Player Matchup

He Bo
He Bo
FrankieBobby
He Bo
Level 69
God Stats
2W - 1L
1,496 SR
Queue Stats
11W - 6L
1,559 Elo+
Party 1
Loki
Loki
LoidxForger
Loki
Level 26
God Stats
1W - 0L
1,500 SR
Queue Stats
36W - 17L
1,676 Elo+
Party 2
Jormungandr
Jormungandr
NezukoKimetsu
Jormungandr
Level 89
God Stats
14W - 8L
1,775 SR
Queue Stats
223W - 214L
1,558 Elo+
Party 1
Ne Zha
Ne Zha
crispygroundhog
Ne Zha
Level 41
God Stats
47W - 10L
1,764 SR
Queue Stats
189W - 68L
1,709 Elo+
Party 2
Hachiman
Hachiman
thechubakabra
Hachiman
Level 157
God Stats
10W - 17L
1,496 SR
Queue Stats
368W - 334L
1,571 Elo+
Party 1
Team Averages
Level 76
1,606 SR
1,615 Elo+

VS

Team Averages
Level 37
1,463 SR
1,475 Elo+
Ratatoskr
Ratatoskr
AndrewwTrann
Ratatoskr
Level 29
God Stats
0W - 3L
1,246 SR
Queue Stats
2W - 5L
1,448 Elo+
Party 3
Ymir
Ymir
BIGPPXL
Ymir
Level 29
God Stats
21W - 31L
1,481 SR
Queue Stats
37W - 54L
1,445 Elo+
Party 3
Rama
Rama
KushKat300
Rama
Level 48
God Stats
4W - 7L
1,587 SR
Queue Stats
153W - 148L
1,529 Elo+
Party 3
Tyr
Tyr
MiGoiBoi
Tyr
Level 49
God Stats
7W - 6L
1,679 SR
Queue Stats
69W - 83L
1,484 Elo+
Party 3
Tiamat
Tiamat
redunht
Tiamat
Level 31
God Stats
0W - 2L
1,319 SR
Queue Stats
98W - 117L
1,468 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
5 / 4 / 1
8,590
505
10,195
12,183
4,039
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

19
7 / 0 / 1
11,293
664
14,972
14,730
7,485
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jormungandr
NezukoKimetsu
Jormungandr
12
0 / 1 / 8
8,151
479
8,204
12,536
10,549
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

16
4 / 1 / 4
9,680
569
8,876
13,420
6,134
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Hachiman
thechubakabra
Hachiman
14
2 / 2 / 5
8,963
527
11,410
11,445
4,051
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Bow

Short Bow

+15%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ratatoskr
AndrewwTrann
Ratatoskr
11
2 / 5 / 2
7,242
426
4,261
14,050
5,486
Bristlebush Acorn

Bristlebush Acorn

+45
Physical Power
+6%
Movement Speed
+25
Critical Strike Chance

PASSIVE: Dart deals 40% increased damage and can Critically Strike. When Dart damages an enemy Ratatoskr gains 22.5% Physical Lifesteal and 25% Basic Attack damage for 6s.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Ymir
BIGPPXL
Ymir
11
1 / 3 / 4
7,509
442
4,129
16,844
16,142
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

14
3 / 3 / 2
8,270
486
10,736
14,515
5,973
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

14
0 / 2 / 0
8,022
472
4,474
13,600
11,001
Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Tiamat
redunht
Tiamat
12
2 / 5 / 1
7,313
430
6,615
13,621
7,220
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
17
18
Kills
8
8
Deaths
18
19
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Ratatoskr
AndrewwTrann
Ratatoskr
2
5
2
0.6
L
Ymir
BIGPPXL
Ymir
1
3
4
1
W
5
4
1
1.38
L
3
3
2
1.33
W
7
0
1
7.5
L
0
2
0
0
W
Jormungandr
NezukoKimetsu
Jormungandr
0
1
8
4
W
4
1
4
6
L
Tiamat
redunht
Tiamat
2
5
1
0.5
W
Hachiman
thechubakabra
Hachiman
2
2
5
2.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,657
Damage
30,215
64,314
Taken
72,630
32,258
Mitigated
45,822
25,123
Healing
18,311
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ratatoskr
AndrewwTrann
Ratatoskr
4,261
521
0
2,798
14,050
5,486
0
2,122
11,800
0
44,476
L
Ymir
BIGPPXL
Ymir
4,129
780
802
4,304
16,844
16,142
0
5,996
10,715
15,659
0
W
10,195
895
66
4,033
12,183
4,039
715
3,799
8,034
44,687
0
L
10,736
8,704
0
5,784
14,515
5,973
31
3,137
11,333
0
77,290
W
14,972
4,406
0
9,063
14,730
7,485
0
1,356
13,326
0
114,600
L
4,474
712
0
2,408
13,600
11,001
0
388
13,212
0
70,433
W
Jormungandr
NezukoKimetsu
Jormungandr
8,204
2,799
0
1,674
12,536
10,549
277
2,712
9,724
34,816
0
W
8,876
1,990
0
3,808
13,420
6,134
1,149
1,307
12,071
0
90,128
L
Tiamat
redunht
Tiamat
6,615
1,664
78
2,137
13,621
7,220
702
6,190
7,171
38,987
0
W
Hachiman
thechubakabra
Hachiman
11,410
6,273
0
6,479
11,445
4,051
3,931
1,030
10,415
0
66,848

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,677
Gold Earned
38,356
566
Minions Killed
417
0
Camps Cleared
0
1,619,357
Distance Traveled
1,564,692
22
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ratatoskr
7,242
426
62
4
0
357,119
2
L
Ymir
7,509
442
25
1
0
334,151
5
W
He Bo
8,590
505
78
5
0
288,238
0
L
Rama
8,270
486
127
7
0
286,016
2
W
Loki
11,293
664
193
11
0
337,712
7
L
Tyr
8,022
472
126
7
0
327,147
5
W
Jormungandr
8,151
479
50
3
0
332,620
7
W
Ne Zha
9,680
569
144
8
0
374,603
4
L
Tiamat
7,313
430
77
5
0
260,259
3
W
Hachiman
8,963
527
101
6
0
286,184
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role