Player Matchup

Lancelot
Lancelot
NaT Alvitr
Lancelot
Level 44
God Stats
0W - 1L
1,500 SR
Queue Stats
24W - 41L
1,326 Elo+
Party 3
Cthulhu
Cthulhu
NaT Maho
Cthulhu
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,500 Elo+
Party 3
Poseidon
Poseidon
Wicho0ty24
Poseidon
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
40W - 32L
1,480 Elo+
Party 2
Camazotz
Camazotz
manuelh321
Camazotz
Level 126
God Stats
0W - 1L
1,500 SR
Queue Stats
111W - 105L
1,466 Elo+
Party 2
Jing Wei
Jing Wei
paulrubio
Jing Wei
Level 61
God Stats
42W - 39L
1,546 SR
Queue Stats
86W - 82L
1,417 Elo+
Party 2
Team Averages
Level 51
1,509 SR
1,438 Elo+

VS

Team Averages
Level 83
1,649 SR
1,448 Elo+
Athena
Athena
BluEqu4lizer
Athena
Level 120
God Stats
3W - 4L
1,514 SR
Queue Stats
317W - 315L
1,441 Elo+
Party 1
Chang'e
Chang'e
DarthCaulk
Chang'e
Level 109
God Stats
3W - 2L
1,730 SR
Queue Stats
172W - 160L
1,454 Elo+
Party 1
Izanami
Izanami
Ghostly_Jay16
Izanami
Level 8
God Stats
5W - 2L
1,602 SR
Queue Stats
6W - 5L
1,456 Elo+
Party 1
Erlang Shen
Erlang Shen
Im_Drid
Erlang Shen
Level 88
God Stats
20W - 19L
1,669 SR
Queue Stats
358W - 360L
1,466 Elo+
Party 1
Vamana
Vamana
WOLVERINE-PMC
Vamana
Level 92
God Stats
4W - 0L
1,730 SR
Queue Stats
124W - 142L
1,425 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Lancelot
NaT Alvitr
Lancelot
12
0 / 9 / 1
7,872
358
6,292
19,479
8,594
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Cthulhu
NaT Maho
Cthulhu
12
0 / 6 / 0
8,164
371
6,494
18,112
16,638
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Poseidon
Wicho0ty24
Poseidon
17
1 / 6 / 2
10,815
492
13,876
13,165
4,928
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Camazotz
manuelh321
Camazotz
19
3 / 1 / 0
11,710
532
20,310
30,812
21,333
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Jing Wei
paulrubio
Jing Wei
13
0 / 2 / 0
8,201
373
9,858
13,198
5,432
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
15
3 / 0 / 17
11,400
518
10,843
19,714
26,284
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Chang'e
DarthCaulk
Chang'e
16
4 / 0 / 7
10,265
467
10,551
15,678
7,390
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Izanami
15
5 / 0 / 13
9,903
450
13,739
11,361
5,582
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Bow

Short Bow

+15%
Attack Speed

Erlang Shen
Im_Drid
Erlang Shen
17
11 / 1 / 8
11,354
516
13,797
15,345
10,827
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

18
1 / 3 / 3
11,095
504
15,079
21,495
11,217
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
72
4
Kills
24
24
Deaths
4
3
Assists
48
Player
Kills
Deaths
Assists
KDA
W
Athena
3
0
17
11.5
W
Chang'e
DarthCaulk
Chang'e
4
0
7
7.5
W
Izanami
5
0
13
11.5
W
Erlang Shen
Im_Drid
Erlang Shen
11
1
8
15
L
Lancelot
NaT Alvitr
Lancelot
0
9
1
0.06
L
Cthulhu
NaT Maho
Cthulhu
0
6
0
0
W
1
3
3
0.83
L
Poseidon
Wicho0ty24
Poseidon
1
6
2
0.33
L
Camazotz
manuelh321
Camazotz
3
1
0
3
L
Jing Wei
paulrubio
Jing Wei
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

56,830
Damage
64,009
94,766
Taken
83,593
56,925
Mitigated
61,300
32,365
Healing
32,905
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Athena
10,843
4,029
1,338
4,102
19,714
26,284
116
5,670
14,044
41,150
0
W
Chang'e
DarthCaulk
Chang'e
10,551
853
4,642
6,735
15,678
7,390
1,690
4,937
10,741
85,966
0
W
Izanami
13,739
10,850
0
3,262
11,361
5,582
2,278
3,974
7,387
0
68,680
W
Erlang Shen
Im_Drid
Erlang Shen
13,797
7,046
0
3,366
15,345
10,827
1,466
3,960
11,385
0
75,340
L
Lancelot
NaT Alvitr
Lancelot
6,292
2,292
0
2,154
19,479
8,594
198
6,141
13,338
0
48,666
L
Cthulhu
NaT Maho
Cthulhu
6,494
1,219
182
3,322
18,112
16,638
351
4,090
14,022
17,219
0
W
15,079
7,147
0
9,460
21,495
11,217
1,576
1,829
19,666
0
93,269
L
Poseidon
Wicho0ty24
Poseidon
13,876
1,560
0
2,981
13,165
4,928
1,264
3,151
10,014
97,224
0
L
Camazotz
manuelh321
Camazotz
20,310
6,892
0
19,706
30,812
21,333
280
3,200
27,612
0
123,266
L
Jing Wei
paulrubio
Jing Wei
9,858
6,594
348
3,672
13,198
5,432
1,189
4,812
8,386
0
66,457

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,762
Gold Earned
54,017
537
Minions Killed
564
0
Camps Cleared
0
2,072,124
Distance Traveled
2,187,032
16
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Athena
11,400
518
49
2
0
454,408
4
W
Chang'e
10,265
467
121
6
0
428,426
4
W
Izanami
9,903
450
121
6
0
413,611
0
W
Erlang Shen
11,354
516
104
5
0
504,649
3
L
Lancelot
7,872
358
71
3
0
431,761
1
L
Cthulhu
8,164
371
21
1
0
391,466
4
W
Vamana
11,095
504
169
8
0
385,938
0
L
Poseidon
10,815
492
167
8
0
406,354
2
L
Camazotz
11,710
532
185
8
0
434,494
3
L
Jing Wei
8,201
373
93
4
0
408,049
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role