Player Matchup

Chernobog
Chernobog
 
Chernobog
Level 23
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Scylla
Scylla
Fernan485
Scylla
Level 155
God Stats
5W - 1L
1,703 SR
Queue Stats
184W - 190L
1,498 Elo+
Party 1
King Arthur
King Arthur
ItsSauceboii
King Arthur
Level 60
God Stats
4W - 4L
1,586 SR
Queue Stats
97W - 80L
1,570 Elo+
Party 2
Xbalanque
Xbalanque
XxOnMyLvLxX
Xbalanque
Level 131
God Stats
11W - 11L
1,496 SR
Queue Stats
216W - 183L
1,545 Elo+
Party 2
Arachne
Arachne
xFlashVoltz
Arachne
Level 69
God Stats
2W - 0L
1,500 SR
Queue Stats
65W - 71L
1,373 Elo+
Party 1
Team Averages
Level 88
1,557 SR
1,497 Elo+

VS

Team Averages
Level 70
1,463 SR
1,485 Elo+
Rama
Rama
Quinntik
Rama
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 4L
1,470 Elo+
Solo
Cernunnos
Cernunnos
Roxiro
Cernunnos
Level 121
God Stats
0W - 2L
1,500 SR
Queue Stats
52W - 44L
1,543 Elo+
Solo
Thor
Thor
kyngkillius
Thor
Level 92
God Stats
0W - 1L
1,500 SR
Queue Stats
75W - 73L
1,419 Elo+
Solo
Cabrakan
Cabrakan
xXSaberflashXx
Cabrakan
Level 88
God Stats
4W - 5L
1,313 SR
Queue Stats
276W - 289L
1,504 Elo+
Solo
Vulcan
Vulcan
yungbasedstar
Vulcan
Level 19
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 12L
1,492 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chernobog
 
Chernobog
18
6 / 5 / 19
11,690
731
19,814
19,363
10,178
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Scylla
Fernan485
Scylla
18
4 / 6 / 14
11,954
747
17,460
13,399
6,327
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

King Arthur
ItsSauceboii
King Arthur
20
8 / 3 / 21
12,833
802
16,379
25,532
35,521
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Xbalanque
XxOnMyLvLxX
Xbalanque
20
11 / 4 / 17
14,114
882
36,811
24,726
14,923
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Arachne
xFlashVoltz
Arachne
17
4 / 3 / 15
11,914
745
9,224
21,573
20,840
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Rama
17
2 / 7 / 11
10,811
676
19,179
19,173
9,831
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Cernunnos
Roxiro
Cernunnos
20
6 / 6 / 11
11,672
730
27,167
21,102
12,823
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Bow

Short Bow

+15%
Attack Speed

15
0 / 8 / 10
9,600
600
7,198
20,994
16,462
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Cabrakan
18
7 / 8 / 9
12,636
790
17,635
38,909
62,096
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

20
6 / 5 / 7
11,956
747
18,178
15,417
9,027
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Match Insights

Player Kills, Deaths, and Assists

119
Kill Participation
69
33
Kills
21
21
Deaths
34
86
Assists
48
Player
Kills
Deaths
Assists
KDA
W
Chernobog
 
Chernobog
6
5
19
3.1
W
Scylla
Fernan485
Scylla
4
6
14
1.83
W
King Arthur
ItsSauceboii
King Arthur
8
3
21
6.17
L
Rama
2
7
11
1.07
L
Cernunnos
Roxiro
Cernunnos
6
6
11
1.92
W
Xbalanque
XxOnMyLvLxX
Xbalanque
11
4
17
4.88
L
0
8
10
0.63
W
Arachne
xFlashVoltz
Arachne
4
3
15
3.83
L
Cabrakan
7
8
9
1.44
L
6
5
7
1.9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

99,688
Damage
89,357
104,593
Taken
115,595
87,789
Mitigated
110,239
36,703
Healing
31,951
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chernobog
 
Chernobog
19,814
13,754
2,446
3,772
19,363
10,178
1,843
8,052
11,311
0
38,327
W
Scylla
Fernan485
Scylla
17,460
1,272
1,180
468
13,399
6,327
1,278
5,807
7,592
28,188
0
W
King Arthur
ItsSauceboii
King Arthur
16,379
1,250
1,995
4,215
25,532
35,521
175
7,315
18,217
0
25,340
L
Rama
19,179
8,913
464
3,104
19,173
9,831
2,357
2,724
16,301
0
38,379
L
Cernunnos
Roxiro
Cernunnos
27,167
10,293
1,783
5,470
21,102
12,823
1,843
3,090
17,839
0
54,126
W
Xbalanque
XxOnMyLvLxX
Xbalanque
36,811
17,523
2,191
10,285
24,726
14,923
2,716
6,617
18,109
0
89,021
L
7,198
441
786
3,475
20,994
16,462
1,144
2,822
17,835
0
14,328
W
Arachne
xFlashVoltz
Arachne
9,224
4,688
4,492
5,659
21,573
20,840
1,596
8,022
13,551
0
15,541
L
Cabrakan
17,635
2,255
1,632
9,672
38,909
62,096
51
5,766
32,727
29,553
0
L
18,178
6,071
1,710
3,855
15,417
9,027
1,349
3,058
12,316
40,227
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

62,505
Gold Earned
56,675
185
Minions Killed
217
0
Camps Cleared
0
1,391,810
Distance Traveled
1,259,718
3
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chernobog
11,690
731
26
2
0
268,088
1
W
Scylla
11,954
747
26
2
0
251,313
0
W
King Arthur
12,833
802
18
1
0
299,472
0
L
Rama
10,811
676
44
3
0
247,356
0
L
Cernunnos
11,672
730
68
4
0
241,478
0
W
Xbalanque
14,114
882
102
6
0
257,488
0
L
Thor
9,600
600
21
1
0
257,822
0
W
Arachne
11,914
745
13
1
0
315,449
2
L
Cabrakan
12,636
790
38
2
0
226,634
2
L
Vulcan
11,956
747
46
3
0
286,428
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role