Player Matchup

Loki
Loki
DIABLO1191
Loki
Level 30
God Stats
57W - 89L
1,173 SR
Queue Stats
136W - 183L
1,146 Elo+
Party 1
Ares
Ares
KineticBean163
Ares
Level 63
God Stats
0W - 1L
1,500 SR
Queue Stats
32W - 27L
1,505 Elo+
Solo
Jing Wei
Jing Wei
NoDrama_420
Jing Wei
Level 60
God Stats
2W - 2L
1,560 SR
Queue Stats
237W - 274L
1,291 Elo+
Party 1
Janus
Janus
Shekillua
Janus
Level 25
God Stats
2W - 15L
1,160 SR
Queue Stats
7W - 27L
1,047 Elo+
Party 1
Thanatos
Thanatos
koffinkid666
Thanatos
Level 56
God Stats
48W - 37L
1,502 SR
Queue Stats
261W - 304L
1,315 Elo+
Party 1
Team Averages
Level 47
1,379 SR
1,261 Elo+

VS

Team Averages
Level 56
1,477 SR
1,321 Elo+
Danzaburou
Danzaburou
Nysstul
Danzaburou
Level 39
God Stats
3W - 1L
1,500 SR
Queue Stats
133W - 133L
1,374 Elo+
Solo
Ymir
Ymir
RackenAnStacken
Ymir
Level 60
God Stats
21W - 27L
1,415 SR
Queue Stats
107W - 130L
1,276 Elo+
Party 2
Tiamat
Tiamat
RxtroPlays-
Tiamat
Level 47
God Stats
20W - 15L
1,447 SR
Queue Stats
164W - 169L
1,347 Elo+
Solo
King Arthur
King Arthur
SaddamHusseal
King Arthur
Level 67
God Stats
49W - 27L
1,525 SR
Queue Stats
370W - 357L
1,340 Elo+
Solo
Thanatos
Thanatos
aMediJasteriAM
Thanatos
Level 68
God Stats
2W - 5L
1,500 SR
Queue Stats
172W - 199L
1,269 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 2 / 0
5,425
452
1,094
6,917
2,303
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

10
1 / 3 / 0
5,768
481
2,569
9,131
6,334
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Jing Wei
NoDrama_420
Jing Wei
7
0 / 4 / 0
4,897
408
4,540
8,889
2,716
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Janus
Shekillua
Janus
9
0 / 5 / 0
4,765
397
800
7,441
2,605
Thanatos
koffinkid666
Thanatos
9
1 / 4 / 0
5,499
458
5,202
10,156
4,661
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Nysstul
Danzaburou
10
3 / 0 / 4
6,503
542
9,238
7,617
2,763
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

10
2 / 1 / 4
5,929
494
4,748
6,272
2,932
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Tiamat
11
4 / 1 / 3
7,229
602
5,769
4,624
2,706
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

King Arthur
SaddamHusseal
King Arthur
13
2 / 0 / 1
7,620
635
2,893
4,950
4,020
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Thanatos
11
7 / 0 / 5
7,231
603
7,052
9,083
4,171
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
35
2
Kills
18
18
Deaths
2
0
Assists
17
Player
Kills
Deaths
Assists
KDA
L
0
2
0
0
L
1
3
0
0.33
L
Jing Wei
NoDrama_420
Jing Wei
0
4
0
0
W
Danzaburou
Nysstul
Danzaburou
3
0
4
5
W
2
1
4
4
W
Tiamat
4
1
3
5.5
W
King Arthur
SaddamHusseal
King Arthur
2
0
1
2.5
L
Janus
Shekillua
Janus
0
5
0
0
W
Thanatos
7
0
5
9.5
L
Thanatos
koffinkid666
Thanatos
1
4
0
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,205
Damage
29,700
42,534
Taken
32,546
18,619
Mitigated
16,592
14,005
Healing
13,145
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
1,094
31
0
1,666
6,917
2,303
202
97
6,820
0
31,581
L
2,569
216
0
1,341
9,131
6,334
0
1,844
7,287
19,145
0
L
Jing Wei
NoDrama_420
Jing Wei
4,540
3,902
0
2,792
8,889
2,716
72
2,837
6,052
0
28,961
W
Danzaburou
Nysstul
Danzaburou
9,238
4,807
0
2,824
7,617
2,763
1,218
1,314
6,303
0
42,599
W
4,748
1,096
69
1,051
6,272
2,932
0
1,255
5,017
28,064
0
W
Tiamat
5,769
1,247
0
1,748
4,624
2,706
492
705
3,919
42,077
0
W
King Arthur
SaddamHusseal
King Arthur
2,893
102
0
500
4,950
4,020
0
0
4,950
0
48,404
L
Janus
Shekillua
Janus
800
150
0
967
7,441
2,605
0
3,525
3,916
18,440
0
W
Thanatos
7,052
2,219
0
6,953
9,083
4,171
0
95
8,988
0
33,372
L
Thanatos
koffinkid666
Thanatos
5,202
1,175
0
7,239
10,156
4,661
0
2,214
7,942
0
36,247

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,354
Gold Earned
34,512
217
Minions Killed
327
0
Camps Cleared
0
1,131,235
Distance Traveled
1,148,689
3
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Loki
5,425
452
40
3
0
231,173
1
L
Ares
5,768
481
27
2
0
215,511
1
L
Jing Wei
4,897
408
58
5
0
227,448
1
W
Danzaburou
6,503
542
64
5
0
216,837
2
W
Ymir
5,929
494
36
3
0
197,116
1
W
Tiamat
7,229
602
75
6
0
244,224
1
W
King Arthur
7,620
635
99
8
0
226,982
0
L
Janus
4,765
397
27
2
0
203,579
0
W
Thanatos
7,231
603
53
4
0
263,530
2
L
Thanatos
5,499
458
65
5
0
253,524
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role