Player Matchup

Bacchus
Bacchus
 
Bacchus
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Olorun
Olorun
Mаксюта2233
Olorun
Level 86
God Stats
5W - 2L
1,419 SR
Queue Stats
29W - 24L
1,438 Elo+
Solo
Heimdallr
Heimdallr
Sol4ri
Heimdallr
Level 69
God Stats
2W - 3L
1,297 SR
Queue Stats
134W - 158L
1,420 Elo+
Solo
Thanatos
Thanatos
baton555
Thanatos
Level 59
God Stats
5W - 9L
1,347 SR
Queue Stats
78W - 80L
1,422 Elo+
Solo
Set
Set
xXxDiinoxXx
Set
Level 82
God Stats
2W - 3L
1,280 SR
Queue Stats
540W - 640L
1,513 Elo+
Solo
Team Averages
Level 85
1,368 SR
1,458 Elo+

VS

Team Averages
Level 86
1,587 SR
1,462 Elo+
Tyr
Tyr
ShadowElves
Tyr
Level 129
God Stats
0W - 2L
1,456 SR
Queue Stats
47W - 62L
1,337 Elo+
Solo
Janus
Janus
TheGondor9
Janus
Level 55
God Stats
10W - 7L
1,413 SR
Queue Stats
57W - 64L
1,277 Elo+
Solo
Eset
Eset
ardavosvg
Eset
Level 41
God Stats
1W - 1L
1,715 SR
Queue Stats
7W - 3L
1,689 Elo+
Party 1
Nike
Nike
flocs49
Nike
Level 109
God Stats
2W - 4L
1,363 SR
Queue Stats
108W - 97L
1,500 Elo+
Party 1
Ao Kuang
Ao Kuang
vScOrPiOnSv
Ao Kuang
Level 96
God Stats
6W - 3L
1,987 SR
Queue Stats
34W - 26L
1,507 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
 
Bacchus
12
3 / 1 / 4
8,651
541
6,810
9,806
10,828
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Talisman

Talisman

+75
Health
+15
Magical Protection

16
8 / 2 / 3
10,083
630
10,446
13,237
6,032
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Heimdallr
Sol4ri
Heimdallr
13
3 / 4 / 5
8,284
518
11,327
12,184
5,866
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Thanatos
baton555
Thanatos
14
4 / 1 / 5
9,125
570
6,376
11,928
4,736
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

16
3 / 1 / 2
9,992
625
9,223
13,601
6,886
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 2 / 0
7,673
480
5,878
11,301
11,610
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Janus
13
2 / 5 / 4
7,945
497
9,419
7,711
3,208
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Eset
12
2 / 7 / 4
7,390
462
6,588
13,570
5,128
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Nike
flocs49
Nike
10
0 / 2 / 0
6,696
419
6,257
14,950
10,944
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Ao Kuang
vScOrPiOnSv
Ao Kuang
13
4 / 5 / 2
8,253
516
8,659
16,141
6,084
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
19
21
Kills
9
9
Deaths
21
19
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Bacchus
 
Bacchus
3
1
4
5
W
8
2
3
4.75
L
1
2
0
0.5
W
Heimdallr
Sol4ri
Heimdallr
3
4
5
1.38
L
Janus
2
5
4
0.8
L
Eset
2
7
4
0.57
W
Thanatos
baton555
Thanatos
4
1
5
6.5
L
Nike
flocs49
Nike
0
2
0
0
L
Ao Kuang
vScOrPiOnSv
Ao Kuang
4
5
2
1
W
3
1
2
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,182
Damage
36,801
60,756
Taken
63,673
34,348
Mitigated
36,974
30,126
Healing
13,724
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bacchus
 
Bacchus
6,810
1,159
0
2,438
9,806
10,828
62
3,287
6,169
22,457
0
W
10,446
6,054
1,345
7,507
13,237
6,032
7,971
6,580
6,403
72,244
0
L
5,878
961
0
3,956
11,301
11,610
0
0
11,301
0
50,357
W
Heimdallr
Sol4ri
Heimdallr
11,327
5,934
0
3,562
12,184
5,866
1,684
6,180
5,914
0
58,444
L
Janus
9,419
737
0
350
7,711
3,208
169
4,434
3,277
46,735
0
L
Eset
6,588
773
27
1,029
13,570
5,128
242
5,014
8,551
37,081
0
W
Thanatos
baton555
Thanatos
6,376
2,098
0
8,645
11,928
4,736
1,017
4,606
7,126
0
46,640
L
Nike
flocs49
Nike
6,257
930
0
988
14,950
10,944
94
4,614
10,336
0
36,781
L
Ao Kuang
vScOrPiOnSv
Ao Kuang
8,659
3,401
0
7,374
16,141
6,084
0
3,194
12,947
46,035
0
W
9,223
3,724
0
6,629
13,601
6,886
1,320
3,326
10,219
0
72,956

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,135
Gold Earned
37,957
456
Minions Killed
366
0
Camps Cleared
0
1,520,169
Distance Traveled
1,541,467
12
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bacchus
8,651
541
33
2
0
319,583
1
W
Olorun
10,083
630
119
7
0
262,148
4
L
Tyr
7,673
480
87
5
0
274,075
3
W
Heimdallr
8,284
518
91
6
0
264,933
2
L
Janus
7,945
497
64
4
0
296,242
0
L
Eset
7,390
462
92
6
0
346,723
1
W
Thanatos
9,125
570
83
5
0
358,552
4
L
Nike
6,696
419
43
3
0
337,808
0
L
Ao Kuang
8,253
516
80
5
0
286,619
3
W
Set
9,992
625
130
8
0
314,953
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role