Player Matchup

Charybdis
Charybdis
Firegenbu
Charybdis
Level 66
God Stats
3W - 2L
1,822 SR
Queue Stats
112W - 94L
1,497 Elo+
Solo
Nu Wa
Nu Wa
MATPlaythings
Nu Wa
Level 141
God Stats
3W - 0L
1,114 SR
Queue Stats
206W - 189L
1,557 Elo+
Party 1
Heimdallr
Heimdallr
QQiQQ
Heimdallr
Level 124
God Stats
5W - 4L
1,404 SR
Queue Stats
617W - 623L
1,521 Elo+
Party 1
Da Ji
Da Ji
Shiining-Justice
Da Ji
Level 146
God Stats
4W - 1L
1,498 SR
Queue Stats
598W - 571L
1,469 Elo+
Solo
Ganesha
Ganesha
六根清净贫轴弹
Ganesha
Level 44
God Stats
1W - 0L
1,500 SR
Queue Stats
64W - 56L
1,495 Elo+
Solo
Team Averages
Level 104
1,468 SR
1,508 Elo+

VS

Team Averages
Level 106
1,454 SR
1,485 Elo+
Charybdis
Charybdis
 
Charybdis
Level 98
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Tyr
Tyr
 
Tyr
Level 124
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ullr
Ullr
Dobr9chek93
Ullr
Level 47
God Stats
0W - 2L
1,500 SR
Queue Stats
100W - 97L
1,514 Elo+
Solo
Kumbhakarna
Kumbhakarna
Pyrismona
Kumbhakarna
Level 107
God Stats
1W - 1L
1,690 SR
Queue Stats
99W - 93L
1,468 Elo+
Solo
Kuzenbo
Kuzenbo
So22 Dan
Kuzenbo
Level 155
God Stats
1W - 8L
1,081 SR
Queue Stats
274W - 322L
1,445 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
Firegenbu
Charybdis
19
7 / 2 / 18
11,752
783
21,370
12,773
7,873
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

20
10 / 2 / 17
12,449
830
25,039
8,804
4,623
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Mystical Earring

Mystical Earring

+15
Mp 5

Heimdallr
QQiQQ
Heimdallr
20
11 / 2 / 18
13,157
877
26,622
11,724
7,990
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

17
3 / 4 / 16
10,287
686
11,072
13,641
8,739
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

17
0 / 4 / 25
10,218
681
14,630
22,416
27,211
Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
 
Charybdis
19
5 / 7 / 6
11,231
749
18,248
20,536
10,985
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Tyr
 
Tyr
16
0 / 4 / 8
9,106
607
8,004
24,704
27,893
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

17
5 / 7 / 3
10,762
717
14,099
19,165
10,066
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Kumbhakarna
Pyrismona
Kumbhakarna
18
4 / 6 / 5
10,728
715
6,144
23,912
22,517
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Kuzenbo
So22 Dan
Kuzenbo
14
0 / 7 / 7
8,636
576
8,692
23,471
30,459
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

125
Kill Participation
43
31
Kills
14
14
Deaths
31
94
Assists
29
Player
Kills
Deaths
Assists
KDA
L
Charybdis
 
Charybdis
5
7
6
1.14
L
Tyr
 
Tyr
0
4
8
1
L
5
7
3
0.93
W
Charybdis
Firegenbu
Charybdis
7
2
18
8
W
10
2
17
9.25
L
Kumbhakarna
Pyrismona
Kumbhakarna
4
6
5
1.08
W
Heimdallr
QQiQQ
Heimdallr
11
2
18
10
W
3
4
16
2.75
L
Kuzenbo
So22 Dan
Kuzenbo
0
7
7
0.5
W
0
4
25
3.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

98,733
Damage
55,187
69,358
Taken
111,788
56,436
Mitigated
101,920
22,109
Healing
27,880
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Charybdis
 
Charybdis
18,248
5,670
1,553
3,677
20,536
10,985
0
6,887
13,646
0
46,905
L
Tyr
 
Tyr
8,004
353
1,387
6,874
24,704
27,893
0
7,927
16,766
0
19,497
L
14,099
5,682
1,024
2,438
19,165
10,066
260
6,923
12,242
0
29,377
W
Charybdis
Firegenbu
Charybdis
21,370
12,075
794
2,784
12,773
7,873
2,817
2,170
10,603
0
46,930
W
25,039
6,392
1,986
1,096
8,804
4,623
2,726
2,528
6,276
52,103
0
L
Kumbhakarna
Pyrismona
Kumbhakarna
6,144
508
2,826
2,212
23,912
22,517
0
11,884
12,028
21,915
0
W
Heimdallr
QQiQQ
Heimdallr
26,622
12,528
1,718
1,514
11,724
7,990
1,938
2,996
8,728
0
49,983
W
11,072
1,962
2,438
2,850
13,641
8,739
941
3,644
9,997
0
18,564
L
Kuzenbo
So22 Dan
Kuzenbo
8,692
2,254
2,915
2,974
23,471
30,459
0
6,048
17,423
20,112
0
W
14,630
1,019
1,614
5,315
22,416
27,211
645
3,498
18,918
22,316
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,863
Gold Earned
50,463
187
Minions Killed
163
0
Camps Cleared
0
1,260,354
Distance Traveled
1,526,461
12
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Charybdis
11,231
749
71
5
0
262,350
0
L
Tyr
9,106
607
16
1
0
365,234
0
L
Ullr
10,762
717
31
2
0
300,470
0
W
Charybdis
11,752
783
46
3
0
282,342
0
W
Nu Wa
12,449
830
57
4
0
205,688
3
L
Kumbhakarna
10,728
715
30
2
0
294,413
0
W
Heimdallr
13,157
877
68
5
0
245,176
7
W
Da Ji
10,287
686
16
1
0
264,012
2
L
Kuzenbo
8,636
576
15
1
0
303,994
1
W
Ganesha
10,218
681
0
0
0
263,136
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role