Player Matchup

Horus
Horus
 
Horus
Level 97
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Mercury
Mercury
 
Mercury
Level 39
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
Miladst021
Morgan Le Fay
Level 92
God Stats
15W - 20L
1,384 SR
Queue Stats
347W - 363L
1,440 Elo+
Solo
Atlas
Atlas
SnayZix
Atlas
Level 34
God Stats
3W - 4L
1,387 SR
Queue Stats
30W - 33L
1,389 Elo+
Solo
Xbalanque
Xbalanque
Анубис07
Xbalanque
Level 50
God Stats
18W - 18L
1,498 SR
Queue Stats
149W - 150L
1,461 Elo+
Solo
Team Averages
Level 62
1,454 SR
1,458 Elo+

VS

Team Averages
Level 84
1,624 SR
1,465 Elo+
Chaac
Chaac
Barberoux
Chaac
Level 68
God Stats
8W - 13L
1,500 SR
Queue Stats
77W - 95L
1,361 Elo+
Solo
Fafnir
Fafnir
Beeeaaater
Fafnir
Level 36
God Stats
8W - 8L
1,893 SR
Queue Stats
34W - 74L
1,581 Elo+
Solo
Persephone
Persephone
Captaingree100
Persephone
Level 147
God Stats
5W - 6L
1,898 SR
Queue Stats
320W - 320L
1,520 Elo+
Solo
Jing Wei
Jing Wei
EAGLEPAN
Jing Wei
Level 126
God Stats
0W - 1L
1,328 SR
Queue Stats
4W - 7L
1,398 Elo+
Solo
Ne Zha
Ne Zha
Sin313
Ne Zha
Level 41
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 19L
1,463 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
 
Horus
20
9 / 2 / 10
14,523
559
29,154
25,637
35,485
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Mercury
 
Mercury
20
4 / 3 / 7
12,853
494
8,542
24,604
11,856
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Morgan Le Fay
Miladst021
Morgan Le Fay
19
9 / 5 / 10
13,085
503
24,274
20,313
10,281
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Atlas
SnayZix
Atlas
18
5 / 0 / 17
12,996
500
14,138
20,292
26,731
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Xbalanque
Анубис07
Xbalanque
20
13 / 3 / 16
14,144
544
33,713
23,396
12,231
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
Barberoux
Chaac
16
1 / 9 / 2
10,135
390
16,114
36,173
41,270
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Fafnir
Beeeaaater
Fafnir
14
0 / 6 / 1
9,752
375
7,410
25,177
25,251
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Persephone
Captaingree100
Persephone
17
7 / 7 / 1
12,558
483
25,210
23,150
10,119
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Jing Wei
EAGLEPAN
Jing Wei
15
0 / 12 / 0
9,338
359
5,753
22,298
9,558
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Ne Zha
Sin313
Ne Zha
17
5 / 7 / 1
11,043
425
17,206
37,014
18,009
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

100
Kill Participation
18
40
Kills
13
13
Deaths
41
60
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Horus
 
Horus
9
2
10
7
W
Mercury
 
Mercury
4
3
7
2.5
L
Chaac
Barberoux
Chaac
1
9
2
0.22
L
Fafnir
Beeeaaater
Fafnir
0
6
1
0.08
L
Persephone
Captaingree100
Persephone
7
7
1
1.07
L
Jing Wei
EAGLEPAN
Jing Wei
0
12
0
0
W
Morgan Le Fay
Miladst021
Morgan Le Fay
9
5
10
2.8
L
Ne Zha
Sin313
Ne Zha
5
7
1
0.79
W
Atlas
SnayZix
Atlas
5
0
17
13.5
W
Xbalanque
Анубис07
Xbalanque
13
3
16
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

109,821
Damage
71,693
114,242
Taken
143,812
96,584
Mitigated
104,207
29,397
Healing
46,377
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Horus
 
Horus
29,154
13,402
2,228
9,795
25,637
35,485
0
6,269
19,368
0
112,923
W
Mercury
 
Mercury
8,542
5,110
0
1,633
24,604
11,856
0
3,569
21,035
0
130,224
L
Chaac
Barberoux
Chaac
16,114
3,136
0
14,320
36,173
41,270
0
8,740
25,790
0
68,952
L
Fafnir
Beeeaaater
Fafnir
7,410
1,758
0
5,575
25,177
25,251
238
8,303
16,673
42,008
0
L
Persephone
Captaingree100
Persephone
25,210
2,333
0
3,658
23,150
10,119
627
7,650
14,826
95,896
0
L
Jing Wei
EAGLEPAN
Jing Wei
5,753
3,618
0
3,767
22,298
9,558
1,274
3,956
18,272
0
65,952
W
Morgan Le Fay
Miladst021
Morgan Le Fay
24,274
5,275
0
1,200
20,313
10,281
801
8,464
11,849
83,491
0
L
Ne Zha
Sin313
Ne Zha
17,206
10,051
0
19,057
37,014
18,009
0
8,597
28,040
0
96,664
W
Atlas
SnayZix
Atlas
14,138
6,366
0
4,909
20,292
26,731
276
7,013
13,279
50,725
0
W
Xbalanque
Анубис07
Xbalanque
33,713
21,458
0
9,632
23,396
12,231
5,281
7,305
16,091
0
146,953

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

67,601
Gold Earned
52,826
669
Minions Killed
499
0
Camps Cleared
0
2,502,674
Distance Traveled
2,164,507
8
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Horus
14,523
559
171
7
0
518,007
3
W
Mercury
12,853
494
157
6
0
604,048
0
L
Chaac
10,135
390
99
4
0
441,304
8
L
Fafnir
9,752
375
38
1
0
456,164
2
L
Persephone
12,558
483
139
5
0
429,505
4
L
Jing Wei
9,338
359
102
4
0
421,750
2
W
Morgan Le Fay
13,085
503
112
4
0
449,079
2
L
Ne Zha
11,043
425
121
5
0
415,784
2
W
Atlas
12,996
500
53
2
0
503,397
2
W
Xbalanque
14,144
544
176
7
0
428,143
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role