Player Matchup

Ares
Ares
Gold V
Akatskay
Ares
Gold V
Level 158
God Stats
3W - 1L
1,999 SR
Queue Stats
12W - 7L
1,654 MMR
Party 2
Hou Yi
Hou Yi
Bronze III
Espandor
Hou Yi
Bronze III
Level 82
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 8L
1,500 MMR
Party 2
Baron Samedi
Baron Samedi
Bronze III
chibblenator
Baron Samedi
Bronze III
Level 81
God Stats
1W - 0L
1,866 SR
Queue Stats
4W - 2L
1,500 MMR
Party 2
Team Averages
Silver V
Silver V
Average Tier
Level 107
1,788 SR
1,551 MMR

VS

Team Averages
Gold III
Gold III
Average Tier
Level 127
1,673 SR
1,572 MMR
Neith
Neith
Gold III
GamerGist
Neith
Gold III
Level 127
God Stats
0W - 1L
1,500 SR
Queue Stats
33W - 21L
1,572 MMR
Party 1
Khepri
Khepri
Gold III
Jrexxx
Khepri
Gold III
Level 109
God Stats
4W - 5L
1,800 SR
Queue Stats
33W - 21L
1,572 MMR
Party 1
Janus
Janus
Gold III
joshsomthin
Janus
Gold III
Level 145
God Stats
10W - 7L
1,721 SR
Queue Stats
33W - 21L
1,572 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
19
2 / 0 / 6
14,758
738
13,195
20,895
33,939
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 60 Physical and Magical Protection among all allied gods within 55 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Hou Yi
Espandor
Hou Yi
18
2 / 2 / 5
12,596
630
15,386
15,239
8,657
Ichaival

Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Baron Samedi
chibblenator
Baron Samedi
19
4 / 1 / 3
13,315
666
14,989
15,508
11,362
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Bans
Ah Muzen CabDiscordiaThothCthulhuAtlas

VS

Bans
BacchusOdinShivaUllrCupid
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
GamerGist
Neith
17
2 / 3 / 1
11,616
581
20,106
14,933
9,052
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Khepri
Jrexxx
Khepri
15
0 / 3 / 3
11,896
595
5,428
24,901
36,293
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

15
1 / 2 / 2
11,778
589
15,972
8,343
4,087
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
9
8
Kills
3
3
Deaths
8
14
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Ares
2
0
6
5
W
Hou Yi
Espandor
Hou Yi
2
2
5
2.25
L
Neith
GamerGist
Neith
2
3
1
0.83
L
Khepri
Jrexxx
Khepri
0
3
3
0.5
W
Baron Samedi
chibblenator
Baron Samedi
4
1
3
5.5
L
1
2
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,570
Damage
41,506
51,642
Taken
48,177
53,958
Mitigated
49,432
17,300
Healing
7,050
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ares
13,195
1,273
0
6,451
20,895
33,939
0
6,368
14,121
29,640
0
W
Hou Yi
Espandor
Hou Yi
15,386
7,944
0
3,533
15,239
8,657
1,336
7,397
7,506
0
73,495
L
Neith
GamerGist
Neith
20,106
7,419
0
3,820
14,933
9,052
0
8,451
6,268
0
53,622
L
Khepri
Jrexxx
Khepri
5,428
261
0
1,844
24,901
36,293
0
13,717
10,621
23,009
0
W
Baron Samedi
chibblenator
Baron Samedi
14,989
1,439
2,416
4,900
15,508
11,362
1,396
7,520
7,708
72,696
0
L
15,972
635
177
1,209
8,343
4,087
0
5,143
3,014
55,120
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,669
Gold Earned
35,290
256
Minions Killed
178
17
Camps Cleared
1
1,054,070
Distance Traveled
1,082,627
17
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ares
14,758
738
20
1
2
363,721
5
W
Hou Yi
12,596
630
91
5
11
351,249
6
L
Neith
11,616
581
61
3
1
351,663
6
L
Khepri
11,896
595
26
1
0
402,792
6
W
Baron Samedi
13,315
666
145
7
4
339,100
6
L
Janus
11,778
589
91
5
0
328,172
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role