Player Matchup

Ah Puch
Ah Puch
ALEJAANDRO_99
Ah Puch
Level 78
God Stats
15W - 13L
1,618 SR
Queue Stats
378W - 379L
1,516 Elo+
Party 1
Kuzenbo
Kuzenbo
ElRaboDeNyom
Kuzenbo
Level 105
God Stats
26W - 16L
1,477 SR
Queue Stats
158W - 107L
1,391 Elo+
Solo
Pele
Pele
FawkesDJ
Pele
Level 108
God Stats
7W - 4L
1,389 SR
Queue Stats
43W - 41L
1,302 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
SamuelRR15Fenix
Ah Muzen Cab
Level 132
God Stats
7W - 7L
1,562 SR
Queue Stats
350W - 335L
1,530 Elo+
Party 1
King Arthur
King Arthur
SuRv_DyNaMic
King Arthur
Level 85
God Stats
1W - 0L
1,243 SR
Queue Stats
62W - 53L
1,386 Elo+
Solo
Team Averages
Level 102
1,458 SR
1,425 Elo+

VS

Team Averages
Level 103
1,576 SR
1,424 Elo+
Ra
Ra
Apofius
Ra
Level 134
God Stats
132W - 128L
1,480 SR
Queue Stats
604W - 606L
1,400 Elo+
Solo
Yemoja
Yemoja
NicolasLZ-77
Yemoja
Level 113
God Stats
9W - 5L
1,643 SR
Queue Stats
230W - 237L
1,516 Elo+
Solo
Zeus
Zeus
Tree in a river
Zeus
Level 128
God Stats
14W - 13L
1,655 SR
Queue Stats
223W - 226L
1,447 Elo+
Solo
Arachne
Arachne
xThePunisher_97
Arachne
Level 78
God Stats
8W - 4L
1,801 SR
Queue Stats
218W - 227L
1,382 Elo+
Solo
Heimdallr
Heimdallr
zeliaBDX
Heimdallr
Level 64
God Stats
0W - 1L
1,300 SR
Queue Stats
11W - 26L
1,373 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
10
0 / 0 / 3
5,917
493
2,441
3,557
1,391
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Kuzenbo
ElRaboDeNyom
Kuzenbo
10
3 / 1 / 2
6,376
531
3,941
6,193
4,721
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Pele
9
1 / 2 / 0
5,605
467
3,912
8,146
2,902
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Ah Muzen Cab
SamuelRR15Fenix
Ah Muzen Cab
13
2 / 0 / 0
7,731
644
6,235
5,964
2,497
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Short Bow

Short Bow

+15%
Attack Speed

King Arthur
SuRv_DyNaMic
King Arthur
10
1 / 3 / 2
6,048
504
3,451
10,242
6,194
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 2 / 1
6,211
518
2,267
6,304
2,318
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Yemoja
11
0 / 1 / 0
5,685
474
2,168
8,054
4,239
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

11
2 / 3 / 1
6,280
523
7,601
6,100
1,883
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

10
3 / 1 / 1
6,069
506
3,331
9,166
3,354
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Heimdallr
zeliaBDX
Heimdallr
1
0 / 0 / 0
2,223
185
0
0
0

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
9
7
Kills
6
6
Deaths
7
7
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Ah Puch
0
0
3
1.5
L
1
2
1
0.75
W
Kuzenbo
ElRaboDeNyom
Kuzenbo
3
1
2
4
W
Pele
1
2
0
0.5
L
Yemoja
0
1
0
0
W
Ah Muzen Cab
SamuelRR15Fenix
Ah Muzen Cab
2
0
0
2
W
King Arthur
SuRv_DyNaMic
King Arthur
1
3
2
0.67
L
2
3
1
0.83
L
3
1
1
3.5
L
Heimdallr
zeliaBDX
Heimdallr
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,980
Damage
15,367
34,102
Taken
29,624
17,705
Mitigated
11,794
7,824
Healing
4,868
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ah Puch
2,441
288
0
840
3,557
1,391
153
1,734
1,769
39,982
0
L
2,267
111
158
1,135
6,304
2,318
0
2,419
3,885
50,045
0
W
Kuzenbo
ElRaboDeNyom
Kuzenbo
3,941
1,529
0
1,105
6,193
4,721
156
1,714
4,426
19,983
0
W
Pele
3,912
699
0
2,603
8,146
2,902
0
2,676
5,326
0
38,278
L
Yemoja
2,168
232
15
1,001
8,054
4,239
0
369
7,685
33,428
0
W
Ah Muzen Cab
SamuelRR15Fenix
Ah Muzen Cab
6,235
3,072
0
2,776
5,964
2,497
1,612
2,030
3,934
0
70,774
W
King Arthur
SuRv_DyNaMic
King Arthur
3,451
635
0
500
10,242
6,194
274
3,275
6,611
0
36,884
L
7,601
1,353
0
1,303
6,100
1,883
0
1,809
4,291
37,800
0
L
3,331
2,976
0
1,256
9,166
3,354
49
1,785
7,381
0
32,212
L
Heimdallr
zeliaBDX
Heimdallr
0
0
0
0
0
0
0
0
0
0
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,677
Gold Earned
26,468
371
Minions Killed
300
0
Camps Cleared
0
1,164,690
Distance Traveled
905,452
9
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ah Puch
5,917
493
67
6
0
224,313
3
L
Ra
6,211
518
89
7
0
236,898
5
W
Kuzenbo
6,376
531
33
3
0
250,489
3
W
Pele
5,605
467
70
6
0
259,195
3
L
Yemoja
5,685
474
68
6
0
197,779
2
W
Ah Muzen Cab
7,731
644
134
11
0
223,754
0
W
King Arthur
6,048
504
67
6
0
206,939
0
L
Zeus
6,280
523
79
7
0
211,635
1
L
Arachne
6,069
506
64
5
0
259,140
1
L
Heimdallr
2,223
185
0
0
0
0
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role