Player Matchup

Izanami
Izanami
 
Izanami
Level 45
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Atlas
Atlas
BellaChewy
Atlas
Level 15
God Stats
20W - 9L
1,734 SR
Queue Stats
62W - 67L
1,423 Elo+
Party 2
Vulcan
Vulcan
H20SMOKE
Vulcan
Level 108
God Stats
28W - 17L
1,606 SR
Queue Stats
65W - 75L
1,409 Elo+
Party 2
Team Averages
Level 56
1,613 SR
1,444 Elo+

VS

Team Averages
Level 70
1,505 SR
1,366 Elo+
Chaac
Chaac
BBDS Viking
Chaac
Level 13
God Stats
0W - 2L
1,500 SR
Queue Stats
2W - 10L
1,251 Elo+
Party 1
Nox
Nox
F5 Unlucky
Nox
Level 38
God Stats
0W - 2L
1,500 SR
Queue Stats
77W - 96L
1,362 Elo+
Party 1
Serqet
Serqet
xShadyHadesx
Serqet
Level 160
God Stats
8W - 8L
1,516 SR
Queue Stats
445W - 456L
1,485 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
 
Izanami
13
5 / 4 / 11
9,671
744
9,611
12,260
5,122
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Atlas
14
4 / 1 / 10
9,155
704
5,597
10,962
13,436
Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Vulcan
H20SMOKE
Vulcan
16
8 / 0 / 9
10,324
794
18,611
4,308
1,871
Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 7 / 2
7,642
588
5,668
15,933
11,753
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

13
4 / 6 / 0
8,446
650
9,055
12,707
5,329
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Serqet
11
0 / 4 / 3
7,193
553
4,735
13,664
8,308
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
10
17
Kills
5
5
Deaths
17
30
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Izanami
 
Izanami
5
4
11
2.63
L
1
7
2
0.29
W
Atlas
4
1
10
9
L
4
6
0
0.67
W
Vulcan
H20SMOKE
Vulcan
8
0
9
12.5
L
Serqet
0
4
3
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,819
Damage
19,458
27,530
Taken
42,304
20,429
Mitigated
25,390
4,295
Healing
3,971
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Izanami
 
Izanami
9,611
8,504
42
3,255
12,260
5,122
1,133
5,618
5,937
0
25,754
L
5,668
1,742
0
2,116
15,933
11,753
0
10,339
5,594
0
17,793
W
Atlas
5,597
2,801
0
250
10,962
13,436
654
2,760
7,637
14,623
0
L
9,055
1,170
0
717
12,707
5,329
0
6,323
6,384
26,374
0
W
Vulcan
H20SMOKE
Vulcan
18,611
7,666
0
748
4,308
1,871
901
785
3,284
54,953
0
L
Serqet
4,735
932
0
1,138
13,664
8,308
0
8,354
5,310
0
16,054

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,150
Gold Earned
23,281
131
Minions Killed
81
6
Camps Cleared
5
665,579
Distance Traveled
588,667
6
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
9,671
744
36
3
1
186,140
2
L
Chaac
7,642
588
23
2
2
165,050
0
W
Atlas
9,155
704
24
2
1
228,569
1
L
Nox
8,446
650
44
3
1
186,440
0
W
Vulcan
10,324
794
71
5
4
250,870
3
L
Serqet
7,193
553
14
1
2
237,177
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role