Player Matchup

Tyr
Tyr
Ba3burn
Tyr
Level 146
God Stats
6W - 4L
1,732 SR
Queue Stats
157W - 75L
1,710 Elo+
Party 2
Ra
Ra
DJRSA007
Ra
Level 61
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 7L
1,426 Elo+
Party 2
Bacchus
Bacchus
DabCoach
Bacchus
Level 159
God Stats
6W - 2L
1,808 SR
Queue Stats
250W - 72L
1,789 Elo+
Party 2
Hachiman
Hachiman
pvncvkes
Hachiman
Level 155
God Stats
0W - 1L
1,500 SR
Queue Stats
70W - 24L
1,728 Elo+
Party 2
Cliodhna
Cliodhna
smokepenith
Cliodhna
Level 66
God Stats
2W - 1L
1,985 SR
Queue Stats
131W - 30L
1,757 Elo+
Party 2
Team Averages
Level 117
1,705 SR
1,682 Elo+

VS

Team Averages
Level 135
1,678 SR
1,596 Elo+
Ah Muzen Cab
Ah Muzen Cab
EYK-KILLERSHOTZ
Ah Muzen Cab
Level 146
God Stats
1W - 0L
1,636 SR
Queue Stats
84W - 62L
1,588 Elo+
Party 1
Kukulkan
Kukulkan
LogansReign
Kukulkan
Level 145
God Stats
11W - 5L
1,690 SR
Queue Stats
635W - 636L
1,546 Elo+
Solo
Medusa
Medusa
MrPandulceTTV
Medusa
Level 117
God Stats
4W - 0L
1,809 SR
Queue Stats
28W - 17L
1,619 Elo+
Party 1
Terra
Terra
Sιmpιng
Terra
Level 144
God Stats
2W - 1L
1,754 SR
Queue Stats
89W - 50L
1,645 Elo+
Party 1
Freya
Freya
Toxic-Berserk075
Freya
Level 123
God Stats
1W - 0L
1,500 SR
Queue Stats
122W - 100L
1,584 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tyr
18
2 / 3 / 7
11,447
673
9,502
24,813
29,758
Compassion

Compassion

+50
Magical Protection
+250
Health
+45
Hp 5
+15
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Damage taken by allied gods within 70 units of you is reduced by 12%, up to a maximum of 100 damage. The reduced damage is redirected to you as Magical Damage. If you would die from this damage it does not get reduced or redirected.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

15
0 / 9 / 5
10,007
589
4,975
16,492
8,697
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Bacchus
DabCoach
Bacchus
20
4 / 6 / 6
11,906
700
13,214
24,061
36,346
Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Hachiman
pvncvkes
Hachiman
20
8 / 8 / 4
13,319
783
27,542
23,848
13,346
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Cliodhna
smokepenith
Cliodhna
16
2 / 7 / 7
10,276
604
14,269
22,399
11,839
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
EYK-KILLERSHOTZ
Ah Muzen Cab
20
9 / 3 / 17
13,788
811
27,416
16,414
9,025
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Kukulkan
LogansReign
Kukulkan
20
5 / 5 / 19
13,849
815
25,984
16,731
9,464
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

19
5 / 4 / 16
12,456
733
21,028
15,343
9,015
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Heavy Mace

Heavy Mace

+30
Physical Power

Terra
Sιmpιng
Terra
20
7 / 2 / 17
12,605
741
14,196
22,629
33,321
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

18
7 / 3 / 14
11,955
703
13,834
16,781
9,472
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
116
16
Kills
33
33
Deaths
17
29
Assists
83
Player
Kills
Deaths
Assists
KDA
L
Tyr
2
3
7
1.83
L
0
9
5
0.28
L
Bacchus
DabCoach
Bacchus
4
6
6
1.17
W
Ah Muzen Cab
EYK-KILLERSHOTZ
Ah Muzen Cab
9
3
17
5.83
W
Kukulkan
LogansReign
Kukulkan
5
5
19
2.9
W
5
4
16
3.25
W
Terra
Sιmpιng
Terra
7
2
17
7.75
W
7
3
14
4.67
L
Hachiman
pvncvkes
Hachiman
8
8
4
1.25
L
Cliodhna
smokepenith
Cliodhna
2
7
7
0.79

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

69,502
Damage
102,458
111,613
Taken
87,898
99,986
Mitigated
70,297
33,163
Healing
39,924
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tyr
9,502
939
5,949
8,100
24,813
29,758
0
10,240
14,573
0
18,840
L
4,975
197
7,041
2,123
16,492
8,697
0
11,152
5,340
24,651
0
L
Bacchus
DabCoach
Bacchus
13,214
1,245
556
1,411
24,061
36,346
0
12,093
11,968
25,522
0
W
Ah Muzen Cab
EYK-KILLERSHOTZ
Ah Muzen Cab
27,416
10,961
1,677
5,016
16,414
9,025
4,094
3,411
13,003
0
49,331
W
Kukulkan
LogansReign
Kukulkan
25,984
2,390
2,439
3,351
16,731
9,464
248
4,321
12,410
59,193
0
W
21,028
7,269
716
2,444
15,343
9,015
2,479
3,255
12,088
0
42,724
W
Terra
Sιmpιng
Terra
14,196
2,168
8,869
8,539
22,629
33,321
325
4,215
18,414
21,755
0
W
13,834
5,061
2,443
4,430
16,781
9,472
860
2,987
13,794
25,702
0
L
Hachiman
pvncvkes
Hachiman
27,542
13,040
604
3,263
23,848
13,346
0
9,520
14,328
0
51,832
L
Cliodhna
smokepenith
Cliodhna
14,269
1,186
0
4,116
22,399
11,839
0
11,009
11,390
0
30,287

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,955
Gold Earned
64,653
205
Minions Killed
194
0
Camps Cleared
0
1,443,842
Distance Traveled
1,692,756
0
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tyr
11,447
673
26
2
0
363,722
0
L
Ra
10,007
589
38
2
0
254,333
0
L
Bacchus
11,906
700
32
2
0
303,185
0
W
Ah Muzen Cab
13,788
811
45
3
0
349,290
1
W
Kukulkan
13,849
815
81
5
0
319,408
1
W
Medusa
12,456
733
44
3
0
338,240
0
W
Terra
12,605
741
6
0
0
367,522
2
W
Freya
11,955
703
18
1
0
318,296
0
L
Hachiman
13,319
783
78
5
0
242,909
0
L
Cliodhna
10,276
604
31
2
0
279,693
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role