Player Matchup

Erlang Shen
Erlang Shen
BattleBorn775
Erlang Shen
Level 101
God Stats
7W - 3L
1,710 SR
Queue Stats
67W - 71L
1,392 Elo+
Party 3
Sun Wukong
Sun Wukong
Grey5ouls
Sun Wukong
Level 68
God Stats
4W - 5L
1,469 SR
Queue Stats
143W - 122L
1,496 Elo+
Party 1
Nu Wa
Nu Wa
Shadyyy313
Nu Wa
Level 53
God Stats
18W - 14L
1,541 SR
Queue Stats
242W - 292L
1,349 Elo+
Party 3
Danzaburou
Danzaburou
SuckaWhiteBoy
Danzaburou
Level 21
God Stats
2W - 2L
1,769 SR
Queue Stats
22W - 31L
1,337 Elo+
Party 1
Jormungandr
Jormungandr
TheMgaw
Jormungandr
Level 88
God Stats
7W - 2L
1,784 SR
Queue Stats
116W - 113L
1,456 Elo+
Party 1
Team Averages
Level 66
1,655 SR
1,406 Elo+

VS

Team Averages
Level 86
1,442 SR
1,403 Elo+
Izanami
Izanami
BrandontheBro
Izanami
Level 108
God Stats
29W - 39L
1,461 SR
Queue Stats
148W - 199L
1,417 Elo+
Party 2
Jormungandr
Jormungandr
IOnlySNEK
Jormungandr
Level 26
God Stats
21W - 23L
1,500 SR
Queue Stats
26W - 28L
1,462 Elo+
Party 2
Pele
Pele
ItsMicko19588
Pele
Level 114
God Stats
4W - 2L
1,837 SR
Queue Stats
413W - 509L
1,404 Elo+
Party 2
Ne Zha
Ne Zha
THEJFKEXP63
Ne Zha
Level 86
God Stats
8W - 9L
1,050 SR
Queue Stats
313W - 314L
1,368 Elo+
Solo
Ra
Ra
ZeRoXiC
Ra
Level 96
God Stats
6W - 13L
1,359 SR
Queue Stats
51W - 70L
1,365 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
BattleBorn775
Erlang Shen
20
8 / 5 / 5
13,753
550
16,255
28,823
18,669
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Sun Wukong
Grey5ouls
Sun Wukong
20
9 / 2 / 8
14,204
568
30,047
27,114
25,631
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Nu Wa
20
3 / 6 / 13
13,013
521
23,716
19,319
9,000
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Danzaburou
SuckaWhiteBoy
Danzaburou
16
1 / 8 / 4
10,620
425
6,915
18,617
8,393
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Jormungandr
TheMgaw
Jormungandr
19
4 / 2 / 14
12,851
514
16,076
27,327
40,449
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
20
5 / 4 / 3
12,687
507
20,632
18,728
9,557
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

Jormungandr
IOnlySNEK
Jormungandr
15
0 / 4 / 6
10,708
428
14,384
27,732
40,970
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

17
1 / 7 / 5
11,694
468
11,990
29,090
21,632
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Ne Zha
19
4 / 5 / 8
12,794
512
14,162
25,614
13,665
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

20
12 / 5 / 4
14,621
585
25,800
24,949
13,444
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Match Insights

Player Kills, Deaths, and Assists

69
Kill Participation
48
25
Kills
22
23
Deaths
25
44
Assists
26
Player
Kills
Deaths
Assists
KDA
W
Erlang Shen
BattleBorn775
Erlang Shen
8
5
5
2.1
L
Izanami
5
4
3
1.63
W
Sun Wukong
Grey5ouls
Sun Wukong
9
2
8
6.5
L
Jormungandr
IOnlySNEK
Jormungandr
0
4
6
0.75
L
1
7
5
0.5
W
Nu Wa
3
6
13
1.58
W
Danzaburou
SuckaWhiteBoy
Danzaburou
1
8
4
0.38
L
Ne Zha
4
5
8
1.6
W
Jormungandr
TheMgaw
Jormungandr
4
2
14
5.5
L
12
5
4
2.8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

93,009
Damage
86,968
121,200
Taken
126,113
102,142
Mitigated
99,268
33,033
Healing
41,520
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Erlang Shen
BattleBorn775
Erlang Shen
16,255
8,651
435
11,620
28,823
18,669
4,028
5,758
23,065
0
119,198
L
Izanami
20,632
15,716
578
3,754
18,728
9,557
3,098
5,927
12,801
0
140,918
W
Sun Wukong
Grey5ouls
Sun Wukong
30,047
7,348
0
11,488
27,114
25,631
599
7,852
19,262
0
100,201
L
Jormungandr
IOnlySNEK
Jormungandr
14,384
3,665
0
1,847
27,732
40,970
192
11,067
16,665
52,089
0
L
11,990
2,733
0
9,680
29,090
21,632
476
7,368
21,722
0
82,386
W
Nu Wa
23,716
8,026
249
3,853
19,319
9,000
3,172
10,092
9,227
100,845
0
W
Danzaburou
SuckaWhiteBoy
Danzaburou
6,915
2,484
0
2,670
18,617
8,393
2,521
5,473
13,144
0
64,162
L
Ne Zha
14,162
4,842
0
11,220
25,614
13,665
0
5,673
19,941
0
100,540
W
Jormungandr
TheMgaw
Jormungandr
16,076
4,649
0
2,718
27,327
40,449
208
11,009
16,318
65,224
0
L
25,800
3,164
3,097
11,344
24,949
13,444
711
10,204
14,745
138,438
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

64,441
Gold Earned
62,504
608
Minions Killed
746
0
Camps Cleared
0
2,261,405
Distance Traveled
2,211,813
11
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Erlang Shen
13,753
550
147
6
0
547,644
2
L
Izanami
12,687
507
210
8
0
417,715
4
W
Sun Wukong
14,204
568
145
6
0
441,683
3
L
Jormungandr
10,708
428
82
3
0
460,827
8
L
Pele
11,694
468
146
6
0
419,930
1
W
Nu Wa
13,013
521
139
6
0
407,092
5
W
Danzaburou
10,620
425
103
4
0
396,682
0
L
Ne Zha
12,794
512
117
5
0
475,350
1
W
Jormungandr
12,851
514
74
3
0
468,304
1
L
Ra
14,621
585
191
8
0
437,991
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role