Player Matchup

Da Ji
Da Ji
Hibris
Da Ji
Level 155
God Stats
9W - 0L
1,712 SR
Queue Stats
1,416W - 96L
2,478 Elo+
Party 2
Anubis
Anubis
ItsCaptainBasch
Anubis
Level 145
God Stats
25W - 0L
2,022 SR
Queue Stats
764W - 23L
2,589 Elo+
Party 2
Hercules
Hercules
SlugKing
Hercules
Level 153
God Stats
16W - 0L
2,039 SR
Queue Stats
1,405W - 111L
2,498 Elo+
Party 2
Team Averages
Level 151
1,925 SR
2,522 Elo+

VS

Team Averages
Level 68
1,450 SR
1,443 Elo+
Discordia
Discordia
 
Discordia
Level 62
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Zeus
Zeus
Deathwind86
Zeus
Level 54
God Stats
0W - 2L
1,315 SR
Queue Stats
28W - 42L
1,383 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
Sportle
Ah Muzen Cab
Level 87
God Stats
26W - 23L
1,534 SR
Queue Stats
59W - 78L
1,447 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
Hibris
Da Ji
15
8 / 1 / 10
9,993
999
12,888
11,148
7,678
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

13
5 / 3 / 12
8,623
862
7,667
8,151
4,376
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Hercules
SlugKing
Hercules
15
7 / 0 / 11
9,837
984
8,624
13,717
12,980
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
 
Discordia
10
0 / 6 / 3
6,402
640
2,928
8,290
2,214
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

11
1 / 7 / 2
6,796
680
4,293
11,004
4,012
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Ah Muzen Cab
Sportle
Ah Muzen Cab
11
3 / 7 / 1
7,318
732
6,116
12,225
3,521
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

53
Kill Participation
10
20
Kills
4
4
Deaths
20
33
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Discordia
 
Discordia
0
6
3
0.25
L
1
7
2
0.29
W
Da Ji
Hibris
Da Ji
8
1
10
13
W
5
3
12
3.67
W
Hercules
SlugKing
Hercules
7
0
11
12.5
L
Ah Muzen Cab
Sportle
Ah Muzen Cab
3
7
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,179
Damage
13,337
33,016
Taken
31,519
25,034
Mitigated
9,747
13,119
Healing
2,424
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Discordia
 
Discordia
2,928
179
0
500
8,290
2,214
0
1,002
7,288
15,430
0
L
4,293
143
0
720
11,004
4,012
0
3,796
7,208
14,790
0
W
Da Ji
Hibris
Da Ji
12,888
3,196
0
4,780
11,148
7,678
978
2,961
8,187
0
31,519
W
7,667
36
0
1,250
8,151
4,376
727
2,032
6,119
39,863
0
W
Hercules
SlugKing
Hercules
8,624
1,734
0
7,089
13,717
12,980
600
3,059
9,848
0
28,834
L
Ah Muzen Cab
Sportle
Ah Muzen Cab
6,116
1,409
0
1,204
12,225
3,521
0
2,869
9,356
0
14,861

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,453
Gold Earned
20,516
161
Minions Killed
92
9
Camps Cleared
0
557,046
Distance Traveled
468,447
5
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Discordia
6,402
640
31
3
0
147,597
1
L
Zeus
6,796
680
33
3
0
165,997
0
W
Da Ji
9,993
999
33
3
3
205,720
1
W
Anubis
8,623
862
67
7
5
153,624
3
W
Hercules
9,837
984
61
6
1
197,702
1
L
Ah Muzen Cab
7,318
732
28
3
0
154,853
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role