Player Matchup

Cerberus
Cerberus
 
Cerberus
Level 29
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Set
Set
K1LL3R HUNTER
Set
Level 146
God Stats
4W - 2L
1,669 SR
Queue Stats
191W - 109L
1,597 Elo+
Party 1
The Morrigan
The Morrigan
Zehetsubo
The Morrigan
Level 23
God Stats
1W - 1L
1,215 SR
Queue Stats
118W - 95L
1,448 Elo+
Party 1
Team Averages
Level 66
1,462 SR
1,515 Elo+

VS

Team Averages
Level 74
1,412 SR
1,348 Elo+
Morgan Le Fay
Morgan Le Fay
No Totems
Morgan Le Fay
Level 40
God Stats
0W - 1L
1,500 SR
Queue Stats
88W - 182L
1,288 Elo+
Party 2
Cthulhu
Cthulhu
mr bt
Cthulhu
Level 156
God Stats
0W - 2L
1,286 SR
Queue Stats
306W - 338L
1,503 Elo+
Solo
Cupid
Cupid
rebergabby
Cupid
Level 26
God Stats
20W - 39L
1,450 SR
Queue Stats
46W - 130L
1,253 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
 
Cerberus
14
3 / 2 / 12
8,666
722
8,865
14,920
17,442
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

14
11 / 2 / 7
9,976
831
13,219
12,014
6,556
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+40
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

The Morrigan
Zehetsubo
The Morrigan
15
7 / 2 / 12
9,825
819
13,072
7,139
3,867
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
No Totems
Morgan Le Fay
11
2 / 10 / 1
7,791
649
6,531
12,937
5,502
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Cthulhu
mr bt
Cthulhu
13
3 / 6 / 1
9,459
788
10,238
18,784
21,782
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Cupid
11
1 / 5 / 3
7,684
640
6,156
12,008
4,702
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Match Insights

Player Kills, Deaths, and Assists

52
Kill Participation
11
21
Kills
6
6
Deaths
21
31
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Cerberus
 
Cerberus
3
2
12
4.5
W
11
2
7
7.25
L
Morgan Le Fay
No Totems
Morgan Le Fay
2
10
1
0.25
W
The Morrigan
Zehetsubo
The Morrigan
7
2
12
6.5
L
Cthulhu
mr bt
Cthulhu
3
6
1
0.58
L
Cupid
1
5
3
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,156
Damage
22,925
34,073
Taken
43,729
27,865
Mitigated
31,986
8,337
Healing
1,407
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cerberus
 
Cerberus
8,865
588
526
5,106
14,920
17,442
0
7,104
7,816
30,669
0
W
13,219
6,707
0
2,374
12,014
6,556
0
6,264
5,750
0
33,730
L
Morgan Le Fay
No Totems
Morgan Le Fay
6,531
904
0
90
12,937
5,502
0
7,998
4,939
17,650
0
W
The Morrigan
Zehetsubo
The Morrigan
13,072
2,985
0
331
7,139
3,867
53
3,981
3,158
36,414
0
L
Cthulhu
mr bt
Cthulhu
10,238
1,100
49
733
18,784
21,782
0
7,534
11,250
34,935
0
L
Cupid
6,156
4,641
0
535
12,008
4,702
18
6,482
5,526
0
17,011

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,467
Gold Earned
24,934
180
Minions Killed
93
10
Camps Cleared
0
618,877
Distance Traveled
585,276
3
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cerberus
8,666
722
70
6
1
219,276
2
W
Set
9,976
831
51
4
5
194,897
0
L
Morgan Le Fay
7,791
649
28
2
0
174,894
0
W
The Morrigan
9,825
819
59
5
4
204,704
1
L
Cthulhu
9,459
788
50
4
0
212,439
2
L
Cupid
7,684
640
15
1
0
197,943
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role