Player Matchup

Achilles
Achilles
Hlance425
Achilles
Level 117
God Stats
4W - 3L
1,636 SR
Queue Stats
681W - 721L
1,464 Elo+
Party 1
Thanatos
Thanatos
Ray_The_Mann
Thanatos
Level 86
God Stats
4W - 4L
1,441 SR
Queue Stats
189W - 191L
1,525 Elo+
Party 1
Ao Kuang
Ao Kuang
UchihaVengence4
Ao Kuang
Level 151
God Stats
3W - 3L
1,500 SR
Queue Stats
434W - 450L
1,531 Elo+
Party 1
Team Averages
Level 118
1,526 SR
1,507 Elo+

VS

Team Averages
Level 78
1,636 SR
1,462 Elo+
Cthulhu
Cthulhu
Ninja_Dewott
Cthulhu
Level 68
God Stats
48W - 38L
1,721 SR
Queue Stats
175W - 143L
1,561 Elo+
Solo
Thanatos
Thanatos
lordlyk2001
Thanatos
Level 87
God Stats
11W - 8L
1,504 SR
Queue Stats
35W - 50L
1,332 Elo+
Solo
Zeus
Zeus
monday634
Zeus
Level 80
God Stats
0W - 1L
1,682 SR
Queue Stats
2W - 2L
1,492 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
Hlance425
Achilles
14
2 / 0 / 9
9,685
692
10,904
14,020
17,549
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Thanatos
Ray_The_Mann
Thanatos
13
3 / 2 / 6
8,984
642
8,424
12,755
5,387
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Ao Kuang
15
6 / 3 / 4
10,039
717
10,831
14,087
7,105
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Ninja_Dewott
Cthulhu
14
3 / 1 / 2
9,910
708
8,777
15,246
17,732
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Thanatos
lordlyk2001
Thanatos
8
0 / 6 / 1
7,260
519
5,168
9,586
3,558
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Zeus
13
2 / 4 / 2
9,128
652
16,156
8,716
3,134
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
10
11
Kills
5
5
Deaths
11
19
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Achilles
Hlance425
Achilles
2
0
9
6.5
L
Cthulhu
Ninja_Dewott
Cthulhu
3
1
2
4
W
Thanatos
Ray_The_Mann
Thanatos
3
2
6
3
W
Ao Kuang
6
3
4
2.67
L
Thanatos
lordlyk2001
Thanatos
0
6
1
0.08
L
Zeus
2
4
2
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,159
Damage
30,101
40,862
Taken
33,548
30,041
Mitigated
24,424
18,262
Healing
2,745
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Achilles
Hlance425
Achilles
10,904
3,308
0
4,084
14,020
17,549
550
9,059
4,961
0
32,857
L
Cthulhu
Ninja_Dewott
Cthulhu
8,777
1,033
346
680
15,246
17,732
0
5,266
9,485
30,517
0
W
Thanatos
Ray_The_Mann
Thanatos
8,424
1,669
0
6,891
12,755
5,387
0
8,078
4,677
0
30,769
W
Ao Kuang
10,831
3,134
0
7,287
14,087
7,105
500
8,239
5,848
30,772
5,351
L
Thanatos
lordlyk2001
Thanatos
5,168
2,149
0
1,513
9,586
3,558
0
3,410
5,858
0
7,008
L
Zeus
16,156
1,977
0
206
8,716
3,134
0
1,671
6,875
35,490
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,708
Gold Earned
26,298
135
Minions Killed
106
9
Camps Cleared
3
818,369
Distance Traveled
621,336
12
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Achilles
9,685
692
46
3
1
288,973
6
L
Cthulhu
9,910
708
40
3
0
271,511
1
W
Thanatos
8,984
642
38
3
2
271,089
3
W
Ao Kuang
10,039
717
51
4
6
258,307
3
L
Thanatos
7,260
519
9
1
0
158,029
1
L
Zeus
9,128
652
57
4
3
191,796
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role