Player Matchup

Hun Batz
Hun Batz
GivinDaBeans
Hun Batz
Level 26
God Stats
1W - 0L
1,500 SR
Queue Stats
41W - 15L
1,726 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
GivinDaBeevus
Ah Muzen Cab
Level 28
God Stats
2W - 2L
1,707 SR
Queue Stats
142W - 86L
1,731 Elo+
Party 1
Atlas
Atlas
Jastiin
Atlas
Level 45
God Stats
62W - 21L
1,795 SR
Queue Stats
179W - 99L
1,714 Elo+
Party 3
Izanami
Izanami
Le0M3L0M4M4
Izanami
Level 59
God Stats
15W - 8L
1,759 SR
Queue Stats
265W - 152L
1,698 Elo+
Party 3
Vulcan
Vulcan
XxdumpnchangexX
Vulcan
Level 99
God Stats
4W - 5L
1,764 SR
Queue Stats
24W - 17L
1,634 Elo+
Party 1
Team Averages
Level 51
1,705 SR
1,701 Elo+

VS

Team Averages
Level 108
1,487 SR
1,568 Elo+
Danzaburou
Danzaburou
Chewwy69
Danzaburou
Level 147
God Stats
4W - 5L
1,498 SR
Queue Stats
275W - 279L
1,517 Elo+
Party 2
Sylvanus
Sylvanus
NotBQQby
Sylvanus
Level 66
God Stats
2W - 3L
1,768 SR
Queue Stats
9W - 9L
1,779 Elo+
Party 2
Skadi
Skadi
TrashPanda17244
Skadi
Level 120
God Stats
0W - 1L
1,283 SR
Queue Stats
100W - 86L
1,547 Elo+
Party 2
Eset
Eset
VultureWiener
Eset
Level 105
God Stats
1W - 3L
1,500 SR
Queue Stats
28W - 28L
1,511 Elo+
Party 2
Pele
Pele
whalwing25
Pele
Level 102
God Stats
4W - 6L
1,386 SR
Queue Stats
38W - 41L
1,484 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
GivinDaBeans
Hun Batz
15
4 / 1 / 2
8,697
544
7,938
10,705
4,514
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Ah Muzen Cab
GivinDaBeevus
Ah Muzen Cab
17
4 / 1 / 2
10,232
640
10,585
13,750
6,223
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Atlas
Jastiin
Atlas
12
5 / 2 / 15
9,061
566
9,503
16,153
18,821
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Talisman

Talisman

+75
Health
+15
Magical Protection

Izanami
Le0M3L0M4M4
Izanami
16
10 / 1 / 5
10,568
661
17,710
12,369
5,163
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

15
6 / 2 / 5
9,404
588
14,062
6,604
3,459
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Chewwy69
Danzaburou
13
0 / 4 / 1
7,808
488
8,593
13,913
5,570
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Sylvanus
NotBQQby
Sylvanus
10
1 / 10 / 3
6,374
398
5,979
18,891
12,273
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

11
1 / 5 / 2
6,960
435
5,712
12,449
3,379
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

13
2 / 3 / 2
7,590
474
10,774
11,295
4,563
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

12
3 / 7 / 3
7,852
491
10,040
18,126
6,430
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

58
Kill Participation
18
29
Kills
7
7
Deaths
29
29
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Danzaburou
Chewwy69
Danzaburou
0
4
1
0.13
W
Hun Batz
GivinDaBeans
Hun Batz
4
1
2
5
W
Ah Muzen Cab
GivinDaBeevus
Ah Muzen Cab
4
1
2
5
W
Atlas
Jastiin
Atlas
5
2
15
6.25
W
Izanami
Le0M3L0M4M4
Izanami
10
1
5
12.5
L
Sylvanus
NotBQQby
Sylvanus
1
10
3
0.25
L
1
5
2
0.4
L
2
3
2
1
W
6
2
5
4.25
L
3
7
3
0.64

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

59,798
Damage
41,098
59,581
Taken
74,674
38,180
Mitigated
32,215
22,228
Healing
9,074
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Danzaburou
Chewwy69
Danzaburou
8,593
3,605
0
1,830
13,913
5,570
108
2,104
11,809
0
66,517
W
Hun Batz
GivinDaBeans
Hun Batz
7,938
1,987
0
5,635
10,705
4,514
0
4,077
6,628
0
69,784
W
Ah Muzen Cab
GivinDaBeevus
Ah Muzen Cab
10,585
3,568
0
8,154
13,750
6,223
640
858
12,892
0
98,892
W
Atlas
Jastiin
Atlas
9,503
4,330
0
1,582
16,153
18,821
0
6,251
9,902
17,936
0
W
Izanami
Le0M3L0M4M4
Izanami
17,710
13,115
0
6,127
12,369
5,163
894
2,180
10,189
0
105,492
L
Sylvanus
NotBQQby
Sylvanus
5,979
2,222
752
1,614
18,891
12,273
0
7,475
11,416
18,326
8,433
L
5,712
2,651
0
500
12,449
3,379
0
1,226
11,223
0
45,185
L
10,774
615
0
2,119
11,295
4,563
0
5,298
5,997
61,117
0
W
14,062
3,445
0
730
6,604
3,459
0
2,843
3,761
75,585
0
L
10,040
3,114
0
2,259
18,126
6,430
0
7,462
10,664
0
45,102

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,962
Gold Earned
36,584
582
Minions Killed
411
0
Camps Cleared
0
1,568,615
Distance Traveled
1,401,585
10
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Danzaburou
7,808
488
143
9
0
277,517
4
W
Hun Batz
8,697
544
117
7
0
333,267
1
W
Ah Muzen Cab
10,232
640
161
10
0
326,139
5
W
Atlas
9,061
566
20
1
0
305,183
0
W
Izanami
10,568
661
160
10
0
294,399
2
L
Sylvanus
6,374
398
37
2
0
254,070
1
L
Skadi
6,960
435
68
4
0
273,896
1
L
Eset
7,590
474
101
6
0
300,747
1
W
Vulcan
9,404
588
124
8
0
309,627
2
L
Pele
7,852
491
62
4
0
295,355
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role