Player Matchup

Artemis
Artemis
KrunkMaztaFunk
Artemis
Level 108
God Stats
1W - 1L
1,500 SR
Queue Stats
137W - 124L
1,467 Elo+
Party 1
Zhong Kui
Zhong Kui
TWO WANGZ
Zhong Kui
Level 123
God Stats
6W - 1L
1,924 SR
Queue Stats
269W - 290L
1,391 Elo+
Party 1
Yemoja
Yemoja
xLoneSavagex
Yemoja
Level 25
God Stats
33W - 15L
1,641 SR
Queue Stats
298W - 301L
1,405 Elo+
Party 1
Team Averages
Level 85
1,688 SR
1,421 Elo+

VS

Team Averages
Level 30
1,297 SR
1,375 Elo+
Fenrir
Fenrir
CxPG INFAMOUS
Fenrir
Level 27
God Stats
0W - 1L
1,195 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Chronos
Chronos
El_PoYo_NoW_LoCo
Chronos
Level 50
God Stats
0W - 2L
1,195 SR
Queue Stats
13W - 20L
1,347 Elo+
Party 2
Cerberus
Cerberus
Itsinmyblunt
Cerberus
Level 13
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 10L
1,278 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
3 / 0 / 2
6,428
804
5,582
3,424
1,472
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Zhong Kui
TWO WANGZ
Zhong Kui
10
1 / 0 / 3
6,468
809
3,581
3,845
2,459
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Yemoja
11
1 / 0 / 4
6,951
869
3,120
2,634
1,569
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
0 / 4 / 0
5,009
626
2,676
6,710
2,672
Mace

Mace

+10
Physical Power

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

8
0 / 1 / 0
4,986
623
1,981
3,702
1,530
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Cerberus
Itsinmyblunt
Cerberus
8
0 / 0 / 0
5,436
680
1,107
5,708
4,337
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
0
5
Kills
0
0
Deaths
5
9
Assists
0
Player
Kills
Deaths
Assists
KDA
L
0
4
0
0
L
0
1
0
0
L
Cerberus
Itsinmyblunt
Cerberus
0
0
0
0
W
3
0
2
4
W
Zhong Kui
TWO WANGZ
Zhong Kui
1
0
3
2.5
W
Yemoja
1
0
4
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,283
Damage
5,764
9,903
Taken
16,120
5,500
Mitigated
8,539
6,431
Healing
3,105
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
2,676
593
0
646
6,710
2,672
0
2,615
4,095
0
5,507
L
1,981
639
0
1,182
3,702
1,530
0
1,457
2,245
8,366
1,591
L
Cerberus
Itsinmyblunt
Cerberus
1,107
119
0
1,277
5,708
4,337
0
2,897
2,811
6,251
0
W
5,582
3,910
0
1,318
3,424
1,472
270
1,183
2,241
0
18,304
W
Zhong Kui
TWO WANGZ
Zhong Kui
3,581
580
0
2,671
3,845
2,459
1,021
1,402
2,443
25,527
0
W
Yemoja
3,120
789
602
1,840
2,634
1,569
731
1,008
1,626
10,849
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,847
Gold Earned
15,431
92
Minions Killed
37
5
Camps Cleared
3
412,964
Distance Traveled
380,915
3
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
5,009
626
5
1
0
133,481
1
L
Chronos
4,986
623
18
2
2
99,494
2
L
Cerberus
5,436
680
14
2
1
147,940
2
W
Artemis
6,428
804
26
3
3
145,881
0
W
Zhong Kui
6,468
809
50
6
2
143,118
1
W
Yemoja
6,951
869
16
2
0
123,965
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role