Player Matchup

Kukulkan
Kukulkan
Anxiouz4209
Kukulkan
Level 133
God Stats
2W - 1L
1,504 SR
Queue Stats
30W - 28L
1,542 Elo+
Solo
Cerberus
Cerberus
Batmanyolo121
Cerberus
Level 18
God Stats
5W - 0L
1,858 SR
Queue Stats
22W - 15L
1,560 Elo+
Party 2
Tyr
Tyr
Craigulus
Tyr
Level 65
God Stats
2W - 0L
1,380 SR
Queue Stats
14W - 10L
1,516 Elo+
Party 2
Loki
Loki
flberry1
Loki
Level 128
God Stats
15W - 7L
1,643 SR
Queue Stats
129W - 96L
1,538 Elo+
Party 2
Cupid
Cupid
skyfox6
Cupid
Level 119
God Stats
6W - 8L
1,466 SR
Queue Stats
176W - 154L
1,515 Elo+
Party 2
Team Averages
Level 93
1,570 SR
1,534 Elo+

VS

Team Averages
Level 93
1,593 SR
1,599 Elo+
Fenrir
Fenrir
BondedPlate3685
Fenrir
Level 109
God Stats
5W - 9L
1,348 SR
Queue Stats
410W - 411L
1,485 Elo+
Solo
Serqet
Serqet
JadenD23
Serqet
Level 105
God Stats
0W - 2L
1,341 SR
Queue Stats
116W - 50L
1,624 Elo+
Party 1
Chaac
Chaac
KingBains28
Chaac
Level 28
God Stats
60W - 13L
1,824 SR
Queue Stats
82W - 24L
1,645 Elo+
Party 1
Thoth
Thoth
dboss416
Thoth
Level 119
God Stats
7W - 7L
1,676 SR
Queue Stats
131W - 59L
1,623 Elo+
Party 1
Ganesha
Ganesha
shaanthesheep12
Ganesha
Level 106
God Stats
29W - 11L
1,777 SR
Queue Stats
134W - 74L
1,617 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
Anxiouz4209
Kukulkan
17
1 / 5 / 7
10,867
1,087
14,068
9,662
3,622
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 10 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cerberus
Batmanyolo121
Cerberus
17
3 / 1 / 13
11,860
1,186
8,728
15,834
19,415
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

17
4 / 1 / 15
11,640
1,164
16,742
10,874
11,486
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Loki
17
8 / 3 / 10
12,209
1,221
9,366
9,175
3,418
Hydra's Lament

Hydra's Lament

+40
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Cupid
skyfox6
Cupid
17
4 / 2 / 11
11,362
1,136
13,479
9,218
3,877
The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Team 1 Tickets

231

VS

Team 2 Tickets

174

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
6 / 5 / 3
11,335
1,134
5,139
12,481
6,239
Hydra's Lament

Hydra's Lament

+40
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Serqet
JadenD23
Serqet
16
4 / 2 / 5
11,027
1,103
8,459
10,196
6,055
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+40
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

16
0 / 4 / 8
10,185
1,019
12,673
14,664
15,124
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Thoth
dboss416
Thoth
16
2 / 5 / 8
11,201
1,120
15,826
11,927
4,696
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 10 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

17
0 / 4 / 10
10,646
1,065
8,119
17,855
10,544
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 10 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

76
Kill Participation
46
20
Kills
12
12
Deaths
20
56
Assists
34
Player
Kills
Deaths
Assists
KDA
W
Kukulkan
Anxiouz4209
Kukulkan
1
5
7
0.9
W
Cerberus
Batmanyolo121
Cerberus
3
1
13
9.5
L
6
5
3
1.5
W
4
1
15
11.5
L
Serqet
JadenD23
Serqet
4
2
5
3.25
L
0
4
8
1
L
Thoth
dboss416
Thoth
2
5
8
1.2
W
Loki
8
3
10
4.33
L
0
4
10
1.25
W
Cupid
skyfox6
Cupid
4
2
11
4.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

62,383
Damage
50,216
54,763
Taken
67,123
41,818
Mitigated
42,658
4,131
Healing
5,261
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kukulkan
Anxiouz4209
Kukulkan
14,068
517
0
0
9,662
3,622
0
3,735
5,267
39,563
0
W
Cerberus
Batmanyolo121
Cerberus
8,728
808
0
2,399
15,834
19,415
0
7,708
7,825
21,433
0
L
5,139
891
0
74
12,481
6,239
0
2,122
10,359
0
9,170
W
16,742
837
0
839
10,874
11,486
0
5,620
4,683
0
32,071
L
Serqet
JadenD23
Serqet
8,459
2,642
0
150
10,196
6,055
0
3,877
6,319
0
13,342
L
12,673
611
0
3,095
14,664
15,124
0
7,147
7,517
103
19,224
L
Thoth
dboss416
Thoth
15,826
192
0
290
11,927
4,696
0
2,385
9,542
38,294
0
W
Loki
9,366
2,342
0
237
9,175
3,418
0
3,454
5,506
0
24,678
L
8,119
416
0
1,652
17,855
10,544
0
7,265
10,590
43,038
0
W
Cupid
skyfox6
Cupid
13,479
6,696
0
656
9,218
3,877
0
3,531
5,187
0
24,336

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,938
Gold Earned
54,394
181
Minions Killed
188
9
Camps Cleared
5
1,036,295
Distance Traveled
1,083,259
2
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kukulkan
10,867
1,087
71
7
2
190,711
0
W
Cerberus
11,860
1,186
38
4
1
221,627
1
L
Fenrir
11,335
1,134
15
2
0
198,321
1
W
Tyr
11,640
1,164
23
2
3
238,666
1
L
Serqet
11,027
1,103
40
4
1
224,310
2
L
Chaac
10,185
1,019
29
3
2
240,839
0
L
Thoth
11,201
1,120
104
10
2
208,007
0
W
Loki
12,209
1,221
20
2
1
197,495
0
L
Ganesha
10,646
1,065
0
0
0
211,782
3
W
Cupid
11,362
1,136
29
3
2
187,796
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role