Player Matchup

Neith
Neith
Silver I
BiggiTiGgZsS
Neith
Silver I
Level 133
God Stats
3W - 2L
1,319 SR
Queue Stats
133W - 141L
1,284 MMR
Solo
Izanami
Izanami
Gold III
KEA xJalst
Izanami
Gold III
Level 88
God Stats
15W - 13L
1,612 SR
Queue Stats
48W - 50L
1,490 MMR
Solo
Nu Wa
Nu Wa
Gold I
Zam Goes Ham
Nu Wa
Gold I
Level 146
God Stats
43W - 27L
1,644 SR
Queue Stats
491W - 491L
1,547 MMR
Solo
Bacchus
Bacchus
Silver V
efeseo
Bacchus
Silver V
Level 108
God Stats
4W - 4L
1,729 SR
Queue Stats
74W - 78L
725 MMR
Solo
Awilix
Awilix
Gold IV
huhiuh
Awilix
Gold IV
Level 123
God Stats
49W - 32L
1,704 SR
Queue Stats
74W - 58L
1,448 MMR
Solo
Team Averages
Gold V
Gold V
Average Tier
Level 120
1,602 SR
1,299 MMR

VS

Team Averages
Silver II
Silver II
Average Tier
Level 108
1,529 SR
1,426 MMR
Kukulkan
Kukulkan
Gold II
 
Kukulkan
Gold II
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Artemis
Artemis
Bronze I
 
Artemis
Bronze I
Level 106
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Cu Chulainn
Cu Chulainn
Gold V
Manny00034
Cu Chulainn
Gold V
Level 107
God Stats
1W - 2L
1,603 SR
Queue Stats
37W - 37L
1,402 MMR
Solo
Geb
Geb
Bronze V
franky like dat
Geb
Bronze V
Level 88
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 18L
1,316 MMR
Solo
Ymir
Ymir
Gold III
llukeeb6
Ymir
Gold III
Level 78
God Stats
16W - 18L
1,544 SR
Queue Stats
92W - 87L
1,413 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
2 / 1 / 4
7,249
558
5,968
8,536
3,485
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Mace

Mace

+10
Physical Power

Izanami
KEA xJalst
Izanami
15
5 / 0 / 1
8,960
689
6,743
8,108
3,356
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

13
0 / 1 / 4
7,597
584
6,538
6,492
2,355
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Bacchus
efeseo
Bacchus
12
3 / 0 / 9
7,776
598
4,262
10,119
12,059
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Awilix
huhiuh
Awilix
13
6 / 0 / 4
7,973
613
10,149
10,443
4,614
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Bans
LokiPoseidonMercuryMedusa

VS

Bans
ArtioLancelotKaliKing Arthur
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
 
Kukulkan
10
0 / 3 / 0
6,127
471
3,005
6,328
2,661
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Artemis
 
Artemis
10
0 / 5 / 0
5,892
453
3,562
8,897
2,994
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Cu Chulainn
Manny00034
Cu Chulainn
12
2 / 2 / 0
7,225
556
5,695
11,821
8,510
Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

9
0 / 3 / 0
5,581
429
3,518
12,242
8,404
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Ymir
8
0 / 3 / 0
5,441
419
1,832
9,357
4,708
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
2
16
Kills
2
2
Deaths
16
22
Assists
0
Player
Kills
Deaths
Assists
KDA
L
Kukulkan
 
Kukulkan
0
3
0
0
L
Artemis
 
Artemis
0
5
0
0
W
2
1
4
4
W
Izanami
KEA xJalst
Izanami
5
0
1
5.5
L
Cu Chulainn
Manny00034
Cu Chulainn
2
2
0
1
W
0
1
4
2
W
Bacchus
efeseo
Bacchus
3
0
9
7.5
L
0
3
0
0
W
Awilix
huhiuh
Awilix
6
0
4
8
L
Ymir
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,660
Damage
17,612
43,698
Taken
48,645
25,869
Mitigated
27,277
17,422
Healing
10,876
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kukulkan
 
Kukulkan
3,005
330
0
460
6,328
2,661
0
636
5,666
43,502
0
L
Artemis
 
Artemis
3,562
781
131
1,818
8,897
2,994
0
1,857
6,996
0
40,196
W
5,968
2,784
0
4,032
8,536
3,485
435
2,572
5,964
0
47,668
W
Izanami
KEA xJalst
Izanami
6,743
4,399
0
4,301
8,108
3,356
2,096
458
7,650
0
80,894
L
Cu Chulainn
Manny00034
Cu Chulainn
5,695
488
0
1,985
11,821
8,510
0
3,944
7,576
0
53,483
W
6,538
1,375
0
1,480
6,492
2,355
1,668
819
5,673
52,656
0
W
Bacchus
efeseo
Bacchus
4,262
906
0
3,169
10,119
12,059
34
2,070
8,049
13,658
0
L
3,518
559
0
3,470
12,242
8,404
0
2,936
9,252
19,176
0
W
Awilix
huhiuh
Awilix
10,149
4,897
0
4,440
10,443
4,614
543
2,436
8,007
0
58,655
L
Ymir
1,832
219
0
3,012
9,357
4,708
0
958
8,355
28,737
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,555
Gold Earned
30,266
438
Minions Killed
331
0
Camps Cleared
0
1,268,309
Distance Traveled
1,132,456
8
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kukulkan
6,127
471
83
6
0
183,169
3
L
Artemis
5,892
453
73
6
0
229,385
2
W
Neith
7,249
558
76
6
0
214,520
1
W
Izanami
8,960
689
155
12
0
224,685
4
L
Cu Chulainn
7,225
556
94
7
0
270,205
0
W
Nu Wa
7,597
584
108
8
0
246,749
2
W
Bacchus
7,776
598
8
1
0
281,170
1
L
Geb
5,581
429
16
1
0
241,723
3
W
Awilix
7,973
613
91
7
0
301,185
0
L
Ymir
5,441
419
65
5
0
207,974
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role