Player Matchup

Zeus
Zeus
Erickhdz789
Zeus
Level 63
God Stats
1W - 0L
1,500 SR
Queue Stats
69W - 102L
1,280 Elo+
Solo
Anhur
Anhur
LuxSlime
Anhur
Level 78
God Stats
3W - 5L
1,337 SR
Queue Stats
41W - 44L
1,450 Elo+
Party 1
Guan Yu
Guan Yu
LuxWet
Guan Yu
Level 61
God Stats
3W - 2L
1,219 SR
Queue Stats
46W - 52L
1,417 Elo+
Party 1
Team Averages
Level 67
1,352 SR
1,382 Elo+

VS

Team Averages
Level 60
1,404 SR
1,384 Elo+
Arachne
Arachne
CoolPersonaP
Arachne
Level 14
God Stats
9W - 9L
1,453 SR
Queue Stats
14W - 33L
1,388 Elo+
Party 2
Ao Kuang
Ao Kuang
TandCGaming
Ao Kuang
Level 68
God Stats
5W - 11L
1,258 SR
Queue Stats
38W - 74L
1,277 Elo+
Party 2
Vamana
Vamana
paleozealot26
Vamana
Level 97
God Stats
1W - 2L
1,500 SR
Queue Stats
91W - 131L
1,486 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
4 / 9 / 7
11,692
731
18,545
14,580
6,705
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Anhur
LuxSlime
Anhur
16
4 / 7 / 11
11,789
737
19,147
17,424
7,331
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Guan Yu
LuxWet
Guan Yu
18
13 / 3 / 5
14,909
932
21,879
23,179
29,483
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
CoolPersonaP
Arachne
14
2 / 8 / 11
10,298
644
10,560
20,326
8,166
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Ao Kuang
TandCGaming
Ao Kuang
17
13 / 6 / 2
13,102
819
21,247
23,362
9,227
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

14
3 / 7 / 11
11,149
697
12,723
26,480
31,579
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
42
21
Kills
18
19
Deaths
21
23
Assists
24
Player
Kills
Deaths
Assists
KDA
L
Arachne
CoolPersonaP
Arachne
2
8
11
0.94
W
4
9
7
0.83
W
Anhur
LuxSlime
Anhur
4
7
11
1.36
W
Guan Yu
LuxWet
Guan Yu
13
3
5
5.17
L
Ao Kuang
TandCGaming
Ao Kuang
13
6
2
2.33
L
3
7
11
1.21

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

59,571
Damage
44,530
55,183
Taken
70,168
43,519
Mitigated
48,972
14,457
Healing
19,287
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Arachne
CoolPersonaP
Arachne
10,560
8,177
0
3,100
20,326
8,166
0
4,473
15,853
0
26,890
W
18,545
3,405
0
760
14,580
6,705
230
4,644
9,936
57,746
0
W
Anhur
LuxSlime
Anhur
19,147
11,085
0
3,963
17,424
7,331
1,242
7,645
9,779
0
63,373
W
Guan Yu
LuxWet
Guan Yu
21,879
3,134
1,139
8,595
23,179
29,483
283
9,337
13,842
0
44,130
L
Ao Kuang
TandCGaming
Ao Kuang
21,247
6,243
0
8,012
23,362
9,227
0
6,422
16,940
34,578
0
L
12,723
9,215
0
8,175
26,480
31,579
54
7,920
18,560
0
37,600

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,390
Gold Earned
34,549
196
Minions Killed
126
10
Camps Cleared
3
812,599
Distance Traveled
820,140
4
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Arachne
10,298
644
51
3
2
291,433
2
W
Zeus
11,692
731
79
5
6
229,774
1
W
Anhur
11,789
737
90
6
3
247,328
2
W
Guan Yu
14,909
932
27
2
1
335,497
1
L
Ao Kuang
13,102
819
32
2
0
288,360
1
L
Vamana
11,149
697
43
3
1
240,347
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role