Player Matchup

Horus
Horus
Koujian
Horus
Level 25
God Stats
1W - 3L
1,780 SR
Queue Stats
65W - 103L
1,379 Elo+
Solo
Ao Kuang
Ao Kuang
M4r10H4
Ao Kuang
Level 24
God Stats
1W - 1L
1,696 SR
Queue Stats
120W - 158L
1,474 Elo+
Solo
Ymir
Ymir
Xxreaper6d2xX
Ymir
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 2L
1,437 Elo+
Solo
Sobek
Sobek
castiellipek
Sobek
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 5L
1,498 Elo+
Solo
Discordia
Discordia
lmFenrir
Discordia
Level 96
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 13L
1,416 Elo+
Solo
Team Averages
Level 38
1,595 SR
1,441 Elo+

VS

Team Averages
Level 91
1,526 SR
1,480 Elo+
Tiamat
Tiamat
 
Tiamat
Level 96
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chiron
Chiron
FreeZ749
Chiron
Level 16
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 1L
1,336 Elo+
Party 1
Xbalanque
Xbalanque
Ithfenir
Xbalanque
Level 157
God Stats
7W - 4L
1,584 SR
Queue Stats
142W - 144L
1,573 Elo+
Party 1
Kuzenbo
Kuzenbo
Sajtember22
Kuzenbo
Level 105
God Stats
2W - 5L
1,548 SR
Queue Stats
123W - 112L
1,568 Elo+
Party 1
Guan Yu
Guan Yu
sikca
Guan Yu
Level 82
God Stats
2W - 2L
1,500 SR
Queue Stats
301W - 304L
1,425 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
Koujian
Horus
7
0 / 1 / 1
5,566
618
1,165
4,852
3,727
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Ao Kuang
M4r10H4
Ao Kuang
7
0 / 4 / 0
5,882
654
1,225
6,022
3,074
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

15
1 / 4 / 0
7,580
842
7,278
22,199
21,630
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

12
0 / 7 / 0
6,814
757
2,383
19,521
20,720
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman

Talisman

+75
Health
+15
Magical Protection

Discordia
lmFenrir
Discordia
14
2 / 4 / 1
7,027
781
16,548
8,445
4,251
Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
 
Tiamat
15
3 / 1 / 11
8,709
968
8,212
6,604
5,222
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Chiron
FreeZ749
Chiron
14
5 / 1 / 9
8,605
956
14,218
6,863
3,599
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Xbalanque
Ithfenir
Xbalanque
15
7 / 1 / 11
8,942
994
19,455
9,863
5,442
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Short Bow

Short Bow

+15%
Attack Speed

Kuzenbo
Sajtember22
Kuzenbo
16
4 / 1 / 14
9,630
1,070
6,755
15,299
18,860
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Guan Yu
sikca
Guan Yu
15
1 / 0 / 15
8,258
918
5,717
11,886
11,942
Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
80
3
Kills
20
20
Deaths
4
2
Assists
60
Player
Kills
Deaths
Assists
KDA
W
Tiamat
 
Tiamat
3
1
11
8.5
W
Chiron
FreeZ749
Chiron
5
1
9
9.5
W
Xbalanque
Ithfenir
Xbalanque
7
1
11
12.5
L
Horus
Koujian
Horus
0
1
1
0.5
L
Ao Kuang
M4r10H4
Ao Kuang
0
4
0
0
W
Kuzenbo
Sajtember22
Kuzenbo
4
1
14
11
L
1
4
0
0.25
L
0
7
0
0
L
Discordia
lmFenrir
Discordia
2
4
1
0.63
W
Guan Yu
sikca
Guan Yu
1
0
15
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,599
Damage
54,357
61,039
Taken
50,515
53,402
Mitigated
45,065
13,449
Healing
32,315
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tiamat
 
Tiamat
8,212
431
1,140
1,895
6,604
5,222
424
4,018
2,586
22,250
0
W
Chiron
FreeZ749
Chiron
14,218
6,460
2,257
1,771
6,863
3,599
928
4,725
2,138
0
24,409
W
Xbalanque
Ithfenir
Xbalanque
19,455
11,325
701
3,198
9,863
5,442
3,898
6,199
3,664
0
33,873
L
Horus
Koujian
Horus
1,165
814
1,218
1,806
4,852
3,727
0
890
3,962
0
1,389
L
Ao Kuang
M4r10H4
Ao Kuang
1,225
327
527
609
6,022
3,074
0
846
5,176
2,002
0
W
Kuzenbo
Sajtember22
Kuzenbo
6,755
3,025
3,955
4,070
15,299
18,860
381
5,749
9,550
14,015
0
L
7,278
668
1,841
5,342
22,199
21,630
0
8,106
14,093
24,323
0
L
2,383
723
0
1,191
19,521
20,720
0
3,280
16,241
6,080
0
L
Discordia
lmFenrir
Discordia
16,548
567
772
143
8,445
4,251
0
1,845
6,600
30,163
0
W
Guan Yu
sikca
Guan Yu
5,717
1,078
8,167
5,161
11,886
11,942
893
6,743
5,143
0
14,517

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,869
Gold Earned
44,144
62
Minions Killed
102
0
Camps Cleared
0
556,198
Distance Traveled
953,166
5
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tiamat
8,709
968
23
3
0
187,094
0
W
Chiron
8,605
956
19
2
0
168,292
0
W
Xbalanque
8,942
994
30
3
0
191,338
0
L
Horus
5,566
618
0
0
0
37,458
0
L
Ao Kuang
5,882
654
0
0
0
76,785
1
W
Kuzenbo
9,630
1,070
11
1
0
195,186
3
L
Ymir
7,580
842
34
4
0
149,247
0
L
Sobek
6,814
757
3
0
0
148,401
4
L
Discordia
7,027
781
25
3
0
144,307
0
W
Guan Yu
8,258
918
19
2
0
211,256
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role