Player Matchup

Kuzenbo
Kuzenbo
Falcon_Dove
Kuzenbo
Level 24
God Stats
1W - 2L
1,507 SR
Queue Stats
6W - 15L
1,257 Elo+
Party 1
Neith
Neith
HazzyFcrazzy
Neith
Level 145
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 19L
1,322 Elo+
Party 1
Raijin
Raijin
SaicoSai_95
Raijin
Level 15
God Stats
1W - 3L
1,481 SR
Queue Stats
3W - 8L
1,226 Elo+
Party 1
Team Averages
Level 61
1,496 SR
1,268 Elo+

VS

Team Averages
Level 56
1,430 SR
1,446 Elo+
Hercules
Hercules
CJ-DA-_-GR3AT
Hercules
Level 106
God Stats
47W - 77L
1,421 SR
Queue Stats
686W - 747L
1,495 Elo+
Solo
Merlin
Merlin
Thegreatharlu
Merlin
Level 55
God Stats
11W - 19L
1,370 SR
Queue Stats
27W - 43L
1,343 Elo+
Party 2
Danzaburou
Danzaburou
the__big__67
Danzaburou
Level 7
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 2L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
Falcon_Dove
Kuzenbo
13
0 / 5 / 7
9,611
601
8,058
16,443
19,185
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

18
9 / 4 / 0
13,383
836
21,617
15,203
7,293
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Raijin
13
1 / 8 / 6
10,217
639
11,736
15,478
6,518
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
CJ-DA-_-GR3AT
Hercules
16
6 / 1 / 11
11,678
730
10,910
22,650
22,997
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

16
3 / 3 / 9
11,142
696
15,522
11,474
4,371
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Danzaburou
the__big__67
Danzaburou
17
8 / 6 / 7
12,376
774
13,753
18,269
7,269
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
44
10
Kills
17
17
Deaths
10
13
Assists
27
Player
Kills
Deaths
Assists
KDA
W
Hercules
CJ-DA-_-GR3AT
Hercules
6
1
11
11.5
L
Kuzenbo
Falcon_Dove
Kuzenbo
0
5
7
0.7
L
9
4
0
2.25
L
Raijin
1
8
6
0.5
W
3
3
9
2.5
W
Danzaburou
the__big__67
Danzaburou
8
6
7
1.92

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,411
Damage
40,185
47,124
Taken
52,393
32,996
Mitigated
34,637
4,010
Healing
17,219
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hercules
CJ-DA-_-GR3AT
Hercules
10,910
2,251
0
9,043
22,650
22,997
126
6,106
15,837
0
24,935
L
Kuzenbo
Falcon_Dove
Kuzenbo
8,058
2,358
0
0
16,443
19,185
45
5,918
10,525
14,171
0
L
21,617
12,765
0
3,236
15,203
7,293
0
3,879
11,324
0
61,787
L
Raijin
11,736
1,566
0
774
15,478
6,518
0
5,725
9,753
23,362
0
W
15,522
390
1,028
1,275
11,474
4,371
530
5,772
5,138
51,453
0
W
Danzaburou
the__big__67
Danzaburou
13,753
5,721
446
5,427
18,269
7,269
2,166
6,690
11,074
0
48,550

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,211
Gold Earned
35,196
125
Minions Killed
186
2
Camps Cleared
9
761,928
Distance Traveled
824,116
4
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hercules
11,678
730
33
2
2
311,210
3
L
Kuzenbo
9,611
601
14
1
1
292,341
1
L
Neith
13,383
836
83
5
1
254,074
2
L
Raijin
10,217
639
28
2
0
215,513
1
W
Merlin
11,142
696
86
5
4
264,275
2
W
Danzaburou
12,376
774
67
4
3
248,631
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role