Player Matchup

Freya
Freya
Andres6130
Freya
Level 160
God Stats
1W - 0L
1,500 SR
Queue Stats
22W - 29L
1,447 Elo+
Party 1
Hachiman
Hachiman
EZIOMADRID95
Hachiman
Level 114
God Stats
3W - 3L
1,683 SR
Queue Stats
12W - 14L
1,501 Elo+
Party 1
Artemis
Artemis
JpGamer777
Artemis
Level 154
God Stats
4W - 4L
1,500 SR
Queue Stats
15W - 17L
1,574 Elo+
Party 1
Bacchus
Bacchus
Sasquatch7753
Bacchus
Level 62
God Stats
2W - 1L
1,370 SR
Queue Stats
106W - 113L
1,390 Elo+
Solo
Hun Batz
Hun Batz
carlosgarcia13
Hun Batz
Level 160
God Stats
1W - 0L
1,185 SR
Queue Stats
22W - 27L
1,502 Elo+
Party 1
Team Averages
Level 130
1,448 SR
1,483 Elo+

VS

Team Averages
Level 92
1,471 SR
1,423 Elo+
Fenrir
Fenrir
 
Fenrir
Level 86
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Mulan
Mulan
 
Mulan
Level 67
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hera
Hera
IIlorddragonII
Hera
Level 69
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 11L
1,340 Elo+
Solo
Sylvanus
Sylvanus
Marathonninja
Sylvanus
Level 133
God Stats
15W - 10L
1,411 SR
Queue Stats
55W - 47L
1,389 Elo+
Solo
Rama
Rama
Palemperor
Rama
Level 107
God Stats
2W - 8L
1,443 SR
Queue Stats
84W - 89L
1,388 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Freya
11
3 / 1 / 6
6,661
666
6,665
9,788
3,635
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Hachiman
EZIOMADRID95
Hachiman
10
2 / 0 / 2
5,651
565
4,106
5,029
1,696
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Artemis
JpGamer777
Artemis
12
6 / 0 / 0
7,529
753
9,017
6,990
2,555
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Bacchus
9
0 / 2 / 2
5,414
541
1,989
6,841
4,257
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Hun Batz
12
7 / 0 / 1
7,333
733
5,379
6,056
2,360
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
 
Fenrir
8
0 / 5 / 0
4,758
476
3,081
11,114
4,600
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Mulan
 
Mulan
8
0 / 5 / 0
4,376
438
3,844
11,473
4,539
8
1 / 3 / 0
4,987
499
4,391
5,357
1,552
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Sylvanus
Marathonninja
Sylvanus
8
1 / 2 / 1
4,889
489
3,012
4,546
2,981
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

8
1 / 3 / 1
4,767
477
2,211
6,850
1,843
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
5
18
Kills
3
3
Deaths
18
11
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Fenrir
 
Fenrir
0
5
0
0
L
Mulan
 
Mulan
0
5
0
0
W
Freya
3
1
6
6
W
Hachiman
EZIOMADRID95
Hachiman
2
0
2
3
L
1
3
0
0.33
W
Artemis
JpGamer777
Artemis
6
0
0
6
L
Sylvanus
Marathonninja
Sylvanus
1
2
1
0.75
L
1
3
1
0.5
W
Bacchus
0
2
2
0.5
W
Hun Batz
7
0
1
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,156
Damage
16,539
34,704
Taken
39,340
14,503
Mitigated
15,515
14,219
Healing
9,728
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fenrir
 
Fenrir
3,081
1,450
0
3,945
11,114
4,600
0
3,734
7,380
0
29,493
L
Mulan
 
Mulan
3,844
693
0
2,205
11,473
4,539
0
953
10,520
0
22,039
W
Freya
6,665
2,342
0
4,049
9,788
3,635
0
2,600
7,188
45,917
0
W
Hachiman
EZIOMADRID95
Hachiman
4,106
1,785
0
3,498
5,029
1,696
1,215
1,235
3,794
0
35,268
L
4,391
1,290
0
850
5,357
1,552
0
1,368
3,989
23,305
0
W
Artemis
JpGamer777
Artemis
9,017
4,634
0
4,955
6,990
2,555
3,097
0
6,990
0
52,582
L
Sylvanus
Marathonninja
Sylvanus
3,012
1,142
218
776
4,546
2,981
0
1,211
3,335
21,503
6,720
L
2,211
1,584
0
1,734
6,850
1,843
341
1,388
5,462
0
25,808
W
Bacchus
1,989
212
0
1,092
6,841
4,257
429
1,464
5,377
14,593
0
W
Hun Batz
5,379
1,980
0
625
6,056
2,360
438
1,636
4,420
0
47,132

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,588
Gold Earned
23,777
347
Minions Killed
203
0
Camps Cleared
0
988,131
Distance Traveled
912,369
12
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
4,758
476
42
4
0
209,480
2
L
Mulan
4,376
438
26
3
0
173,673
1
W
Freya
6,661
666
88
9
0
207,428
0
W
Hachiman
5,651
565
56
6
0
182,571
3
L
Hera
4,987
499
41
4
0
182,164
3
W
Artemis
7,529
753
92
9
0
167,439
2
L
Sylvanus
4,889
489
45
5
0
174,460
2
L
Rama
4,767
477
49
5
0
172,592
1
W
Bacchus
5,414
541
28
3
0
204,387
2
W
Hun Batz
7,333
733
83
8
0
226,306
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role