Player Matchup

Chronos
Chronos
 
Chronos
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cthulhu
Cthulhu
CutieBearr
Cthulhu
Level 24
God Stats
2W - 1L
1,275 SR
Queue Stats
21W - 29L
1,423 Elo+
Party 2
Da Ji
Da Ji
King Biddle 21
Da Ji
Level 128
God Stats
1W - 2L
1,500 SR
Queue Stats
121W - 153L
1,410 Elo+
Solo
Merlin
Merlin
TheMudkip
Merlin
Level 24
God Stats
1W - 0L
1,500 SR
Queue Stats
21W - 28L
1,423 Elo+
Party 2
Ah Muzen Cab
Ah Muzen Cab
haxfire
Ah Muzen Cab
Level 84
God Stats
1W - 3L
1,500 SR
Queue Stats
251W - 238L
1,275 Elo+
Solo
Team Averages
Level 77
1,455 SR
1,406 Elo+

VS

Team Averages
Level 120
1,405 SR
1,408 Elo+
Fenrir
Fenrir
Ebenezer Grymm
Fenrir
Level 127
God Stats
1W - 4L
1,180 SR
Queue Stats
447W - 461L
1,420 Elo+
Solo
Hera
Hera
Gattsu1999
Hera
Level 70
God Stats
5W - 9L
1,549 SR
Queue Stats
518W - 583L
1,411 Elo+
Solo
Zhong Kui
Zhong Kui
JazzDragneel
Zhong Kui
Level 124
God Stats
0W - 2L
1,298 SR
Queue Stats
85W - 98L
1,358 Elo+
Party 1
Charybdis
Charybdis
TifaLockHartXoX
Charybdis
Level 126
God Stats
0W - 1L
1,500 SR
Queue Stats
53W - 68L
1,409 Elo+
Party 1
Hercules
Hercules
blank11207
Hercules
Level 152
God Stats
1W - 1L
1,500 SR
Queue Stats
69W - 85L
1,441 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chronos
 
Chronos
20
5 / 2 / 17
12,692
705
26,255
20,568
12,321
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Gleaming Ear Cuffs

Gleaming Ear Cuffs

+20
Physical Power
+30
Magical Power
+15%
Attack Speed
+15
Mp 5

Cthulhu
CutieBearr
Cthulhu
20
8 / 6 / 14
12,613
701
17,459
26,175
34,874
Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

20
10 / 7 / 14
13,258
737
13,602
20,072
12,969
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Merlin
TheMudkip
Merlin
18
6 / 10 / 12
12,290
683
21,542
17,551
9,591
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Ah Muzen Cab
haxfire
Ah Muzen Cab
20
5 / 0 / 23
14,702
817
26,340
16,818
11,246
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
10 / 6 / 9
12,748
708
19,568
19,165
11,160
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

18
4 / 7 / 11
11,541
641
18,345
15,171
7,168
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Zhong Kui
JazzDragneel
Zhong Kui
18
5 / 7 / 11
11,224
624
19,619
24,339
17,160
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Charybdis
TifaLockHartXoX
Charybdis
18
3 / 7 / 9
10,684
594
14,002
18,597
9,655
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Hercules
blank11207
Hercules
18
2 / 7 / 15
11,167
620
12,515
37,731
44,028
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Match Insights

Player Kills, Deaths, and Assists

114
Kill Participation
79
34
Kills
24
25
Deaths
34
80
Assists
55
Player
Kills
Deaths
Assists
KDA
W
Chronos
 
Chronos
5
2
17
6.75
W
Cthulhu
CutieBearr
Cthulhu
8
6
14
2.5
L
10
6
9
2.42
L
4
7
11
1.36
L
Zhong Kui
JazzDragneel
Zhong Kui
5
7
11
1.5
W
10
7
14
2.43
W
Merlin
TheMudkip
Merlin
6
10
12
1.2
L
Charybdis
TifaLockHartXoX
Charybdis
3
7
9
1.07
L
Hercules
blank11207
Hercules
2
7
15
1.36
W
Ah Muzen Cab
haxfire
Ah Muzen Cab
5
0
23
16.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

105,198
Damage
84,049
101,184
Taken
115,003
81,001
Mitigated
89,171
33,058
Healing
29,991
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chronos
 
Chronos
26,255
13,855
3,809
8,597
20,568
12,321
4,511
7,570
12,998
41,348
0
W
Cthulhu
CutieBearr
Cthulhu
17,459
992
3,844
3,479
26,175
34,874
827
10,097
16,078
28,568
0
L
19,568
2,740
1,288
4,317
19,165
11,160
0
11,521
7,644
0
28,861
L
18,345
4,635
616
704
15,171
7,168
0
8,716
6,455
39,241
0
L
Zhong Kui
JazzDragneel
Zhong Kui
19,619
2,234
1,494
6,835
24,339
17,160
0
12,778
11,561
33,394
0
W
13,602
2,758
1,662
2,698
20,072
12,969
654
5,758
14,314
0
17,121
W
Merlin
TheMudkip
Merlin
21,542
2,346
1,120
961
17,551
9,591
923
8,035
9,516
36,740
0
L
Charybdis
TifaLockHartXoX
Charybdis
14,002
7,006
673
2,033
18,597
9,655
168
11,254
7,343
0
29,377
L
Hercules
blank11207
Hercules
12,515
2,955
1,255
10,776
37,731
44,028
0
20,987
16,744
0
27,585
W
Ah Muzen Cab
haxfire
Ah Muzen Cab
26,340
7,697
1,413
5,475
16,818
11,246
2,639
6,504
10,314
0
73,319

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

65,555
Gold Earned
57,364
180
Minions Killed
192
0
Camps Cleared
0
1,604,151
Distance Traveled
1,443,099
3
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chronos
12,692
705
27
2
0
324,286
0
W
Cthulhu
12,613
701
18
1
0
356,134
0
L
Fenrir
12,748
708
21
1
0
340,206
0
L
Hera
11,541
641
62
3
0
288,281
1
L
Zhong Kui
11,224
624
36
2
0
253,364
0
W
Da Ji
13,258
737
10
1
0
310,319
0
W
Merlin
12,290
683
22
1
0
251,094
0
L
Charybdis
10,684
594
53
3
0
253,816
0
L
Hercules
11,167
620
20
1
0
307,432
0
W
Ah Muzen Cab
14,702
817
103
6
0
362,318
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role