Player Matchup

Sun Wukong
Sun Wukong
AFG221
Sun Wukong
Level 85
God Stats
3W - 4L
1,316 SR
Queue Stats
46W - 52L
1,370 Elo+
Solo
Ullr
Ullr
Book of Isaak
Ullr
Level 60
God Stats
16W - 12L
1,286 SR
Queue Stats
51W - 63L
1,293 Elo+
Party 1
Baron Samedi
Baron Samedi
DeStRoY9967
Baron Samedi
Level 48
God Stats
2W - 0L
1,687 SR
Queue Stats
61W - 63L
1,393 Elo+
Solo
Chronos
Chronos
Incisi0n
Chronos
Level 99
God Stats
1W - 0L
1,282 SR
Queue Stats
15W - 14L
1,106 Elo+
Party 1
Lancelot
Lancelot
kyoshi13
Lancelot
Level 98
God Stats
19W - 16L
1,509 SR
Queue Stats
207W - 221L
1,401 Elo+
Solo
Team Averages
Level 78
1,416 SR
1,313 Elo+

VS

Team Averages
Level 79
1,379 SR
1,379 Elo+
Tiamat
Tiamat
ItsVincenzoTho
Tiamat
Level 80
God Stats
1W - 9L
1,271 SR
Queue Stats
66W - 71L
1,337 Elo+
Party 2
Nemesis
Nemesis
MrToast1996
Nemesis
Level 98
God Stats
8W - 12L
1,425 SR
Queue Stats
252W - 281L
1,417 Elo+
Party 2
Bacchus
Bacchus
Spookythicc6371
Bacchus
Level 73
God Stats
13W - 19L
1,467 SR
Queue Stats
34W - 49L
1,371 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
Ss_metalslime_sS
Ah Muzen Cab
Level 66
God Stats
12W - 14L
1,248 SR
Queue Stats
204W - 317L
1,378 Elo+
Party 3
Ares
Ares
渡辺高章
Ares
Level 77
God Stats
4W - 12L
1,486 SR
Queue Stats
262W - 380L
1,392 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
AFG221
Sun Wukong
20
4 / 2 / 7
13,657
506
12,548
25,616
17,707
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Hidden Dagger

Hidden Dagger

+15
Physical Power

19
5 / 1 / 15
12,973
480
20,319
22,504
10,875
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Baron Samedi
DeStRoY9967
Baron Samedi
19
9 / 2 / 10
14,396
533
21,707
25,539
22,934
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Chronos
Incisi0n
Chronos
19
7 / 4 / 6
13,821
512
15,128
21,843
10,305
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Lancelot
kyoshi13
Lancelot
18
3 / 3 / 9
12,034
446
14,314
22,944
12,655
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
4 / 6 / 4
12,124
449
29,015
26,164
18,255
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Nemesis
MrToast1996
Nemesis
19
6 / 5 / 2
12,402
459
19,113
30,224
14,888
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

17
1 / 4 / 2
10,606
393
12,271
18,737
12,313
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Ah Muzen Cab
Ss_metalslime_sS
Ah Muzen Cab
9
0 / 6 / 0
7,493
278
6,316
11,524
4,889
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

14
1 / 7 / 4
10,191
377
9,600
27,796
28,324
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Match Insights

Player Kills, Deaths, and Assists

75
Kill Participation
24
28
Kills
12
12
Deaths
28
47
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Sun Wukong
AFG221
Sun Wukong
4
2
7
3.75
W
5
1
15
12.5
W
Baron Samedi
DeStRoY9967
Baron Samedi
9
2
10
7
W
Chronos
Incisi0n
Chronos
7
4
6
2.5
L
4
6
4
1
L
Nemesis
MrToast1996
Nemesis
6
5
2
1.4
L
1
4
2
0.5
L
Ah Muzen Cab
Ss_metalslime_sS
Ah Muzen Cab
0
6
0
0
W
Lancelot
kyoshi13
Lancelot
3
3
9
2.5
L
1
7
4
0.43

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

84,016
Damage
76,315
118,446
Taken
114,445
74,476
Mitigated
78,669
41,022
Healing
28,475
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sun Wukong
AFG221
Sun Wukong
12,548
3,820
399
8,548
25,616
17,707
2,952
9,354
16,256
0
101,371
W
20,319
14,276
0
5,548
22,504
10,875
5,668
9,705
12,745
0
70,946
W
Baron Samedi
DeStRoY9967
Baron Samedi
21,707
5,102
3,659
11,162
25,539
22,934
2,371
11,676
13,656
92,632
0
W
Chronos
Incisi0n
Chronos
15,128
5,334
0
4,040
21,843
10,305
2,742
11,325
10,022
91,696
0
L
29,015
1,243
545
7,354
26,164
18,255
1,245
8,510
17,654
97,416
0
L
Nemesis
MrToast1996
Nemesis
19,113
2,829
470
10,127
30,224
14,888
0
4,757
25,467
0
98,038
L
12,271
1,037
0
4,049
18,737
12,313
0
6,050
12,687
75,287
0
L
Ah Muzen Cab
Ss_metalslime_sS
Ah Muzen Cab
6,316
2,286
0
1,234
11,524
4,889
0
5,035
6,489
0
30,912
W
Lancelot
kyoshi13
Lancelot
14,314
4,391
0
7,666
22,944
12,655
1,749
8,625
14,005
94
91,397
L
9,600
108
410
4,286
27,796
28,324
0
12,577
15,219
35,710
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

66,881
Gold Earned
52,816
620
Minions Killed
469
0
Camps Cleared
0
2,451,088
Distance Traveled
2,088,593
31
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sun Wukong
13,657
506
145
5
0
477,719
3
W
Ullr
12,973
480
95
4
0
472,221
6
W
Baron Samedi
14,396
533
120
4
0
422,686
2
W
Chronos
13,821
512
150
6
0
500,038
11
L
Tiamat
12,124
449
151
6
0
430,044
1
L
Nemesis
12,402
459
138
5
0
561,055
1
L
Bacchus
10,606
393
106
4
0
463,708
1
L
Ah Muzen Cab
7,493
278
37
1
0
203,922
2
W
Lancelot
12,034
446
110
4
0
578,424
9
L
Ares
10,191
377
37
1
0
429,864
12

Distance Traveled

Minion Kills by Role

Gold Earned by Role