Player Matchup

Amaterasu
Amaterasu
Andrej0ne
Amaterasu
Level 156
God Stats
8W - 2L
1,817 SR
Queue Stats
221W - 205L
1,493 Elo+
Solo
Bakasura
Bakasura
Atheon18
Bakasura
Level 84
God Stats
53W - 35L
1,647 SR
Queue Stats
388W - 380L
1,519 Elo+
Solo
Charybdis
Charybdis
Zevario
Charybdis
Level 109
God Stats
5W - 8L
1,594 SR
Queue Stats
226W - 224L
1,578 Elo+
Party 2
Sylvanus
Sylvanus
brentje98
Sylvanus
Level 103
God Stats
2W - 5L
1,292 SR
Queue Stats
196W - 182L
1,561 Elo+
Party 2
Anubis
Anubis
insidioustrecy25
Anubis
Level 141
God Stats
0W - 1L
1,183 SR
Queue Stats
7W - 6L
1,595 Elo+
Solo
Team Averages
Level 119
1,507 SR
1,549 Elo+

VS

Team Averages
Level 102
1,589 SR
1,516 Elo+
Zhong Kui
Zhong Kui
Commissar13
Zhong Kui
Level 109
God Stats
1W - 0L
1,500 SR
Queue Stats
20W - 22L
1,382 Elo+
Solo
Izanami
Izanami
Hedister
Izanami
Level 53
God Stats
23W - 18L
1,600 SR
Queue Stats
132W - 130L
1,502 Elo+
Solo
Arachne
Arachne
Hvims
Arachne
Level 143
God Stats
20W - 23L
1,508 SR
Queue Stats
253W - 240L
1,559 Elo+
Party 1
Hel
Hel
Jonag
Hel
Level 125
God Stats
19W - 16L
1,535 SR
Queue Stats
291W - 259L
1,579 Elo+
Party 1
Ymir
Ymir
OGErixon
Ymir
Level 82
God Stats
24W - 13L
1,800 SR
Queue Stats
432W - 362L
1,555 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
Andrej0ne
Amaterasu
19
0 / 9 / 3
12,853
443
22,463
38,976
34,465
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Bakasura
Atheon18
Bakasura
20
9 / 7 / 2
14,500
500
27,411
28,825
13,658
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

Charybdis
Zevario
Charybdis
18
0 / 7 / 3
11,782
406
9,580
26,809
11,186
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ichaival

Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Sylvanus
brentje98
Sylvanus
13
4 / 7 / 0
9,925
342
12,310
23,207
18,568
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Sphinx's Baubles

Sphinx's Baubles

+40
Physical Power
+60
Magical Power
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Your Cooldown Reduction cap is increased from 40% to 50%.

20
2 / 9 / 1
14,375
496
13,691
31,486
19,369
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
Commissar13
Zhong Kui
20
7 / 3 / 14
17,623
608
29,970
39,712
31,022
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Izanami
Hedister
Izanami
20
9 / 3 / 11
18,253
629
33,272
29,986
13,441
Death's Temper

Death's Temper

+35
Physical Power
+50
Magical Power
+150
Health
+30%
Attack Speed

PASSIVE - When an enemy dies within 80 units of you gain 1 stack of Temper that provides 7% increased Basic Attack Damage for 10s. This can stack up to 5 times. If an enemy god dies near you immediately gain 5 stacks.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Arachne
Hvims
Arachne
20
14 / 2 / 5
17,824
615
11,392
27,555
13,381
Bumba's Spear

Bumba's Spear

+50
Physical Power
+75
Magical Power
+10
Penetration
+10%
Cooldown Reduction

PASSIVE - Your Basic Attacks deal +50 True Damage and your Abilities deal +35% damage against Jungle Camps, Structures, and Jungle Bosses. When you kill any of these you gain a 10% power buff for 30s and are healed for 8% of their Health, 10% of your Mana.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Hel
Jonag
Hel
20
5 / 3 / 22
17,045
588
29,228
19,700
11,267
Gem of Focus

Gem of Focus

+70
Magical Power
+100
Health
+15
Mp 5

PASSIVE - Every time you cast an ability that costs mana you gain a stack of Focus for 10s, providing 5% Movement Speed and 5% Damage Increase, stacking up to 3 times.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Ymir
20
4 / 4 / 18
16,680
575
11,112
28,287
41,703
Sentinel's Boon

Sentinel's Boon

+40
Physical Protection
+40
Magical Protection
+250
Health
+20
Mp 5

PASSIVE - Getting the assist when an enemy dies restores 4% of your Health and 4% of your Mana. If you have the lowest gold on your team, the assists also provides 20 Bonus Gold.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
109
15
Kills
39
39
Deaths
15
9
Assists
70
Player
Kills
Deaths
Assists
KDA
L
Amaterasu
Andrej0ne
Amaterasu
0
9
3
0.17
L
Bakasura
Atheon18
Bakasura
9
7
2
1.43
W
Zhong Kui
Commissar13
Zhong Kui
7
3
14
4.67
W
Izanami
Hedister
Izanami
9
3
11
4.83
W
Arachne
Hvims
Arachne
14
2
5
8.25
W
Hel
Jonag
Hel
5
3
22
5.33
W
Ymir
4
4
18
3.25
L
Charybdis
Zevario
Charybdis
0
7
3
0.21
L
Sylvanus
brentje98
Sylvanus
4
7
0
0.57
L
2
9
1
0.28

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

85,455
Damage
114,974
149,303
Taken
145,240
97,246
Mitigated
110,814
40,627
Healing
81,277
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Amaterasu
Andrej0ne
Amaterasu
22,463
9,492
0
11,506
38,976
34,465
408
21,563
17,258
0
125,931
L
Bakasura
Atheon18
Bakasura
27,411
16,141
0
3,276
28,825
13,658
0
13,395
15,182
0
100,849
W
Zhong Kui
Commissar13
Zhong Kui
29,970
6,769
0
24,335
39,712
31,022
5,167
3,877
34,026
147,829
0
W
Izanami
Hedister
Izanami
33,272
25,458
0
14,986
29,986
13,441
5,024
8,563
20,305
0
210,339
W
Arachne
Hvims
Arachne
11,392
8,284
0
15,286
27,555
13,381
3,044
4,811
21,792
0
155,673
W
Hel
Jonag
Hel
29,228
1,669
10,496
10,656
19,700
11,267
4,011
4,353
14,310
181,249
0
W
Ymir
11,112
1,674
0
5,518
28,287
41,703
998
7,106
19,330
53,156
0
L
Charybdis
Zevario
Charybdis
9,580
5,450
0
4,384
26,809
11,186
505
7,329
19,480
0
102,363
L
Sylvanus
brentje98
Sylvanus
12,310
4,153
830
7,829
23,207
18,568
0
11,659
11,426
39,278
10,497
L
13,691
473
0
12,802
31,486
19,369
0
16,033
14,997
150,299
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

63,435
Gold Earned
87,425
841
Minions Killed
941
0
Camps Cleared
0
2,183,682
Distance Traveled
2,868,930
11
Wards Purchased
28
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Amaterasu
12,853
443
205
7
0
484,454
5
L
Bakasura
14,500
500
148
5
0
616,346
1
W
Zhong Kui
17,623
608
225
8
0
549,662
2
W
Izanami
18,253
629
248
9
0
532,755
12
W
Arachne
17,824
615
165
6
0
664,574
0
W
Hel
17,045
588
255
9
0
583,065
8
W
Ymir
16,680
575
48
2
0
538,874
6
L
Charybdis
11,782
406
176
6
0
380,823
1
L
Sylvanus
9,925
342
57
2
0
319,047
0
L
Anubis
14,375
496
255
9
0
383,012
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role