Player Matchup

Odin
Odin
MattRollo
Odin
Level 17
God Stats
4W - 8L
1,636 SR
Queue Stats
18W - 32L
1,406 Elo+
Party 1
Nu Wa
Nu Wa
MaybeNextTimex
Nu Wa
Level 61
God Stats
1W - 1L
1,724 SR
Queue Stats
19W - 32L
1,417 Elo+
Party 1
Rama
Rama
darckael21
Rama
Level 107
God Stats
2W - 2L
1,729 SR
Queue Stats
48W - 59L
1,388 Elo+
Solo
Sylvanus
Sylvanus
janiki84
Sylvanus
Level 107
God Stats
9W - 9L
1,535 SR
Queue Stats
199W - 186L
1,392 Elo+
Solo
Neith
Neith
scarantony630
Neith
Level 47
God Stats
17W - 9L
1,375 SR
Queue Stats
98W - 118L
1,241 Elo+
Solo
Team Averages
Level 68
1,600 SR
1,369 Elo+

VS

Team Averages
Level 80
1,312 SR
1,361 Elo+
Kali
Kali
FallenAngel50790
Kali
Level 87
God Stats
68W - 54L
1,474 SR
Queue Stats
219W - 218L
1,325 Elo+
Solo
Skadi
Skadi
Kieferdaddy
Skadi
Level 43
God Stats
2W - 6L
1,204 SR
Queue Stats
117W - 136L
1,270 Elo+
Solo
Kuzenbo
Kuzenbo
MISTERFOX111
Kuzenbo
Level 158
God Stats
26W - 31L
1,510 SR
Queue Stats
1,412W - 1,461L
1,462 Elo+
Solo
Eset
Eset
Radion_Btw
Eset
Level 64
God Stats
1W - 1L
1,147 SR
Queue Stats
253W - 236L
1,386 Elo+
Party 2
Erlang Shen
Erlang Shen
Young_Rogue_Fate
Erlang Shen
Level 46
God Stats
2W - 1L
1,224 SR
Queue Stats
162W - 174L
1,361 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Odin
15
0 / 0 / 1
9,068
394
10,906
18,531
13,654
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

14
1 / 7 / 1
8,755
381
20,232
21,607
7,897
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

16
0 / 3 / 1
9,699
422
4,220
16,744
6,929
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Sylvanus
janiki84
Sylvanus
15
1 / 0 / 2
9,782
425
9,274
18,225
17,548
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

15
1 / 3 / 1
9,193
400
5,814
16,075
5,645
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
8 / 2 / 4
12,991
565
16,521
28,294
18,080
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

18
0 / 1 / 3
11,796
513
8,408
10,129
4,202
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Kuzenbo
MISTERFOX111
Kuzenbo
15
0 / 0 / 7
9,582
417
11,335
17,665
24,509
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

17
5 / 1 / 4
11,410
496
20,143
13,451
5,917
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Erlang Shen
Young_Rogue_Fate
Erlang Shen
17
0 / 0 / 7
11,324
492
7,459
22,156
17,845
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
38
3
Kills
13
13
Deaths
4
6
Assists
25
Player
Kills
Deaths
Assists
KDA
W
8
2
4
5
W
0
1
3
1.5
W
Kuzenbo
MISTERFOX111
Kuzenbo
0
0
7
3.5
L
Odin
0
0
1
0.5
L
1
7
1
0.21
W
5
1
4
7
W
Erlang Shen
Young_Rogue_Fate
Erlang Shen
0
0
7
3.5
L
0
3
1
0.17
L
Sylvanus
janiki84
Sylvanus
1
0
2
2
L
1
3
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,446
Damage
63,866
91,182
Taken
91,695
51,673
Mitigated
70,553
28,674
Healing
35,113
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
16,521
8,346
0
13,650
28,294
18,080
629
7,049
20,921
0
123,853
W
8,408
3,616
0
0
10,129
4,202
3,954
3,572
6,399
0
95,010
W
Kuzenbo
MISTERFOX111
Kuzenbo
11,335
4,445
0
3,507
17,665
24,509
0
7,819
9,366
46,378
0
L
Odin
10,906
3,139
0
250
18,531
13,654
0
6,956
11,575
0
59,533
L
20,232
3,262
81
1,194
21,607
7,897
592
10,878
10,729
71,171
0
W
20,143
612
2,280
3,604
13,451
5,917
1,417
6,361
6,738
109,114
0
W
Erlang Shen
Young_Rogue_Fate
Erlang Shen
7,459
4,104
0
12,072
22,156
17,845
3,084
3,968
17,913
0
76,699
L
4,220
3,632
0
7,510
16,744
6,929
1,470
2,431
14,313
0
85,846
L
Sylvanus
janiki84
Sylvanus
9,274
3,088
3,912
8,521
18,225
17,548
0
8,140
10,085
41,932
0
L
5,814
2,075
0
7,206
16,075
5,645
0
3,073
13,002
0
76,756

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,497
Gold Earned
57,103
513
Minions Killed
643
0
Camps Cleared
0
1,969,306
Distance Traveled
2,107,407
9
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kali
12,991
565
146
6
0
462,916
2
W
Skadi
11,796
513
170
7
0
355,818
3
W
Kuzenbo
9,582
417
54
2
0
437,061
5
L
Odin
9,068
394
103
4
0
430,126
0
L
Nu Wa
8,755
381
105
5
0
369,104
3
W
Eset
11,410
496
156
7
0
430,826
1
W
Erlang Shen
11,324
492
117
5
0
420,786
1
L
Rama
9,699
422
138
6
0
385,588
2
L
Sylvanus
9,782
425
61
3
0
390,260
3
L
Neith
9,193
400
106
5
0
394,228
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role