Player Matchup

Jing Wei
Jing Wei
BeeNatita
Jing Wei
Level 38
God Stats
6W - 7L
1,265 SR
Queue Stats
151W - 173L
1,384 Elo+
Party 4
Bellona
Bellona
DudeDealerCW
Bellona
Level 31
God Stats
0W - 1L
1,309 SR
Queue Stats
0W - 2L
1,217 Elo+
Party 2
Xing Tian
Xing Tian
HakuZaku
Xing Tian
Level 28
God Stats
0W - 1L
1,326 SR
Queue Stats
0W - 2L
1,217 Elo+
Party 2
Nu Wa
Nu Wa
TheToxicDiego
Nu Wa
Level 77
God Stats
6W - 2L
1,914 SR
Queue Stats
81W - 80L
1,347 Elo+
Party 4
Artemis
Artemis
cowboi23
Artemis
Level 87
God Stats
2W - 8L
1,294 SR
Queue Stats
262W - 275L
1,367 Elo+
Solo
Team Averages
Level 52
1,421 SR
1,306 Elo+

VS

Team Averages
Level 85
1,465 SR
1,372 Elo+
Fenrir
Fenrir
GetBulliedBot24
Fenrir
Level 24
God Stats
1W - 0L
1,748 SR
Queue Stats
6W - 3L
1,162 Elo+
Party 3
Danzaburou
Danzaburou
HahaFTW
Danzaburou
Level 42
God Stats
1W - 1L
1,502 SR
Queue Stats
1W - 2L
1,500 Elo+
Party 1
Mulan
Mulan
NrvzBug
Mulan
Level 100
God Stats
3W - 1L
1,500 SR
Queue Stats
85W - 94L
1,306 Elo+
Solo
Janus
Janus
StrictfuI
Janus
Level 129
God Stats
4W - 0L
1,617 SR
Queue Stats
107W - 86L
1,489 Elo+
Party 3
Ra
Ra
nothingelse666
Ra
Level 129
God Stats
3W - 2L
957 SR
Queue Stats
89W - 104L
1,405 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
BeeNatita
Jing Wei
14
1 / 5 / 0
8,620
410
5,266
20,737
8,468
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Bellona
DudeDealerCW
Bellona
6
0 / 4 / 1
6,838
326
3,756
9,115
7,159
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Xing Tian
HakuZaku
Xing Tian
12
0 / 9 / 1
7,774
370
4,382
21,069
12,739
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

14
4 / 8 / 1
9,889
471
13,970
18,022
7,657
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Artemis
cowboi23
Artemis
15
4 / 6 / 1
10,152
483
14,842
21,072
9,941
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
4 / 2 / 6
12,319
587
4,891
17,725
9,175
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Danzaburou
HahaFTW
Danzaburou
16
2 / 1 / 7
10,609
505
8,267
11,606
5,161
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Mulan
NrvzBug
Mulan
19
13 / 3 / 6
13,143
626
21,004
28,575
26,750
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Janus
StrictfuI
Janus
17
8 / 3 / 5
12,222
582
13,274
13,975
5,934
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

17
4 / 0 / 9
11,025
525
11,887
16,474
13,765
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
64
9
Kills
31
32
Deaths
9
4
Assists
33
Player
Kills
Deaths
Assists
KDA
L
Jing Wei
BeeNatita
Jing Wei
1
5
0
0.2
L
Bellona
DudeDealerCW
Bellona
0
4
1
0.13
W
4
2
6
3.5
W
Danzaburou
HahaFTW
Danzaburou
2
1
7
5.5
L
Xing Tian
HakuZaku
Xing Tian
0
9
1
0.06
W
Mulan
NrvzBug
Mulan
13
3
6
5.33
W
Janus
StrictfuI
Janus
8
3
5
3.5
L
4
8
1
0.56
L
Artemis
cowboi23
Artemis
4
6
1
0.75
W
4
0
9
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,216
Damage
59,323
90,015
Taken
88,355
45,964
Mitigated
60,785
13,279
Healing
38,844
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Jing Wei
BeeNatita
Jing Wei
5,266
3,765
0
6,213
20,737
8,468
843
6,855
13,704
0
55,553
L
Bellona
DudeDealerCW
Bellona
3,756
1,908
0
1,614
9,115
7,159
0
0
9,115
0
16,957
W
4,891
954
0
7,553
17,725
9,175
3,905
1,846
15,879
0
94,473
W
Danzaburou
HahaFTW
Danzaburou
8,267
4,042
868
5,027
11,606
5,161
2,421
5,022
6,584
0
50,162
L
Xing Tian
HakuZaku
Xing Tian
4,382
242
0
4
21,069
12,739
643
6,015
14,972
36,668
0
W
Mulan
NrvzBug
Mulan
21,004
2,299
0
12,194
28,575
26,750
763
3,616
24,959
0
94,062
W
Janus
StrictfuI
Janus
13,274
697
76
3,606
13,975
5,934
1,985
6,048
7,927
92,035
0
L
13,970
3,417
88
2,229
18,022
7,657
22
7,229
10,499
49,347
0
L
Artemis
cowboi23
Artemis
14,842
8,642
0
3,131
21,072
9,941
860
5,134
15,706
0
88,589
W
11,887
1,826
2,227
7,293
16,474
13,765
439
3,394
13,080
94,719
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,273
Gold Earned
59,318
304
Minions Killed
618
0
Camps Cleared
0
1,578,173
Distance Traveled
1,973,348
13
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Jing Wei
8,620
410
82
4
0
351,455
1
L
Bellona
6,838
326
28
1
0
175,098
0
W
Fenrir
12,319
587
125
6
0
423,462
0
W
Danzaburou
10,609
505
81
4
0
394,817
0
L
Xing Tian
7,774
370
33
2
0
363,017
1
W
Mulan
13,143
626
127
6
0
372,667
2
W
Janus
12,222
582
155
7
0
384,475
7
L
Nu Wa
9,889
471
57
3
0
355,234
9
L
Artemis
10,152
483
104
5
0
333,369
2
W
Ra
11,025
525
130
6
0
397,927
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role