Player Matchup

Hercules
Hercules
GhstPants
Hercules
Level 15
God Stats
3W - 11L
1,315 SR
Queue Stats
163W - 169L
1,236 Elo+
Party 2
Cthulhu
Cthulhu
GoatwithaPhD
Cthulhu
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 6L
1,199 Elo+
Party 2
Anubis
Anubis
Spankzy
Anubis
Level 11
God Stats
5W - 6L
1,527 SR
Queue Stats
18W - 28L
1,341 Elo+
Party 2
Zhong Kui
Zhong Kui
Spikenhydra
Zhong Kui
Level 88
God Stats
2W - 6L
1,272 SR
Queue Stats
329W - 325L
1,397 Elo+
Party 2
Mercury
Mercury
pikarkrik
Mercury
Level 45
God Stats
3W - 10L
1,271 SR
Queue Stats
257W - 270L
1,357 Elo+
Party 2
Team Averages
Level 33
1,377 SR
1,306 Elo+

VS

Team Averages
Level 44
1,412 SR
1,331 Elo+
Athena
Athena
Aysten
Athena
Level 48
God Stats
1W - 6L
1,058 SR
Queue Stats
268W - 278L
1,321 Elo+
Party 1
Kali
Kali
Forzenrizen
Kali
Level 53
God Stats
4W - 3L
1,470 SR
Queue Stats
95W - 102L
1,390 Elo+
Party 3
Baron Samedi
Baron Samedi
NenBard
Baron Samedi
Level 25
God Stats
9W - 10L
1,554 SR
Queue Stats
31W - 38L
1,298 Elo+
Party 3
Olorun
Olorun
Zaih
Olorun
Level 47
God Stats
18W - 21L
1,596 SR
Queue Stats
136W - 177L
1,367 Elo+
Solo
Heimdallr
Heimdallr
x TnT x ExTrEmE
Heimdallr
Level 48
God Stats
69W - 74L
1,381 SR
Queue Stats
360W - 375L
1,278 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
GhstPants
Hercules
8
0 / 3 / 0
5,109
464
4,291
9,316
5,249
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Cthulhu
GoatwithaPhD
Cthulhu
5
0 / 5 / 1
4,105
373
3,100
7,100
2,558
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Anubis
Spankzy
Anubis
9
1 / 6 / 0
5,441
495
4,419
8,707
4,455
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Zhong Kui
Spikenhydra
Zhong Kui
9
2 / 2 / 0
5,446
495
7,298
8,005
5,118
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Mercury
pikarkrik
Mercury
9
0 / 1 / 1
5,069
461
4,848
7,857
2,671
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
Aysten
Athena
8
4 / 1 / 2
5,991
545
3,961
10,391
6,716
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

12
6 / 0 / 4
6,899
627
6,985
9,168
3,383
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Baron Samedi
NenBard
Baron Samedi
11
3 / 1 / 2
6,415
583
3,765
6,565
2,071
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Olorun
Zaih
Olorun
11
1 / 0 / 2
6,299
573
4,379
7,187
2,679
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Heimdallr
x TnT x ExTrEmE
Heimdallr
9
3 / 1 / 4
5,694
518
5,338
7,014
2,848
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
31
3
Kills
17
17
Deaths
3
2
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Athena
Aysten
Athena
4
1
2
5
W
6
0
4
8
L
Hercules
GhstPants
Hercules
0
3
0
0
L
Cthulhu
GoatwithaPhD
Cthulhu
0
5
1
0.1
W
Baron Samedi
NenBard
Baron Samedi
3
1
2
4
L
Anubis
Spankzy
Anubis
1
6
0
0.17
L
Zhong Kui
Spikenhydra
Zhong Kui
2
2
0
1
W
Olorun
Zaih
Olorun
1
0
2
2
L
Mercury
pikarkrik
Mercury
0
1
1
0.5
W
Heimdallr
x TnT x ExTrEmE
Heimdallr
3
1
4
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,956
Damage
24,428
40,985
Taken
40,325
20,051
Mitigated
17,697
7,370
Healing
17,379
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Athena
Aysten
Athena
3,961
1,582
285
2,390
10,391
6,716
145
5,028
4,957
19,411
0
W
6,985
3,566
0
4,694
9,168
3,383
0
2,203
6,879
0
48,278
L
Hercules
GhstPants
Hercules
4,291
1,899
0
2,036
9,316
5,249
0
4,306
5,010
0
27,855
L
Cthulhu
GoatwithaPhD
Cthulhu
3,100
563
0
530
7,100
2,558
66
1,716
5,384
10,378
0
W
Baron Samedi
NenBard
Baron Samedi
3,765
653
615
2,521
6,565
2,071
453
2,346
4,219
39,271
0
L
Anubis
Spankzy
Anubis
4,419
649
0
1,448
8,707
4,455
242
2,988
5,719
32,328
0
L
Zhong Kui
Spikenhydra
Zhong Kui
7,298
941
0
2,856
8,005
5,118
364
1,584
6,421
35,770
0
W
Olorun
Zaih
Olorun
4,379
2,585
67
5,641
7,187
2,679
3,054
0
7,008
42,532
0
L
Mercury
pikarkrik
Mercury
4,848
2,496
0
500
7,857
2,671
0
1,511
6,346
0
36,343
W
Heimdallr
x TnT x ExTrEmE
Heimdallr
5,338
2,890
0
1,166
7,014
2,848
182
4,680
2,180
0
29,735

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,170
Gold Earned
31,298
245
Minions Killed
315
0
Camps Cleared
0
1,052,752
Distance Traveled
1,044,860
3
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Athena
5,991
545
20
2
0
212,613
1
W
Kali
6,899
627
88
8
0
258,714
3
L
Hercules
5,109
464
50
5
0
209,487
0
L
Cthulhu
4,105
373
18
2
0
177,837
1
W
Baron Samedi
6,415
583
69
6
0
180,159
1
L
Anubis
5,441
495
64
6
0
150,755
0
L
Zhong Kui
5,446
495
62
6
0
268,343
1
W
Olorun
6,299
573
83
8
0
184,894
3
L
Mercury
5,069
461
51
5
0
246,330
1
W
Heimdallr
5,694
518
55
5
0
208,480
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role