Player Matchup

Sun Wukong
Sun Wukong
TheIronBenji
Sun Wukong
Level 93
God Stats
6W - 0L
1,449 SR
Queue Stats
93W - 118L
1,392 Elo+
Solo
Discordia
Discordia
asdfgsadg
Discordia
Level 80
God Stats
25W - 27L
1,465 SR
Queue Stats
65W - 89L
1,413 Elo+
Party 1
Serqet
Serqet
phatlotus
Serqet
Level 121
God Stats
2W - 3L
1,254 SR
Queue Stats
122W - 177L
1,410 Elo+
Party 1
Team Averages
Level 98
1,389 SR
1,405 Elo+

VS

Team Averages
Level 112
1,492 SR
1,434 Elo+
Vulcan
Vulcan
 
Vulcan
Level 104
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Shiva
Shiva
JuicyBoi96
Shiva
Level 126
God Stats
11W - 13L
1,440 SR
Queue Stats
33W - 53L
1,355 Elo+
Solo
Apollo
Apollo
OreoDude111
Apollo
Level 107
God Stats
3W - 3L
1,537 SR
Queue Stats
217W - 249L
1,447 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
TheIronBenji
Sun Wukong
19
13 / 2 / 4
14,204
789
26,294
27,766
30,319
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Discordia
asdfgsadg
Discordia
18
3 / 3 / 10
12,875
715
15,541
15,956
6,168
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Serqet
phatlotus
Serqet
16
3 / 4 / 8
11,735
652
11,006
17,048
9,659
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
 
Vulcan
17
4 / 7 / 2
12,535
696
18,176
16,890
7,454
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Shiva
16
3 / 5 / 3
11,429
635
20,779
26,957
26,700
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Apollo
13
2 / 7 / 4
10,920
607
9,240
16,822
6,672
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
18
19
Kills
9
9
Deaths
19
22
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Vulcan
 
Vulcan
4
7
2
0.71
L
Shiva
3
5
3
0.9
L
Apollo
2
7
4
0.57
W
Sun Wukong
TheIronBenji
Sun Wukong
13
2
4
7.5
W
Discordia
asdfgsadg
Discordia
3
3
10
2.67
W
Serqet
phatlotus
Serqet
3
4
8
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,841
Damage
48,195
60,770
Taken
60,669
46,146
Mitigated
40,826
14,467
Healing
4,389
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Vulcan
 
Vulcan
18,176
8,505
390
690
16,890
7,454
560
4,766
11,180
64,954
0
L
Shiva
20,779
3,713
393
978
26,957
26,700
0
6,064
19,729
0
39,444
L
Apollo
9,240
4,688
0
1,938
16,822
6,672
380
5,014
10,935
0
25,596
W
Sun Wukong
TheIronBenji
Sun Wukong
26,294
6,237
0
7,063
27,766
30,319
651
8,501
19,265
0
57,509
W
Discordia
asdfgsadg
Discordia
15,541
598
0
3,886
15,956
6,168
732
5,671
10,285
59,226
0
W
Serqet
phatlotus
Serqet
11,006
2,012
0
3,518
17,048
9,659
0
4,614
12,434
0
30,933

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,814
Gold Earned
34,884
197
Minions Killed
186
8
Camps Cleared
6
1,052,154
Distance Traveled
841,021
14
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Vulcan
12,535
696
111
6
2
275,847
1
L
Shiva
11,429
635
34
2
3
319,656
1
L
Apollo
10,920
607
41
2
1
245,518
2
W
Sun Wukong
14,204
789
60
3
1
391,602
5
W
Discordia
12,875
715
102
6
3
297,757
2
W
Serqet
11,735
652
35
2
4
362,795
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role