Player Matchup

Cthulhu
Cthulhu
BikerCraig21
Cthulhu
Level 18
God Stats
0W - 2L
1,540 SR
Queue Stats
4W - 8L
1,441 Elo+
Party 2
Thanatos
Thanatos
CG DarkPhoenix
Thanatos
Level 17
God Stats
10W - 11L
1,489 SR
Queue Stats
26W - 34L
1,295 Elo+
Party 2
Hel
Hel
Lil Shiroken
Hel
Level 49
God Stats
0W - 1L
1,930 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 2
Team Averages
Level 28
1,653 SR
1,412 Elo+

VS

Team Averages
Level 138
1,493 SR
1,498 Elo+
Vulcan
Vulcan
 
Vulcan
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Achilles
Achilles
SaviorVictis89
Achilles
Level 149
God Stats
9W - 14L
1,402 SR
Queue Stats
330W - 320L
1,507 Elo+
Party 1
Tsukuyomi
Tsukuyomi
damianthekiller
Tsukuyomi
Level 105
God Stats
25W - 18L
1,578 SR
Queue Stats
76W - 74L
1,486 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
BikerCraig21
Cthulhu
12
3 / 5 / 1
8,858
738
7,734
17,749
17,324
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Thanatos
10
0 / 6 / 2
6,778
565
2,410
10,907
4,461
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

11
0 / 3 / 2
7,100
592
4,010
9,697
4,211
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
 
Vulcan
15
5 / 0 / 4
9,305
775
13,258
1,967
877
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Achilles
14
4 / 1 / 7
8,841
737
8,078
12,163
13,494
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Heavy Mace

Heavy Mace

+30
Physical Power

Tsukuyomi
damianthekiller
Tsukuyomi
13
5 / 3 / 8
9,131
761
12,276
12,179
10,117
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
33
3
Kills
14
14
Deaths
4
5
Assists
19
Player
Kills
Deaths
Assists
KDA
W
Vulcan
 
Vulcan
5
0
4
7
L
Cthulhu
BikerCraig21
Cthulhu
3
5
1
0.7
L
Thanatos
0
6
2
0.17
L
0
3
2
0.33
W
Achilles
4
1
7
7.5
W
Tsukuyomi
damianthekiller
Tsukuyomi
5
3
8
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,154
Damage
33,612
38,353
Taken
26,309
25,996
Mitigated
24,488
11,122
Healing
4,781
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Vulcan
 
Vulcan
13,258
6,290
0
0
1,967
877
958
1,055
912
37,287
0
L
Cthulhu
BikerCraig21
Cthulhu
7,734
776
130
821
17,749
17,324
49
6,953
10,397
21,346
0
L
Thanatos
2,410
281
0
1,377
10,907
4,461
75
2,611
8,139
0
11,274
L
4,010
86
4,932
3,862
9,697
4,211
141
3,694
5,906
19,451
0
W
Achilles
8,078
1,332
117
2,775
12,163
13,494
122
5,936
6,227
0
29,446
W
Tsukuyomi
damianthekiller
Tsukuyomi
12,276
3,005
474
1,415
12,179
10,117
0
5,609
6,570
0
25,161

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,736
Gold Earned
27,277
76
Minions Killed
119
0
Camps Cleared
10
653,634
Distance Traveled
718,609
3
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Vulcan
9,305
775
53
4
4
254,516
2
L
Cthulhu
8,858
738
30
3
0
228,321
2
L
Thanatos
6,778
565
15
1
0
210,472
1
L
Hel
7,100
592
31
3
0
214,841
0
W
Achilles
8,841
737
34
3
3
232,093
2
W
Tsukuyomi
9,131
761
32
3
3
232,000
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role