Player Matchup

Apollo
Apollo
BananaRoute
Apollo
Level 26
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 3L
1,694 Elo+
Party 2
Zhong Kui
Zhong Kui
DJhero2013
Zhong Kui
Level 20
God Stats
3W - 0L
1,500 SR
Queue Stats
75W - 38L
1,849 Elo+
Party 2
Thanatos
Thanatos
KelleraSW
Thanatos
Level 46
God Stats
1W - 0L
1,172 SR
Queue Stats
20W - 6L
1,773 Elo+
Party 2
Cu Chulainn
Cu Chulainn
TrashGoblins
Cu Chulainn
Level 87
God Stats
1W - 0L
1,500 SR
Queue Stats
35W - 17L
1,804 Elo+
Party 2
Scylla
Scylla
echofollower
Scylla
Level 61
God Stats
2W - 3L
1,635 SR
Queue Stats
81W - 39L
2,016 Elo+
Party 2
Team Averages
Level 48
1,461 SR
1,827 Elo+

VS

Team Averages
Level 76
1,422 SR
1,486 Elo+
Jormungandr
Jormungandr
DireGaming829
Jormungandr
Level 18
God Stats
0W - 1L
1,327 SR
Queue Stats
6W - 7L
1,500 Elo+
Party 1
Ymir
Ymir
FeelsBranMan
Ymir
Level 120
God Stats
2W - 2L
1,551 SR
Queue Stats
39W - 32L
1,541 Elo+
Party 1
Raijin
Raijin
GUTTERCREEP
Raijin
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
68W - 94L
1,402 Elo+
Solo
Amaterasu
Amaterasu
KipSwift
Amaterasu
Level 109
God Stats
0W - 2L
1,231 SR
Queue Stats
19W - 19L
1,476 Elo+
Party 1
Ao Kuang
Ao Kuang
SquirrelTail23
Ao Kuang
Level 105
God Stats
0W - 1L
1,500 SR
Queue Stats
58W - 41L
1,513 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
16
10 / 6 / 15
10,410
946
13,771
11,023
4,983
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Zhong Kui
DJhero2013
Zhong Kui
16
5 / 4 / 23
9,752
887
14,502
9,385
6,084
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Thanatos
KelleraSW
Thanatos
17
10 / 4 / 18
10,462
951
15,731
11,653
4,985
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

Cu Chulainn
TrashGoblins
Cu Chulainn
17
2 / 3 / 28
9,657
878
13,596
19,168
14,711
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Scylla
20
12 / 1 / 22
11,497
1,045
23,416
10,101
4,740
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
DireGaming829
Jormungandr
14
1 / 9 / 12
8,257
751
13,036
18,343
11,341
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

15
6 / 6 / 7
8,893
808
12,803
16,776
10,815
Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Raijin
13
1 / 11 / 3
7,754
705
7,624
16,442
6,445
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Amaterasu
KipSwift
Amaterasu
16
7 / 7 / 6
10,040
913
8,423
23,808
15,712
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ao Kuang
15
3 / 6 / 10
8,793
799
6,005
15,486
8,281
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Match Insights

Player Kills, Deaths, and Assists

145
Kill Participation
56
39
Kills
18
18
Deaths
39
106
Assists
38
Player
Kills
Deaths
Assists
KDA
W
Apollo
10
6
15
2.92
W
Zhong Kui
DJhero2013
Zhong Kui
5
4
23
4.13
L
Jormungandr
DireGaming829
Jormungandr
1
9
12
0.78
L
6
6
7
1.58
L
Raijin
1
11
3
0.23
W
Thanatos
KelleraSW
Thanatos
10
4
18
4.75
L
Amaterasu
KipSwift
Amaterasu
7
7
6
1.43
L
Ao Kuang
3
6
10
1.33
W
Cu Chulainn
TrashGoblins
Cu Chulainn
2
3
28
5.33
W
Scylla
12
1
22
23

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

81,016
Damage
47,891
61,330
Taken
90,855
35,503
Mitigated
52,594
24,568
Healing
16,507
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Apollo
13,771
8,390
75
943
11,023
4,983
2,781
8,240
2,783
0
22,637
W
Zhong Kui
DJhero2013
Zhong Kui
14,502
528
0
1,586
9,385
6,084
980
6,928
2,457
18,952
0
L
Jormungandr
DireGaming829
Jormungandr
13,036
6,176
0
0
18,343
11,341
46
10,004
8,339
26,258
0
L
12,803
1,997
371
3,192
16,776
10,815
0
6,619
10,157
19,953
0
L
Raijin
7,624
1,341
177
1,150
16,442
6,445
0
8,335
8,107
15,031
0
W
Thanatos
KelleraSW
Thanatos
15,731
5,562
632
7,905
11,653
4,985
972
6,036
5,617
0
21,234
L
Amaterasu
KipSwift
Amaterasu
8,423
4,280
838
5,426
23,808
15,712
22
7,757
16,051
0
12,243
L
Ao Kuang
6,005
1,584
1,511
3,842
15,486
8,281
1,296
5,755
9,731
12,924
0
W
Cu Chulainn
TrashGoblins
Cu Chulainn
13,596
2,829
318
6,703
19,168
14,711
552
9,925
9,243
1,056
27,930
W
Scylla
23,416
5,744
1,436
4,970
10,101
4,740
2,161
8,339
1,762
40,473
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,778
Gold Earned
43,737
100
Minions Killed
72
0
Camps Cleared
0
1,081,750
Distance Traveled
896,324
1
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Apollo
10,410
946
22
2
0
213,723
1
W
Zhong Kui
9,752
887
8
1
0
189,949
0
L
Jormungandr
8,257
751
16
1
0
168,950
0
L
Ymir
8,893
808
16
1
0
168,549
0
L
Raijin
7,754
705
15
1
0
134,832
0
W
Thanatos
10,462
951
10
1
0
229,458
0
L
Amaterasu
10,040
913
10
1
0
224,135
1
L
Ao Kuang
8,793
799
15
1
0
199,858
4
W
Cu Chulainn
9,657
878
27
2
0
236,676
0
W
Scylla
11,497
1,045
33
3
0
211,944
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role