Player Matchup

Xing Tian
Xing Tian
Gold V
Aruanthien
Xing Tian
Gold V
Level 146
God Stats
1W - 0L
1,680 SR
Queue Stats
19W - 19L
1,490 MMR
Solo
Persephone
Persephone
Gold I
redraven999
Persephone
Gold I
Level 159
God Stats
7W - 10L
1,060 SR
Queue Stats
417W - 405L
1,599 MMR
Party 2
Ah Muzen Cab
Ah Muzen Cab
Platinum V
xXMiniraver666
Ah Muzen Cab
Platinum V
Level 113
God Stats
18W - 16L
1,750 SR
Queue Stats
235W - 214L
1,695 MMR
Party 2
Team Averages
Gold II
Gold II
Average Tier
Level 139
1,497 SR
1,595 MMR

VS

Team Averages
Gold V
Gold V
Average Tier
Level 116
1,496 SR
1,457 MMR
Janus
Janus
Gold V
Basyeel
Janus
Gold V
Level 109
God Stats
0W - 1L
1,500 SR
Queue Stats
40W - 41L
1,440 MMR
Party 1
Tyr
Tyr
Gold V
Syeemone
Tyr
Gold V
Level 122
God Stats
0W - 1L
1,500 SR
Queue Stats
40W - 41L
1,473 MMR
Party 1
Hachiman
Hachiman
Gold V
justmassyee
Hachiman
Gold V
Level 118
God Stats
0W - 1L
1,488 SR
Queue Stats
40W - 41L
1,460 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
Aruanthien
Xing Tian
16
2 / 0 / 7
11,612
774
6,349
19,423
25,112
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Persephone
redraven999
Persephone
15
2 / 1 / 6
11,024
735
14,691
9,150
3,883
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Ah Muzen Cab
xXMiniraver666
Ah Muzen Cab
16
7 / 2 / 3
11,246
750
18,341
14,007
6,798
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Bans
AtlasGilgameshShivaScyllaThoth

VS

Bans
AchillesAresGebBaron SamediCabrakan
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
Basyeel
Janus
14
1 / 3 / 1
9,272
618
14,845
11,454
4,568
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

13
2 / 3 / 1
9,960
664
7,593
16,261
20,587
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Hachiman
justmassyee
Hachiman
12
0 / 5 / 1
8,547
570
6,924
16,540
7,201
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
6
11
Kills
3
3
Deaths
11
16
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Xing Tian
Aruanthien
Xing Tian
2
0
7
5.5
L
Janus
Basyeel
Janus
1
3
1
0.5
L
2
3
1
0.83
L
Hachiman
justmassyee
Hachiman
0
5
1
0.1
W
Persephone
redraven999
Persephone
2
1
6
5
W
Ah Muzen Cab
xXMiniraver666
Ah Muzen Cab
7
2
3
4.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,381
Damage
29,362
42,580
Taken
44,255
35,793
Mitigated
32,356
13,921
Healing
5,276
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Xing Tian
Aruanthien
Xing Tian
6,349
852
1,049
6,555
19,423
25,112
148
4,467
14,488
20,021
0
L
Janus
Basyeel
Janus
14,845
482
0
500
11,454
4,568
0
6,955
4,499
43,965
0
L
7,593
233
0
3,965
16,261
20,587
0
6,382
9,879
0
17,010
L
Hachiman
justmassyee
Hachiman
6,924
3,067
0
811
16,540
7,201
0
7,957
8,583
0
30,894
W
Persephone
redraven999
Persephone
14,691
172
0
2,134
9,150
3,883
189
3,588
5,339
47,854
0
W
Ah Muzen Cab
xXMiniraver666
Ah Muzen Cab
18,341
6,555
0
4,183
14,007
6,798
1,368
6,099
7,476
0
65,626

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,882
Gold Earned
27,779
173
Minions Killed
168
10
Camps Cleared
3
917,221
Distance Traveled
857,018
8
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Xing Tian
11,612
774
21
1
3
322,235
4
L
Janus
9,272
618
88
6
1
280,038
2
L
Tyr
9,960
664
27
2
0
315,649
2
L
Hachiman
8,547
570
53
4
2
261,331
4
W
Persephone
11,024
735
71
5
3
291,679
3
W
Ah Muzen Cab
11,246
750
81
5
4
303,307
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role