Player Matchup

Atlas
Atlas
 
Atlas
Level 100
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Thoth
Thoth
Evocta
Thoth
Level 125
God Stats
2W - 0L
1,500 SR
Queue Stats
109W - 61L
1,703 Elo+
Party 2
Anhur
Anhur
Grazzul
Anhur
Level 122
God Stats
1W - 0L
1,500 SR
Queue Stats
73W - 36L
1,664 Elo+
Party 2
Team Averages
Level 116
1,500 SR
1,622 Elo+

VS

Team Averages
Level 44
1,514 SR
1,547 Elo+
Awilix
Awilix
Lemmon0
Awilix
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 6L
1,628 Elo+
Party 1
Ao Kuang
Ao Kuang
MaurI3Martinez
Ao Kuang
Level 63
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 9L
1,655 Elo+
Solo
Amaterasu
Amaterasu
Sodrik
Amaterasu
Level 39
God Stats
0W - 1L
1,542 SR
Queue Stats
3W - 11L
1,357 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Atlas
 
Atlas
13
3 / 1 / 13
9,314
847
7,236
9,531
11,529
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Thoth
Evocta
Thoth
14
5 / 1 / 11
9,136
831
12,819
6,883
3,199
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Anhur
Grazzul
Anhur
14
9 / 3 / 6
9,593
872
16,147
10,272
4,290
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Awilix
Lemmon0
Awilix
11
2 / 6 / 3
7,469
679
7,650
12,188
4,308
Mace

Mace

+10
Physical Power

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ao Kuang
11
2 / 5 / 1
7,688
699
4,539
16,025
8,259
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Amaterasu
Sodrik
Amaterasu
11
1 / 6 / 2
7,184
653
5,976
13,790
6,953
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
11
17
Kills
5
5
Deaths
17
30
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Atlas
 
Atlas
3
1
13
9.5
W
Thoth
Evocta
Thoth
5
1
11
10.5
W
Anhur
Grazzul
Anhur
9
3
6
4
L
Awilix
Lemmon0
Awilix
2
6
3
0.58
L
Ao Kuang
2
5
1
0.5
L
Amaterasu
Sodrik
Amaterasu
1
6
2
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,202
Damage
18,165
26,686
Taken
42,003
19,018
Mitigated
19,520
4,832
Healing
6,331
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Atlas
 
Atlas
7,236
2,595
0
1,451
9,531
11,529
167
1,677
7,854
12,593
0
W
Thoth
Evocta
Thoth
12,819
779
0
1,233
6,883
3,199
476
1,382
5,501
44,847
0
W
Anhur
Grazzul
Anhur
16,147
9,366
0
2,148
10,272
4,290
1,664
1,971
8,301
0
38,426
L
Awilix
Lemmon0
Awilix
7,650
2,841
0
715
12,188
4,308
0
5,376
6,812
0
17,375
L
Ao Kuang
4,539
814
360
2,678
16,025
8,259
0
8,266
7,759
16,111
0
L
Amaterasu
Sodrik
Amaterasu
5,976
1,219
211
2,367
13,790
6,953
0
6,508
7,282
0
16,565

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,043
Gold Earned
22,341
128
Minions Killed
79
7
Camps Cleared
2
596,122
Distance Traveled
581,240
11
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Atlas
9,314
847
5
0
1
194,036
2
W
Thoth
9,136
831
72
7
2
217,223
5
W
Anhur
9,593
872
51
5
4
184,863
4
L
Awilix
7,469
679
23
2
0
196,284
3
L
Ao Kuang
7,688
699
34
3
1
210,346
4
L
Amaterasu
7,184
653
22
2
1
174,610
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role