Player Matchup

Thor
Thor
Gunther1080p
Thor
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 16L
1,500 Elo+
Party 1
Hera
Hera
KeePWishinG3
Hera
Level 160
God Stats
20W - 8L
1,511 SR
Queue Stats
1,091W - 968L
1,426 Elo+
Solo
Anhur
Anhur
Ruby420Fps
Anhur
Level 116
God Stats
2W - 0L
1,766 SR
Queue Stats
28W - 47L
1,305 Elo+
Party 1
Team Averages
Level 98
1,592 SR
1,410 Elo+

VS

Team Averages
Level 85
1,300 SR
1,297 Elo+
Sylvanus
Sylvanus
BaAL Xx LoB
Sylvanus
Level 153
God Stats
1W - 6L
1,193 SR
Queue Stats
388W - 351L
1,408 Elo+
Solo
Medusa
Medusa
Maybe PennyWise
Medusa
Level 56
God Stats
4W - 14L
1,207 SR
Queue Stats
84W - 148L
1,216 Elo+
Solo
Hel
Hel
sauzer1982
Hel
Level 45
God Stats
3W - 5L
1,500 SR
Queue Stats
48W - 67L
1,266 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 3 / 6
7,872
606
4,386
8,163
3,387
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

16
6 / 0 / 4
10,046
773
13,413
4,609
2,129
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Anhur
14
4 / 0 / 6
9,234
710
9,879
13,193
5,546
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
BaAL Xx LoB
Sylvanus
13
1 / 4 / 2
7,652
589
7,776
14,224
13,939
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

9
0 / 4 / 2
7,114
547
6,099
10,438
3,055
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

14
2 / 2 / 1
8,199
631
5,566
8,810
3,384
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
8
10
Kills
3
3
Deaths
10
16
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Sylvanus
BaAL Xx LoB
Sylvanus
1
4
2
0.5
W
0
3
6
1
W
6
0
4
8
L
0
4
2
0.25
W
Anhur
4
0
6
7
L
2
2
1
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,678
Damage
19,441
25,965
Taken
33,472
11,062
Mitigated
20,378
2,772
Healing
13,595
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sylvanus
BaAL Xx LoB
Sylvanus
7,776
2,071
2,076
3,426
14,224
13,939
0
6,449
7,775
15,785
3,514
W
4,386
171
0
0
8,163
3,387
0
3,954
4,209
0
11,125
W
13,413
2,429
0
455
4,609
2,129
326
2,544
2,065
59,236
0
L
6,099
3,044
249
1,085
10,438
3,055
0
2,402
8,036
0
19,061
W
Anhur
9,879
6,672
0
2,317
13,193
5,546
1,343
6,712
6,481
0
23,465
L
5,566
56
2,866
3,893
8,810
3,384
0
4,737
4,073
31,225
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,152
Gold Earned
22,965
170
Minions Killed
121
8
Camps Cleared
2
691,840
Distance Traveled
570,042
7
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sylvanus
7,652
589
21
2
1
194,507
4
W
Thor
7,872
606
15
1
0
216,975
0
W
Hera
10,046
773
120
9
4
238,171
4
L
Medusa
7,114
547
27
2
0
144,990
0
W
Anhur
9,234
710
35
3
4
236,694
3
L
Hel
8,199
631
73
6
1
230,545
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role