Player Matchup

Cernunnos
Cernunnos
Gringry09
Cernunnos
Level 62
God Stats
1W - 0L
1,214 SR
Queue Stats
39W - 50L
1,452 Elo+
Solo
Cthulhu
Cthulhu
MamasGamertag
Cthulhu
Level 85
God Stats
4W - 4L
1,506 SR
Queue Stats
59W - 52L
1,475 Elo+
Solo
Cu Chulainn
Cu Chulainn
SM0kiN_ITup
Cu Chulainn
Level 115
God Stats
48W - 50L
1,526 SR
Queue Stats
165W - 178L
1,458 Elo+
Solo
Anubis
Anubis
Umbreon12
Anubis
Level 87
God Stats
10W - 6L
1,693 SR
Queue Stats
58W - 59L
1,540 Elo+
Party 1
Da Ji
Da Ji
al__013
Da Ji
Level 117
God Stats
10W - 12L
1,607 SR
Queue Stats
75W - 67L
1,586 Elo+
Party 1
Team Averages
Level 93
1,509 SR
1,502 Elo+

VS

Team Averages
Level 123
1,715 SR
1,487 Elo+
Skadi
Skadi
CooI Penguin
Skadi
Level 148
God Stats
22W - 18L
1,745 SR
Queue Stats
142W - 133L
1,518 Elo+
Solo
Merlin
Merlin
KosherHotDog
Merlin
Level 96
God Stats
1W - 1L
1,774 SR
Queue Stats
7W - 10L
1,477 Elo+
Solo
Kuzenbo
Kuzenbo
VI_Bomaye
Kuzenbo
Level 105
God Stats
5W - 5L
1,669 SR
Queue Stats
285W - 331L
1,472 Elo+
Solo
Cabrakan
Cabrakan
YoDarkShadow
Cabrakan
Level 145
God Stats
0W - 2L
1,500 SR
Queue Stats
680W - 779L
1,463 Elo+
Solo
Hun Batz
Hun Batz
blackhawk35661
Hun Batz
Level 122
God Stats
4W - 1L
1,885 SR
Queue Stats
180W - 180L
1,506 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
Gringry09
Cernunnos
17
3 / 0 / 3
9,969
525
11,066
10,953
4,805
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Cthulhu
15
3 / 2 / 5
8,791
463
7,848
12,575
13,143
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cu Chulainn
SM0kiN_ITup
Cu Chulainn
17
5 / 1 / 5
10,873
572
12,350
16,411
18,465
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Anubis
Umbreon12
Anubis
15
3 / 4 / 2
9,667
509
9,387
13,652
8,381
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Da Ji
al__013
Da Ji
17
12 / 3 / 5
10,955
577
16,849
15,569
7,825
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
5 / 4 / 1
10,225
538
11,321
16,067
6,412
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Merlin
14
2 / 7 / 2
8,704
458
8,313
12,335
5,247
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Kuzenbo
VI_Bomaye
Kuzenbo
11
0 / 4 / 5
6,926
365
5,383
14,180
16,156
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Cabrakan
YoDarkShadow
Cabrakan
11
0 / 8 / 1
7,436
391
6,358
16,332
8,230
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Hun Batz
16
3 / 3 / 3
10,085
531
8,615
20,182
9,556
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
22
26
Kills
10
10
Deaths
26
20
Assists
12
Player
Kills
Deaths
Assists
KDA
L
5
4
1
1.38
W
Cernunnos
Gringry09
Cernunnos
3
0
3
4.5
L
Merlin
2
7
2
0.43
W
Cthulhu
3
2
5
2.75
W
Cu Chulainn
SM0kiN_ITup
Cu Chulainn
5
1
5
7.5
W
Anubis
Umbreon12
Anubis
3
4
2
1
L
Kuzenbo
VI_Bomaye
Kuzenbo
0
4
5
0.63
L
Cabrakan
YoDarkShadow
Cabrakan
0
8
1
0.06
W
Da Ji
al__013
Da Ji
12
3
5
4.83
L
Hun Batz
3
3
3
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

57,500
Damage
39,990
69,160
Taken
79,096
52,619
Mitigated
45,601
21,791
Healing
11,914
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
11,321
6,302
0
3,573
16,067
6,412
1,201
2,069
13,780
0
76,475
W
Cernunnos
Gringry09
Cernunnos
11,066
5,546
0
7,991
10,953
4,805
3,696
2,146
8,807
0
84,547
L
Merlin
8,313
975
64
1,227
12,335
5,247
165
4,103
8,119
60,804
0
W
Cthulhu
7,848
1,002
609
1,707
12,575
13,143
0
3,719
8,856
47,633
0
W
Cu Chulainn
SM0kiN_ITup
Cu Chulainn
12,350
2,792
0
2,226
16,411
18,465
657
6,049
10,362
0
78,566
W
Anubis
Umbreon12
Anubis
9,387
188
64
3,627
13,652
8,381
553
5,908
7,744
81,775
0
L
Kuzenbo
VI_Bomaye
Kuzenbo
5,383
2,585
350
1,137
14,180
16,156
0
4,294
9,467
19,296
0
L
Cabrakan
YoDarkShadow
Cabrakan
6,358
802
0
1,630
16,332
8,230
0
2,951
13,350
41,291
0
W
Da Ji
al__013
Da Ji
16,849
4,203
3
5,564
15,569
7,825
0
2,232
13,337
0
81,636
L
Hun Batz
8,615
2,352
0
3,933
20,182
9,556
0
2,969
17,145
0
73,872

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,255
Gold Earned
43,376
594
Minions Killed
453
0
Camps Cleared
0
1,790,959
Distance Traveled
1,541,414
22
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Skadi
10,225
538
129
7
0
321,371
4
W
Cernunnos
9,969
525
146
8
0
350,179
2
L
Merlin
8,704
458
98
5
0
314,889
1
W
Cthulhu
8,791
463
84
4
0
385,106
5
W
Cu Chulainn
10,873
572
132
7
0
360,137
7
W
Anubis
9,667
509
128
7
0
287,629
5
L
Kuzenbo
6,926
365
22
1
0
293,430
0
L
Cabrakan
7,436
391
70
4
0
239,840
5
W
Da Ji
10,955
577
104
5
0
407,908
3
L
Hun Batz
10,085
531
134
7
0
371,884
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role