Player Matchup

Aphrodite
Aphrodite
Leifeon
Aphrodite
Level 80
God Stats
3W - 0L
1,500 SR
Queue Stats
87W - 94L
1,353 Elo+
Party 3
Charybdis
Charybdis
TalusTulloch
Charybdis
Level 39
God Stats
18W - 27L
1,418 SR
Queue Stats
80W - 108L
1,323 Elo+
Party 3
Nu Wa
Nu Wa
Taout
Nu Wa
Level 49
God Stats
1W - 0L
1,190 SR
Queue Stats
41W - 29L
1,474 Elo+
Party 1
Set
Set
cheetahrazor
Set
Level 43
God Stats
22W - 14L
1,555 SR
Queue Stats
68W - 77L
1,317 Elo+
Party 3
Tsukuyomi
Tsukuyomi
saintmisfit183
Tsukuyomi
Level 63
God Stats
1W - 0L
1,308 SR
Queue Stats
42W - 30L
1,462 Elo+
Party 1
Team Averages
Level 55
1,394 SR
1,386 Elo+

VS

Team Averages
Level 57
1,387 SR
1,287 Elo+
Terra
Terra
Braisedblunts
Terra
Level 78
God Stats
25W - 26L
1,483 SR
Queue Stats
223W - 284L
1,417 Elo+
Solo
Shiva
Shiva
Infinitedrago
Shiva
Level 67
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,264 Elo+
Party 2
Yu Huang
Yu Huang
SYMVC
Yu Huang
Level 65
God Stats
0W - 2L
1,343 SR
Queue Stats
2W - 5L
1,282 Elo+
Party 2
Thanatos
Thanatos
Shadownato
Thanatos
Level 28
God Stats
0W - 4L
1,107 SR
Queue Stats
2W - 7L
1,237 Elo+
Party 2
Anhur
Anhur
jjgcs
Anhur
Level 47
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 7L
1,237 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
Leifeon
Aphrodite
12
2 / 2 / 9
7,496
500
4,554
7,233
2,593
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Charybdis
TalusTulloch
Charybdis
13
5 / 4 / 5
8,447
563
7,085
11,946
3,459
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Nu Wa
Taout
Nu Wa
13
5 / 0 / 8
8,358
557
8,323
6,301
2,364
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

14
1 / 1 / 3
8,552
570
6,920
11,386
6,970
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heavy Mace

Heavy Mace

+30
Physical Power

Tsukuyomi
saintmisfit183
Tsukuyomi
13
6 / 2 / 8
8,296
553
12,341
14,689
5,305
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
2 / 5 / 3
6,977
465
4,145
16,024
13,743
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

11
1 / 3 / 0
7,142
476
7,082
10,623
9,329
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Talisman

Talisman

+75
Health
+15
Magical Protection

Yu Huang
SYMVC
Yu Huang
10
0 / 2 / 4
6,423
428
8,434
6,056
2,652
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Thanatos
Shadownato
Thanatos
10
3 / 3 / 1
7,090
473
4,029
13,209
5,136
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Anhur
jjgcs
Anhur
10
2 / 6 / 1
6,396
426
7,664
11,100
3,601
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

52
Kill Participation
17
19
Kills
8
9
Deaths
19
33
Assists
9
Player
Kills
Deaths
Assists
KDA
L
2
5
3
0.7
L
1
3
0
0.33
W
Aphrodite
Leifeon
Aphrodite
2
2
9
3.25
L
Yu Huang
SYMVC
Yu Huang
0
2
4
1
L
Thanatos
Shadownato
Thanatos
3
3
1
1.17
W
Charybdis
TalusTulloch
Charybdis
5
4
5
1.88
W
Nu Wa
Taout
Nu Wa
5
0
8
9
W
1
1
3
2.5
L
Anhur
jjgcs
Anhur
2
6
1
0.42
W
Tsukuyomi
saintmisfit183
Tsukuyomi
6
2
8
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,223
Damage
31,354
51,555
Taken
57,012
20,691
Mitigated
34,461
21,748
Healing
17,113
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
4,145
626
533
3,426
16,024
13,743
0
5,248
10,694
24,852
0
L
7,082
755
0
1,082
10,623
9,329
277
1,154
9,106
0
40,789
W
Aphrodite
Leifeon
Aphrodite
4,554
1,007
2,178
3,189
7,233
2,593
194
2,291
4,942
34,156
0
L
Yu Huang
SYMVC
Yu Huang
8,434
613
0
734
6,056
2,652
0
2,284
3,772
47,216
0
L
Thanatos
Shadownato
Thanatos
4,029
1,108
0
9,198
13,209
5,136
0
1,992
11,181
0
34,736
W
Charybdis
TalusTulloch
Charybdis
7,085
3,531
0
3,957
11,946
3,459
2,022
2,791
9,155
0
60,248
W
Nu Wa
Taout
Nu Wa
8,323
2,080
356
1,371
6,301
2,364
574
3,434
2,867
40,749
0
W
6,920
3,054
0
5,902
11,386
6,970
1,264
2,089
9,297
0
55,766
L
Anhur
jjgcs
Anhur
7,664
3,063
0
2,140
11,100
3,601
0
2,199
8,861
0
30,289
W
Tsukuyomi
saintmisfit183
Tsukuyomi
12,341
4,039
358
4,437
14,689
5,305
0
3,181
11,508
0
49,684

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,149
Gold Earned
34,028
388
Minions Killed
281
0
Camps Cleared
0
1,418,535
Distance Traveled
1,451,577
12
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Terra
6,977
465
24
2
0
286,699
2
L
Shiva
7,142
476
72
5
0
300,791
2
W
Aphrodite
7,496
500
80
5
0
281,356
6
L
Yu Huang
6,423
428
73
5
0
305,995
3
L
Thanatos
7,090
473
69
5
0
305,062
1
W
Charybdis
8,447
563
85
6
0
234,294
0
W
Nu Wa
8,358
557
61
4
0
254,436
0
W
Set
8,552
570
100
7
0
307,842
2
L
Anhur
6,396
426
43
3
0
253,030
2
W
Tsukuyomi
8,296
553
62
4
0
340,607
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role