Player Matchup

Lancelot
Lancelot
AfghaniChild
Lancelot
Level 37
God Stats
1W - 3L
1,486 SR
Queue Stats
105W - 135L
1,454 Elo+
Party 2
Janus
Janus
Guandolf
Janus
Level 29
God Stats
6W - 9L
1,559 SR
Queue Stats
76W - 84L
1,454 Elo+
Party 2
Osiris
Osiris
REDGODSLayer
Osiris
Level 69
God Stats
28W - 30L
1,447 SR
Queue Stats
215W - 312L
1,410 Elo+
Solo
Team Averages
Level 45
1,497 SR
1,439 Elo+

VS

Team Averages
Level 77
1,665 SR
1,413 Elo+
Danzaburou
Danzaburou
KendoBento
Danzaburou
Level 6
God Stats
2W - 1L
1,884 SR
Queue Stats
2W - 2L
1,536 Elo+
Party 1
Bellona
Bellona
MrFloppa
Bellona
Level 156
God Stats
2W - 3L
1,611 SR
Queue Stats
23W - 48L
1,469 Elo+
Party 1
Cupid
Cupid
rayinthehouse
Cupid
Level 68
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 9L
1,234 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Lancelot
AfghaniChild
Lancelot
13
11 / 2 / 5
9,605
873
8,888
9,806
4,395
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Janus
Guandolf
Janus
14
4 / 1 / 12
9,019
820
9,837
6,527
2,079
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Osiris
12
1 / 2 / 13
8,542
777
4,645
11,028
7,466
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
KendoBento
Danzaburou
9
1 / 8 / 2
6,967
633
3,780
10,695
3,956
Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Bellona
MrFloppa
Bellona
12
2 / 7 / 2
7,975
725
5,498
12,654
12,268
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

9
1 / 1 / 0
6,740
613
2,180
4,418
1,465
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
8
16
Kills
4
5
Deaths
16
30
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Lancelot
AfghaniChild
Lancelot
11
2
5
6.75
W
Janus
Guandolf
Janus
4
1
12
10
L
Danzaburou
KendoBento
Danzaburou
1
8
2
0.25
L
Bellona
MrFloppa
Bellona
2
7
2
0.43
W
Osiris
1
2
13
3.75
L
1
1
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,370
Damage
11,458
27,361
Taken
27,767
13,940
Mitigated
17,689
6,430
Healing
2,638
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Lancelot
AfghaniChild
Lancelot
8,888
1,581
0
1,006
9,806
4,395
167
60
9,746
0
33,661
W
Janus
Guandolf
Janus
9,837
505
0
1,154
6,527
2,079
958
204
6,323
39,160
0
L
Danzaburou
KendoBento
Danzaburou
3,780
1,246
0
460
10,695
3,956
0
3,936
6,532
0
11,876
L
Bellona
MrFloppa
Bellona
5,498
1,256
309
1,017
12,654
12,268
0
3,522
8,855
0
21,462
W
Osiris
4,645
1,519
641
3,629
11,028
7,466
201
298
10,730
0
16,238
L
2,180
914
365
487
4,418
1,465
0
1,926
2,380
0
6,835

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,166
Gold Earned
21,682
140
Minions Killed
66
8
Camps Cleared
1
699,789
Distance Traveled
442,405
4
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Lancelot
9,605
873
47
4
5
239,013
2
W
Janus
9,019
820
78
7
3
225,917
2
L
Danzaburou
6,967
633
12
1
0
140,039
0
L
Bellona
7,975
725
35
3
1
166,555
3
W
Osiris
8,542
777
15
1
0
234,859
0
L
Cupid
6,740
613
19
2
0
135,811
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role