Player Matchup

Merlin
Merlin
IRage4NoReason
Merlin
Level 129
God Stats
2W - 2L
1,705 SR
Queue Stats
233W - 217L
1,505 Elo+
Party 1
Sobek
Sobek
LagSwitchSoldier
Sobek
Level 41
God Stats
4W - 2L
1,407 SR
Queue Stats
5W - 5L
1,451 Elo+
Solo
Ravana
Ravana
MastaMatt-7
Ravana
Level 62
God Stats
10W - 14L
1,385 SR
Queue Stats
70W - 86L
1,288 Elo+
Solo
Chronos
Chronos
TragiicSniipe
Chronos
Level 102
God Stats
2W - 8L
1,296 SR
Queue Stats
321W - 346L
1,341 Elo+
Solo
Hachiman
Hachiman
an Nsane Player
Hachiman
Level 145
God Stats
2W - 4L
1,398 SR
Queue Stats
261W - 253L
1,526 Elo+
Party 1
Team Averages
Level 96
1,438 SR
1,422 Elo+

VS

Team Averages
Level 81
1,491 SR
1,411 Elo+
Artio
Artio
FumetsuTA
Artio
Level 126
God Stats
1W - 0L
1,500 SR
Queue Stats
404W - 402L
1,465 Elo+
Solo
Medusa
Medusa
Hakazh
Medusa
Level 38
God Stats
1W - 3L
1,500 SR
Queue Stats
1W - 6L
1,500 Elo+
Solo
Anubis
Anubis
JetLyfeTy
Anubis
Level 86
God Stats
2W - 2L
1,476 SR
Queue Stats
58W - 64L
1,254 Elo+
Solo
Danzaburou
Danzaburou
Locodesperado
Danzaburou
Level 88
God Stats
2W - 1L
1,555 SR
Queue Stats
122W - 118L
1,527 Elo+
Solo
Pele
Pele
ShadowFire27781
Pele
Level 68
God Stats
17W - 19L
1,425 SR
Queue Stats
614W - 645L
1,309 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
2 / 3 / 0
7,779
519
6,479
6,983
2,199
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

8
0 / 2 / 0
5,560
371
920
6,668
2,822
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Ravana
12
2 / 2 / 2
7,203
480
5,195
8,582
3,821
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Chronos
13
0 / 1 / 1
7,589
506
8,040
7,811
3,290
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Hachiman
11
1 / 5 / 1
6,839
456
7,781
12,841
4,695
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artio
FumetsuTA
Artio
12
6 / 3 / 4
8,094
540
8,379
16,541
10,053
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Medusa
Hakazh
Medusa
12
0 / 1 / 0
6,632
442
3,968
12,250
4,766
Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Anubis
JetLyfeTy
Anubis
12
2 / 0 / 1
7,313
488
4,838
5,820
2,772
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Danzaburou
Locodesperado
Danzaburou
14
1 / 1 / 2
8,287
552
4,797
9,157
4,018
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

13
4 / 0 / 1
7,866
524
5,959
11,153
4,335
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
21
5
Kills
13
13
Deaths
5
4
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Artio
FumetsuTA
Artio
6
3
4
2.67
W
Medusa
Hakazh
Medusa
0
1
0
0
L
2
3
0
0.67
W
Anubis
JetLyfeTy
Anubis
2
0
1
2.5
L
0
2
0
0
W
Danzaburou
Locodesperado
Danzaburou
1
1
2
2
L
Ravana
2
2
2
1.5
W
4
0
1
4.5
L
Chronos
0
1
1
0.5
L
Hachiman
1
5
1
0.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,415
Damage
27,941
42,885
Taken
54,921
16,827
Mitigated
25,944
13,822
Healing
20,294
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Artio
FumetsuTA
Artio
8,379
1,171
384
3,541
16,541
10,053
0
2,757
13,784
35,634
0
W
Medusa
Hakazh
Medusa
3,968
809
87
2,610
12,250
4,766
308
6,902
5,348
0
35,651
L
6,479
700
68
1,198
6,983
2,199
0
4,173
2,661
63,394
0
W
Anubis
JetLyfeTy
Anubis
4,838
320
0
2,896
5,820
2,772
180
2,355
3,465
48,913
0
L
920
166
0
2,066
6,668
2,822
0
1,623
5,011
11,499
0
W
Danzaburou
Locodesperado
Danzaburou
4,797
2,275
108
3,019
9,157
4,018
1,446
54
9,103
0
62,177
L
Ravana
5,195
1,371
0
3,474
8,582
3,821
0
3,480
4,864
0
32,161
W
5,959
1,516
0
7,649
11,153
4,335
208
3,371
7,782
0
56,270
L
Chronos
8,040
3,225
0
2,227
7,811
3,290
991
69
7,670
61,202
0
L
Hachiman
7,781
4,916
0
4,789
12,841
4,695
0
3,159
9,462
0
48,096

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,970
Gold Earned
38,192
359
Minions Killed
380
0
Camps Cleared
0
1,165,877
Distance Traveled
1,378,716
11
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Artio
8,094
540
62
4
0
279,294
4
W
Medusa
6,632
442
39
3
0
260,566
1
L
Merlin
7,779
519
115
8
0
258,697
3
W
Anubis
7,313
488
76
5
0
262,938
6
L
Sobek
5,560
371
16
1
0
160,594
0
W
Danzaburou
8,287
552
107
7
0
255,101
0
L
Ravana
7,203
480
59
4
0
293,191
3
W
Pele
7,866
524
96
6
0
320,817
3
L
Chronos
7,589
506
90
6
0
223,714
2
L
Hachiman
6,839
456
79
5
0
229,681
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role