Player Matchup

Sol
Sol
 
Sol
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Jing Wei
Jing Wei
IamMattMan
Jing Wei
Level 127
God Stats
7W - 12L
1,333 SR
Queue Stats
207W - 253L
1,435 Elo+
Party 2
Poseidon
Poseidon
JZambrano
Poseidon
Level 149
God Stats
79W - 70L
1,520 SR
Queue Stats
466W - 530L
1,461 Elo+
Party 1
Lancelot
Lancelot
Palemperor
Lancelot
Level 107
God Stats
1W - 4L
1,421 SR
Queue Stats
84W - 89L
1,380 Elo+
Solo
Atlas
Atlas
Tharathgar
Atlas
Level 118
God Stats
76W - 88L
1,472 SR
Queue Stats
135W - 157L
1,437 Elo+
Party 2
Team Averages
Level 131
1,449 SR
1,443 Elo+

VS

Team Averages
Level 88
1,569 SR
1,437 Elo+
Ah Puch
Ah Puch
IIlorddragonII
Ah Puch
Level 69
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 11L
1,310 Elo+
Solo
Gilgamesh
Gilgamesh
Inosuke886
Gilgamesh
Level 96
God Stats
16W - 19L
1,468 SR
Queue Stats
546W - 555L
1,445 Elo+
Solo
Xbalanque
Xbalanque
PrimalS
Xbalanque
Level 53
God Stats
8W - 11L
1,526 SR
Queue Stats
214W - 221L
1,446 Elo+
Solo
Athena
Athena
evolted
Athena
Level 67
God Stats
7W - 8L
1,475 SR
Queue Stats
428W - 437L
1,491 Elo+
Solo
Sun Wukong
Sun Wukong
thedeeppatil0
Sun Wukong
Level 154
God Stats
6W - 1L
1,875 SR
Queue Stats
367W - 403L
1,495 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
 
Sol
15
1 / 3 / 3
9,749
487
10,978
17,186
6,564
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Jing Wei
IamMattMan
Jing Wei
15
1 / 5 / 0
9,434
472
4,969
16,734
6,590
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Poseidon
JZambrano
Poseidon
17
4 / 5 / 0
10,674
534
10,640
14,868
5,827
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Lancelot
Palemperor
Lancelot
14
2 / 7 / 2
9,132
457
8,788
15,975
6,917
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Breastplate

Breastplate

+20
Physical Protection

Atlas
11
1 / 6 / 3
8,261
413
8,037
16,520
14,181
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
2 / 3 / 10
10,210
511
17,278
14,573
6,394
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Gilgamesh
Inosuke886
Gilgamesh
17
3 / 2 / 3
10,675
534
10,223
16,651
11,872
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Talisman

Talisman

+75
Health
+15
Magical Protection

Xbalanque
PrimalS
Xbalanque
19
10 / 0 / 2
12,441
622
15,364
13,391
6,262
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Athena
evolted
Athena
14
5 / 3 / 11
10,520
526
5,627
21,551
21,981
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sun Wukong
thedeeppatil0
Sun Wukong
15
5 / 1 / 7
10,070
504
8,022
17,636
9,568
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
58
9
Kills
25
26
Deaths
9
8
Assists
33
Player
Kills
Deaths
Assists
KDA
L
Sol
 
Sol
1
3
3
0.83
W
2
3
10
2.33
L
Jing Wei
IamMattMan
Jing Wei
1
5
0
0.2
W
Gilgamesh
Inosuke886
Gilgamesh
3
2
3
2.25
L
Poseidon
JZambrano
Poseidon
4
5
0
0.8
L
Lancelot
Palemperor
Lancelot
2
7
2
0.43
W
Xbalanque
PrimalS
Xbalanque
10
0
2
11
L
Atlas
1
6
3
0.42
W
Athena
evolted
Athena
5
3
11
3.5
W
Sun Wukong
thedeeppatil0
Sun Wukong
5
1
7
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,412
Damage
56,514
81,283
Taken
83,802
40,079
Mitigated
56,077
25,023
Healing
27,361
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sol
 
Sol
10,978
4,111
0
10,157
17,186
6,564
1,448
3,064
14,122
77,175
0
W
17,278
1,873
0
5,470
14,573
6,394
1,448
7,934
6,065
83,785
0
L
Jing Wei
IamMattMan
Jing Wei
4,969
3,590
0
4,598
16,734
6,590
0
2,639
14,095
0
62,539
W
Gilgamesh
Inosuke886
Gilgamesh
10,223
2,383
0
4,566
16,651
11,872
1,310
6,319
10,290
0
71,316
L
Poseidon
JZambrano
Poseidon
10,640
846
0
3,459
14,868
5,827
29
8,481
6,387
92,892
0
L
Lancelot
Palemperor
Lancelot
8,788
1,469
0
3,770
15,975
6,917
0
1,751
14,224
0
64,773
W
Xbalanque
PrimalS
Xbalanque
15,364
10,179
0
6,228
13,391
6,262
4,779
2,627
10,748
0
122,003
L
Atlas
8,037
3,563
0
3,039
16,520
14,181
119
7,270
9,250
33,879
0
W
Athena
evolted
Athena
5,627
1,573
666
5,448
21,551
21,981
442
10,155
11,226
24,175
0
W
Sun Wukong
thedeeppatil0
Sun Wukong
8,022
1,295
0
4,983
17,636
9,568
941
5,969
11,467
0
67,059

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,250
Gold Earned
53,916
552
Minions Killed
504
0
Camps Cleared
0
1,865,674
Distance Traveled
2,034,218
17
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sol
9,749
487
122
6
0
346,975
0
W
Ah Puch
10,210
511
109
5
0
358,647
2
L
Jing Wei
9,434
472
111
6
0
359,858
2
W
Gilgamesh
10,675
534
113
6
0
446,135
1
L
Poseidon
10,674
534
179
9
0
365,335
2
L
Lancelot
9,132
457
96
5
0
395,271
5
W
Xbalanque
12,441
622
164
8
0
403,251
1
L
Atlas
8,261
413
44
2
0
398,235
8
W
Athena
10,520
526
34
2
0
426,192
2
W
Sun Wukong
10,070
504
84
4
0
399,993
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role