Player Matchup

Aphrodite
Aphrodite
 
Aphrodite
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bellona
Bellona
IstDarkness
Bellona
Level 148
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 9L
1,526 Elo+
Solo
Ullr
Ullr
TheBoss79752
Ullr
Level 127
God Stats
1W - 3L
1,505 SR
Queue Stats
154W - 138L
1,566 Elo+
Solo
Nu Wa
Nu Wa
callastyn
Nu Wa
Level 121
God Stats
2W - 2L
1,742 SR
Queue Stats
18W - 22L
1,436 Elo+
Solo
Nox
Nox
sigfrido07
Nox
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
11W - 7L
1,483 Elo+
Solo
Team Averages
Level 107
1,549 SR
1,502 Elo+

VS

Team Averages
Level 73
1,516 SR
1,479 Elo+
Fenrir
Fenrir
Funnycocio
Fenrir
Level 76
God Stats
0W - 1L
1,268 SR
Queue Stats
56W - 64L
1,474 Elo+
Solo
Mulan
Mulan
Lego_Mugabe
Mulan
Level 99
God Stats
5W - 5L
1,603 SR
Queue Stats
199W - 185L
1,587 Elo+
Solo
Persephone
Persephone
LordDiablo_89_cz
Persephone
Level 144
God Stats
1W - 2L
1,495 SR
Queue Stats
270W - 246L
1,506 Elo+
Solo
Aphrodite
Aphrodite
MerzbowYtterbic
Aphrodite
Level 18
God Stats
0W - 2L
1,500 SR
Queue Stats
156W - 205L
1,302 Elo+
Solo
Hercules
Hercules
istclub
Hercules
Level 28
God Stats
2W - 2L
1,715 SR
Queue Stats
110W - 100L
1,525 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
 
Aphrodite
20
2 / 2 / 18
11,990
705
11,935
17,690
15,036
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Bellona
IstDarkness
Bellona
20
13 / 4 / 12
13,696
806
22,365
39,819
50,578
Tainted Amulet

Tainted Amulet

+20
Physical Power
+35
Magical Power
+25
Physical Protection
+75
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 30% for 5s. You are healed for 120% of the healing reduced.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

18
6 / 4 / 14
11,393
670
18,600
15,818
9,391
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Nu Wa
callastyn
Nu Wa
19
3 / 4 / 22
12,073
710
23,763
17,736
8,459
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

19
6 / 4 / 11
11,835
696
18,601
13,794
8,025
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
Funnycocio
Fenrir
18
7 / 6 / 2
10,870
639
12,385
18,600
17,114
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

17
1 / 7 / 10
9,888
582
16,219
24,472
24,824
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Persephone
LordDiablo_89_cz
Persephone
16
1 / 8 / 8
9,754
574
15,424
19,784
8,954
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Aphrodite
MerzbowYtterbic
Aphrodite
16
0 / 7 / 10
9,751
574
6,056
21,293
17,874
Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Hercules
istclub
Hercules
20
9 / 2 / 8
13,375
787
24,325
25,939
31,698
Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Match Insights

Player Kills, Deaths, and Assists

107
Kill Participation
56
30
Kills
18
18
Deaths
30
77
Assists
38
Player
Kills
Deaths
Assists
KDA
W
Aphrodite
 
Aphrodite
2
2
18
5.5
L
Fenrir
Funnycocio
Fenrir
7
6
2
1.33
W
Bellona
IstDarkness
Bellona
13
4
12
4.75
L
1
7
10
0.86
L
Persephone
LordDiablo_89_cz
Persephone
1
8
8
0.63
L
Aphrodite
MerzbowYtterbic
Aphrodite
0
7
10
0.71
W
6
4
14
3.25
W
Nu Wa
callastyn
Nu Wa
3
4
22
3.5
L
Hercules
istclub
Hercules
9
2
8
6.5
W
6
4
11
2.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

95,264
Damage
74,409
104,857
Taken
110,088
91,489
Mitigated
100,464
55,896
Healing
44,705
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Aphrodite
 
Aphrodite
11,935
1,778
13,042
11,887
17,690
15,036
925
4,580
13,030
24,714
0
L
Fenrir
Funnycocio
Fenrir
12,385
2,200
560
3,917
18,600
17,114
28
10,172
8,428
0
17,845
W
Bellona
IstDarkness
Bellona
22,365
5,615
2,336
16,270
39,819
50,578
1,110
8,417
31,153
949
38,313
L
16,219
1,088
0
6,506
24,472
24,824
165
11,171
13,301
0
36,774
L
Persephone
LordDiablo_89_cz
Persephone
15,424
1,199
1,915
3,550
19,784
8,954
698
7,206
12,570
36,297
0
L
Aphrodite
MerzbowYtterbic
Aphrodite
6,056
1,313
4,313
6,159
21,293
17,874
314
13,659
7,634
22,248
0
W
18,600
5,117
1,489
1,438
15,818
9,391
2,670
2,473
13,174
0
33,455
W
Nu Wa
callastyn
Nu Wa
23,763
6,586
3,915
3,814
17,736
8,459
2,547
3,224
14,303
49,857
0
L
Hercules
istclub
Hercules
24,325
4,758
3,400
14,385
25,939
31,698
0
12,814
13,125
0
48,203
W
18,601
586
402
1,303
13,794
8,025
726
2,786
10,929
35,457
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,987
Gold Earned
53,638
186
Minions Killed
169
0
Camps Cleared
0
1,648,367
Distance Traveled
1,427,711
6
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Aphrodite
11,990
705
33
2
0
350,785
3
L
Fenrir
10,870
639
10
1
0
284,245
0
W
Bellona
13,696
806
33
2
0
335,853
0
L
Mulan
9,888
582
40
2
0
286,145
0
L
Persephone
9,754
574
34
2
0
285,132
1
L
Aphrodite
9,751
574
33
2
0
238,479
3
W
Ullr
11,393
670
21
1
0
318,208
1
W
Nu Wa
12,073
710
54
3
0
321,881
1
L
Hercules
13,375
787
52
3
0
333,710
6
W
Nox
11,835
696
45
3
0
321,640
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role