Player Matchup

Apollo
Apollo
BaepsaeBTS
Apollo
Level 103
God Stats
1W - 0L
1,500 SR
Queue Stats
21W - 18L
1,596 Elo+
Solo
Bastet
Bastet
Bpiekarz
Bastet
Level 107
God Stats
9W - 7L
1,236 SR
Queue Stats
205W - 180L
1,574 Elo+
Solo
Eset
Eset
H0B0JOE99
Eset
Level 55
God Stats
5W - 2L
1,500 SR
Queue Stats
176W - 185L
1,452 Elo+
Solo
Gilgamesh
Gilgamesh
PabloLTR
Gilgamesh
Level 86
God Stats
1W - 2L
1,560 SR
Queue Stats
11W - 8L
1,852 Elo+
Solo
Hercules
Hercules
dfkwo
Hercules
Level 99
God Stats
1W - 2L
1,500 SR
Queue Stats
120W - 116L
1,423 Elo+
Solo
Team Averages
Level 90
1,459 SR
1,580 Elo+

VS

Team Averages
Level 81
1,560 SR
1,483 Elo+
Cthulhu
Cthulhu
JugemuOibad
Cthulhu
Level 120
God Stats
10W - 15L
1,550 SR
Queue Stats
151W - 156L
1,474 Elo+
Solo
Thanatos
Thanatos
Käfflesuchti
Thanatos
Level 58
God Stats
3W - 2L
1,493 SR
Queue Stats
99W - 88L
1,508 Elo+
Solo
Sylvanus
Sylvanus
RxLhar
Sylvanus
Level 90
God Stats
8W - 9L
1,433 SR
Queue Stats
198W - 199L
1,546 Elo+
Solo
Mulan
Mulan
SOLTAN_3exi
Mulan
Level 110
God Stats
2W - 3L
1,505 SR
Queue Stats
76W - 96L
1,465 Elo+
Party 1
Ullr
Ullr
javid13311
Ullr
Level 28
God Stats
10W - 5L
1,820 SR
Queue Stats
25W - 26L
1,424 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
BaepsaeBTS
Apollo
14
3 / 2 / 1
8,655
541
7,055
11,121
3,943
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ichaival

Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Bow

Short Bow

+15%
Attack Speed

Bastet
Bpiekarz
Bastet
15
2 / 2 / 5
8,906
557
7,923
15,301
5,552
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Eset
16
9 / 2 / 3
9,997
625
14,809
11,742
3,878
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Gilgamesh
PabloLTR
Gilgamesh
15
3 / 2 / 3
9,402
588
4,762
13,026
7,548
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Cursed Blade

Cursed Blade

+75
Health
+10%
Attack Speed
+5%
Movement Speed

PASSIVE - Enemy gods hit by your Basic Attacks have 20% reduced Healing for 5s.

Hercules
dfkwo
Hercules
14
2 / 1 / 5
9,112
570
5,878
18,762
14,618
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
JugemuOibad
Cthulhu
13
1 / 4 / 1
8,051
503
10,366
12,653
10,164
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Thanatos
Käfflesuchti
Thanatos
12
4 / 7 / 3
8,151
509
8,734
16,041
7,869
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Sylvanus
RxLhar
Sylvanus
14
3 / 4 / 3
8,547
534
10,210
18,996
10,545
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 5 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

5
0 / 0 / 0
5,589
349
2,275
3,380
1,587
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

12
1 / 4 / 0
7,229
452
8,107
10,498
4,065
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
16
19
Kills
9
9
Deaths
19
17
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Apollo
BaepsaeBTS
Apollo
3
2
1
1.75
W
Bastet
Bpiekarz
Bastet
2
2
5
2.25
W
Eset
9
2
3
5.25
L
Cthulhu
JugemuOibad
Cthulhu
1
4
1
0.38
L
Thanatos
Käfflesuchti
Thanatos
4
7
3
0.79
W
Gilgamesh
PabloLTR
Gilgamesh
3
2
3
2.25
L
Sylvanus
RxLhar
Sylvanus
3
4
3
1.13
L
0
0
0
0
W
Hercules
dfkwo
Hercules
2
1
5
4.5
L
1
4
0
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,427
Damage
39,692
69,952
Taken
61,568
35,539
Mitigated
34,230
28,386
Healing
22,600
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Apollo
BaepsaeBTS
Apollo
7,055
4,819
0
4,792
11,121
3,943
94
717
10,384
0
73,050
W
Bastet
Bpiekarz
Bastet
7,923
2,594
0
8,848
15,301
5,552
0
3,751
11,263
0
66,219
W
Eset
14,809
2,972
696
1,978
11,742
3,878
0
4,258
7,099
70,642
0
L
Cthulhu
JugemuOibad
Cthulhu
10,366
2,575
0
2,015
12,653
10,164
0
3,431
9,222
59,796
0
L
Thanatos
Käfflesuchti
Thanatos
8,734
2,553
0
8,050
16,041
7,869
0
3,934
12,107
0
51,773
W
Gilgamesh
PabloLTR
Gilgamesh
4,762
1,732
0
4,204
13,026
7,548
906
6,063
6,464
0
60,619
L
Sylvanus
RxLhar
Sylvanus
10,210
2,042
723
8,080
18,996
10,545
0
6,336
12,660
59,522
0
L
2,275
503
226
2,226
3,380
1,587
0
0
3,380
0
12,098
W
Hercules
dfkwo
Hercules
5,878
1,822
331
7,537
18,762
14,618
219
4,861
13,665
0
32,995
L
8,107
2,715
0
1,280
10,498
4,065
0
1,108
9,390
0
48,343

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,072
Gold Earned
37,567
470
Minions Killed
412
0
Camps Cleared
0
1,567,669
Distance Traveled
1,174,278
19
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Apollo
8,655
541
102
6
0
281,023
3
W
Bastet
8,906
557
100
6
0
322,325
3
W
Eset
9,997
625
99
6
0
309,751
5
L
Cthulhu
8,051
503
117
7
0
292,839
3
L
Thanatos
8,151
509
79
5
0
272,496
1
W
Gilgamesh
9,402
588
123
8
0
341,556
3
L
Sylvanus
8,547
534
95
6
0
251,084
9
L
Mulan
5,589
349
24
2
0
107,584
2
W
Hercules
9,112
570
46
3
0
313,014
5
L
Ullr
7,229
452
97
6
0
250,275
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role