Player Matchup

Lancelot
Lancelot
CapitanSopa
Lancelot
Level 106
God Stats
1W - 1L
1,653 SR
Queue Stats
5W - 6L
1,369 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
RODLEDG3
Morgan Le Fay
Level 123
God Stats
1W - 1L
1,644 SR
Queue Stats
95W - 95L
1,493 Elo+
Party 1
Amaterasu
Amaterasu
SosaSaints
Amaterasu
Level 149
God Stats
1W - 1L
1,494 SR
Queue Stats
42W - 38L
1,597 Elo+
Party 1
Team Averages
Level 126
1,597 SR
1,486 Elo+

VS

Team Averages
Level 87
1,572 SR
1,376 Elo+
Olorun
Olorun
MikeRochbrns403
Olorun
Level 104
God Stats
2W - 3L
1,585 SR
Queue Stats
25W - 52L
1,282 Elo+
Party 2
Izanami
Izanami
OffBrandGzus
Izanami
Level 123
God Stats
1W - 4L
1,373 SR
Queue Stats
52W - 74L
1,366 Elo+
Party 2
Atlas
Atlas
RyanLikesSully
Atlas
Level 34
God Stats
3W - 0L
1,759 SR
Queue Stats
26W - 24L
1,481 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Lancelot
CapitanSopa
Lancelot
17
4 / 10 / 2
13,526
615
20,091
26,694
15,336
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Morgan Le Fay
RODLEDG3
Morgan Le Fay
19
3 / 4 / 5
14,106
641
27,285
20,088
10,503
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Amaterasu
SosaSaints
Amaterasu
19
4 / 6 / 5
14,012
637
15,370
40,118
59,769
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
3 / 6 / 13
14,603
664
14,862
23,553
13,223
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Izanami
OffBrandGzus
Izanami
20
7 / 5 / 11
16,123
733
30,991
20,080
10,604
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

20
10 / 0 / 10
17,821
810
27,974
30,503
47,978
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
54
11
Kills
20
20
Deaths
11
12
Assists
34
Player
Kills
Deaths
Assists
KDA
L
Lancelot
CapitanSopa
Lancelot
4
10
2
0.5
W
3
6
13
1.58
W
Izanami
OffBrandGzus
Izanami
7
5
11
2.5
L
Morgan Le Fay
RODLEDG3
Morgan Le Fay
3
4
5
1.38
W
10
0
10
15
L
Amaterasu
SosaSaints
Amaterasu
4
6
5
1.08

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

62,746
Damage
73,827
86,900
Taken
74,136
85,608
Mitigated
71,805
14,806
Healing
24,515
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Lancelot
CapitanSopa
Lancelot
20,091
2,821
0
440
26,694
15,336
0
13,277
13,390
0
54,596
W
14,862
8,439
2,958
9,389
23,553
13,223
2,883
7,978
15,096
61,171
0
W
Izanami
OffBrandGzus
Izanami
30,991
18,847
0
3,874
20,080
10,604
678
6,464
13,273
0
96,947
L
Morgan Le Fay
RODLEDG3
Morgan Le Fay
27,285
923
0
5,870
20,088
10,503
0
8,933
10,886
96,233
0
W
27,974
10,440
0
8,294
30,503
47,978
90
13,616
16,337
56,425
0
L
Amaterasu
SosaSaints
Amaterasu
15,370
4,088
0
8,496
40,118
59,769
0
20,007
19,544
0
34,781

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,644
Gold Earned
48,547
238
Minions Killed
260
7
Camps Cleared
11
1,245,460
Distance Traveled
1,103,320
4
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Lancelot
13,526
615
61
3
3
359,300
0
W
Olorun
14,603
664
74
3
4
334,091
0
W
Izanami
16,123
733
136
6
7
355,247
2
L
Morgan Le Fay
14,106
641
132
6
3
419,611
1
W
Atlas
17,821
810
50
2
0
413,982
3
L
Amaterasu
14,012
637
45
2
1
466,549
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role