Player Matchup

Thoth
Thoth
BoratVnice
Thoth
Level 67
God Stats
2W - 6L
1,500 SR
Queue Stats
304W - 333L
1,246 Elo+
Solo
Bellona
Bellona
CHAOS KINGzz
Bellona
Level 122
God Stats
7W - 5L
1,480 SR
Queue Stats
165W - 184L
1,359 Elo+
Solo
Cabrakan
Cabrakan
JByr5
Cabrakan
Level 105
God Stats
1W - 0L
1,500 SR
Queue Stats
90W - 109L
1,384 Elo+
Solo
Ullr
Ullr
WwgloberaysitwW
Ullr
Level 92
God Stats
2W - 4L
1,269 SR
Queue Stats
168W - 173L
1,430 Elo+
Solo
Yu Huang
Yu Huang
pyp33672
Yu Huang
Level 145
God Stats
78W - 29L
1,848 SR
Queue Stats
1,298W - 580L
1,712 Elo+
Solo
Team Averages
Level 106
1,519 SR
1,426 Elo+

VS

Team Averages
Level 114
1,524 SR
1,428 Elo+
Serqet
Serqet
CroqueScooby
Serqet
Level 113
God Stats
6W - 8L
1,721 SR
Queue Stats
128W - 146L
1,461 Elo+
Party 1
Hun Batz
Hun Batz
OxGn_-Frost
Hun Batz
Level 106
God Stats
0W - 1L
1,500 SR
Queue Stats
54W - 62L
1,420 Elo+
Party 1
Ne Zha
Ne Zha
iAviiReXx
Ne Zha
Level 122
God Stats
1W - 3L
1,500 SR
Queue Stats
123W - 122L
1,413 Elo+
Solo
Tiamat
Tiamat
osmani92000
Tiamat
Level 104
God Stats
28W - 39L
1,428 SR
Queue Stats
770W - 816L
1,361 Elo+
Solo
Freya
Freya
whattagwan
Freya
Level 123
God Stats
1W - 4L
1,473 SR
Queue Stats
227W - 230L
1,486 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thoth
11
0 / 2 / 3
7,916
417
2,636
10,733
8,905
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Talisman

Talisman

+75
Health
+15
Magical Protection

Bellona
CHAOS KINGzz
Bellona
17
0 / 0 / 4
10,659
561
7,785
8,546
10,560
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Cabrakan
JByr5
Cabrakan
15
2 / 2 / 3
9,568
504
4,793
14,448
9,932
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

15
2 / 3 / 0
9,394
494
8,247
11,422
4,590
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Yu Huang
pyp33672
Yu Huang
20
7 / 0 / 2
12,158
640
12,546
7,567
3,952
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Serqet
13
2 / 0 / 5
8,422
443
6,153
13,577
10,824
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Hun Batz
OxGn_-Frost
Hun Batz
13
2 / 5 / 0
8,018
422
5,090
15,960
6,361
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Ne Zha
iAviiReXx
Ne Zha
15
0 / 2 / 0
8,403
442
3,341
12,703
11,244
Jeweled Studs

Jeweled Studs

+20
Physical Power
+30
Magical Power
+10%
Cooldown Reduction
+20
Mp 5

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Tiamat
10
0 / 3 / 0
6,542
344
3,842
7,248
4,168
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Freya
16
3 / 1 / 3
9,460
498
9,412
11,813
5,627
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
15
11
Kills
7
7
Deaths
11
12
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Thoth
0
2
3
0.75
W
Bellona
CHAOS KINGzz
Bellona
0
0
4
2
L
Serqet
2
0
5
4.5
W
Cabrakan
JByr5
Cabrakan
2
2
3
1.75
L
Hun Batz
OxGn_-Frost
Hun Batz
2
5
0
0.4
W
2
3
0
0.67
L
Ne Zha
iAviiReXx
Ne Zha
0
2
0
0
L
Tiamat
0
3
0
0
W
Yu Huang
pyp33672
Yu Huang
7
0
2
8
L
Freya
3
1
3
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,007
Damage
27,838
52,716
Taken
61,301
37,939
Mitigated
38,224
13,725
Healing
19,112
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thoth
2,636
284
51
1,274
10,733
8,905
414
3,881
6,750
24,459
0
W
Bellona
CHAOS KINGzz
Bellona
7,785
2,543
0
4,925
8,546
10,560
1,133
233
8,313
0
88,125
L
Serqet
6,153
2,046
0
2,147
13,577
10,824
0
3,626
9,951
106
36,480
W
Cabrakan
JByr5
Cabrakan
4,793
308
0
5,770
14,448
9,932
623
1,388
12,980
57,334
0
L
Hun Batz
OxGn_-Frost
Hun Batz
5,090
1,133
0
3,849
15,960
6,361
0
7,627
8,333
0
58,392
W
8,247
3,230
0
1,080
11,422
4,590
0
5,033
6,047
0
68,267
L
Ne Zha
iAviiReXx
Ne Zha
3,341
1,493
0
4,128
12,703
11,244
0
1,628
11,075
0
63,934
L
Tiamat
3,842
87
0
1,195
7,248
4,168
0
5,147
2,101
34,786
0
W
Yu Huang
pyp33672
Yu Huang
12,546
1,620
0
625
7,567
3,952
2,108
2,801
4,766
127,943
0
L
Freya
9,412
3,751
0
7,793
11,813
5,627
0
1,947
9,866
79,360
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,695
Gold Earned
40,845
655
Minions Killed
448
0
Camps Cleared
0
1,818,607
Distance Traveled
1,629,132
11
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thoth
7,916
417
28
1
0
334,247
0
W
Bellona
10,659
561
180
9
0
384,367
5
L
Serqet
8,422
443
44
2
0
374,101
0
W
Cabrakan
9,568
504
94
5
0
382,248
2
L
Hun Batz
8,018
422
99
5
0
371,204
6
W
Ullr
9,394
494
126
7
0
327,699
2
L
Ne Zha
8,403
442
120
6
0
330,781
0
L
Tiamat
6,542
344
59
3
0
222,559
1
W
Yu Huang
12,158
640
227
12
0
390,046
2
L
Freya
9,460
498
126
7
0
330,487
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role