Player Matchup

Kuzenbo
Kuzenbo
 
Kuzenbo
Level 122
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Yemoja
Yemoja
ChaosUnbalanced
Yemoja
Level 157
God Stats
0W - 1L
1,500 SR
Queue Stats
56W - 71L
1,505 Elo+
Solo
Tiamat
Tiamat
SkyDaddy253
Tiamat
Level 85
God Stats
0W - 1L
1,500 SR
Queue Stats
15W - 23L
1,541 Elo+
Solo
Bastet
Bastet
TheMASTERmyth
Bastet
Level 117
God Stats
2W - 2L
1,640 SR
Queue Stats
55W - 58L
1,608 Elo+
Party 1
Jing Wei
Jing Wei
YanaMich
Jing Wei
Level 69
God Stats
0W - 1L
1,500 SR
Queue Stats
21W - 13L
1,608 Elo+
Party 1
Team Averages
Level 110
1,528 SR
1,552 Elo+

VS

Team Averages
Level 130
1,667 SR
1,593 Elo+
Khepri
Khepri
DJcattnip
Khepri
Level 100
God Stats
1W - 0L
1,757 SR
Queue Stats
18W - 16L
1,500 Elo+
Solo
Anhur
Anhur
DuhFeg
Anhur
Level 121
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 1L
1,792 Elo+
Party 2
Geb
Geb
EnVy Doty
Geb
Level 158
God Stats
6W - 1L
1,826 SR
Queue Stats
171W - 180L
1,509 Elo+
Solo
Yemoja
Yemoja
Meowstress X
Yemoja
Level 160
God Stats
23W - 14L
1,755 SR
Queue Stats
852W - 837L
1,544 Elo+
Solo
Medusa
Medusa
cliang16
Medusa
Level 109
God Stats
1W - 0L
1,500 SR
Queue Stats
14W - 10L
1,620 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
 
Kuzenbo
16
3 / 5 / 7
8,867
739
6,928
17,552
28,723
Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

16
1 / 4 / 7
7,885
657
3,274
15,862
10,695
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Tiamat
14
2 / 7 / 6
7,907
659
10,054
14,201
9,400
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

16
4 / 6 / 3
9,282
774
11,911
16,307
7,990
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Jing Wei
YanaMich
Jing Wei
14
1 / 7 / 4
7,675
640
9,630
14,672
6,163
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
DJcattnip
Khepri
16
1 / 3 / 20
10,079
840
7,041
26,761
38,061
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Anhur
DuhFeg
Anhur
18
10 / 1 / 14
10,741
895
24,377
12,425
7,584
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

16
2 / 3 / 21
9,401
783
12,016
15,704
16,328
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Yemoja
16
1 / 3 / 19
9,389
782
4,267
16,925
16,762
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Medusa
cliang16
Medusa
19
15 / 2 / 8
11,674
973
22,547
8,337
4,930
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
111
11
Kills
29
29
Deaths
12
27
Assists
82
Player
Kills
Deaths
Assists
KDA
L
Kuzenbo
 
Kuzenbo
3
5
7
1.3
L
1
4
7
1.13
W
Khepri
DJcattnip
Khepri
1
3
20
3.67
W
Anhur
DuhFeg
Anhur
10
1
14
17
W
2
3
21
4.17
W
Yemoja
1
3
19
3.5
L
Tiamat
2
7
6
0.71
L
4
6
3
0.92
L
Jing Wei
YanaMich
Jing Wei
1
7
4
0.43
W
Medusa
cliang16
Medusa
15
2
8
9.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,797
Damage
70,248
78,594
Taken
80,152
62,971
Mitigated
83,665
19,791
Healing
35,898
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kuzenbo
 
Kuzenbo
6,928
1,965
424
1,639
17,552
28,723
44
4,585
12,967
12,011
0
L
3,274
1,167
7,871
2,847
15,862
10,695
123
4,174
11,688
9,868
0
W
Khepri
DJcattnip
Khepri
7,041
826
1,540
2,316
26,761
38,061
348
7,051
19,623
15,980
0
W
Anhur
DuhFeg
Anhur
24,377
14,423
623
3,773
12,425
7,584
3,035
3,747
8,562
0
46,246
W
12,016
990
1,259
1,259
15,704
16,328
26
3,866
11,666
21,977
0
W
Yemoja
4,267
1,709
17,194
4,992
16,925
16,762
1,512
2,489
14,436
12,733
0
L
Tiamat
10,054
350
730
1,078
14,201
9,400
0
5,103
9,098
17,009
0
L
11,911
2,781
508
2,420
16,307
7,990
224
4,615
11,692
0
21,440
L
Jing Wei
YanaMich
Jing Wei
9,630
8,800
320
1,954
14,672
6,163
457
4,847
9,825
0
19,243
W
Medusa
cliang16
Medusa
22,547
12,040
1,399
1,543
8,337
4,930
4,769
2,568
5,609
0
44,797

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,616
Gold Earned
51,284
79
Minions Killed
168
0
Camps Cleared
0
989,660
Distance Traveled
1,111,107
11
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kuzenbo
8,867
739
5
0
0
209,862
2
L
Yemoja
7,885
657
13
1
0
191,808
4
W
Khepri
10,079
840
7
1
0
234,514
1
W
Anhur
10,741
895
52
4
0
219,267
0
W
Geb
9,401
783
19
2
0
234,305
0
W
Yemoja
9,389
782
25
2
0
193,732
1
L
Tiamat
7,907
659
14
1
0
189,743
0
L
Bastet
9,282
774
30
3
0
207,576
4
L
Jing Wei
7,675
640
17
1
0
190,671
1
W
Medusa
11,674
973
65
5
0
229,289
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role