Player Matchup

Ah Muzen Cab
Ah Muzen Cab
GetDatButt
Ah Muzen Cab
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 7L
1,304 Elo+
Party 1
Khepri
Khepri
KickSmite
Khepri
Level 86
God Stats
6W - 7L
1,910 SR
Queue Stats
121W - 106L
1,612 Elo+
Party 2
Thoth
Thoth
MSTERFOXXX
Thoth
Level 18
God Stats
2W - 0L
1,500 SR
Queue Stats
79W - 67L
1,625 Elo+
Party 2
Chiron
Chiron
fireball654321
Chiron
Level 104
God Stats
3W - 0L
1,349 SR
Queue Stats
115W - 105L
1,612 Elo+
Party 2
Apollo
Apollo
jimmynutrients
Apollo
Level 49
God Stats
1W - 0L
1,264 SR
Queue Stats
11W - 11L
1,373 Elo+
Party 1
Team Averages
Level 55
1,505 SR
1,505 Elo+

VS

Team Averages
Level 22
1,490 SR
1,445 Elo+
Thor
Thor
 
Thor
Level 17
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ao Kuang
Ao Kuang
ABottleOfSprite
Ao Kuang
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
154W - 158L
1,498 Elo+
Solo
Danzaburou
Danzaburou
LeeroyJ6084
Danzaburou
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 24L
1,404 Elo+
Solo
Eset
Eset
Miley_Cyborg
Eset
Level 23
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 7L
1,347 Elo+
Solo
Nu Wa
Nu Wa
SoulSurvivor169
Nu Wa
Level 28
God Stats
5W - 6L
1,449 SR
Queue Stats
246W - 293L
1,478 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
GetDatButt
Ah Muzen Cab
17
4 / 2 / 12
9,819
818
10,828
8,167
3,829
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Khepri
KickSmite
Khepri
17
3 / 1 / 11
10,418
868
6,471
15,634
15,230
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Thoth
16
2 / 4 / 13
9,959
830
8,967
9,175
4,173
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

19
9 / 1 / 8
10,897
908
12,032
12,017
6,361
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

13
0 / 6 / 6
8,321
693
7,775
11,176
4,436
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
 
Thor
16
3 / 3 / 8
8,808
734
10,954
9,846
9,317
Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Ao Kuang
17
6 / 4 / 4
9,264
772
12,197
16,273
8,674
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Danzaburou
LeeroyJ6084
Danzaburou
13
3 / 5 / 8
8,065
672
10,640
13,916
6,387
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

9
0 / 3 / 2
6,848
571
1,180
3,626
1,233
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

17
2 / 4 / 6
8,893
741
11,536
10,342
4,243
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

68
Kill Participation
42
18
Kills
14
14
Deaths
19
50
Assists
28
Player
Kills
Deaths
Assists
KDA
L
Thor
 
Thor
3
3
8
2.33
L
Ao Kuang
6
4
4
2
W
Ah Muzen Cab
GetDatButt
Ah Muzen Cab
4
2
12
5
W
Khepri
KickSmite
Khepri
3
1
11
8.5
L
Danzaburou
LeeroyJ6084
Danzaburou
3
5
8
1.4
W
Thoth
2
4
13
2.13
L
0
3
2
0.33
L
2
4
6
1.25
W
9
1
8
13
W
0
6
6
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,073
Damage
46,507
56,169
Taken
54,003
34,029
Mitigated
29,854
22,001
Healing
15,490
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thor
 
Thor
10,954
762
1,458
1,517
9,846
9,317
438
3,795
6,051
0
18,927
L
Ao Kuang
12,197
5,324
1,542
5,590
16,273
8,674
352
3,863
12,410
18,814
0
W
Ah Muzen Cab
GetDatButt
Ah Muzen Cab
10,828
2,532
207
2,069
8,167
3,829
1,040
4,204
3,963
0
30,212
W
Khepri
KickSmite
Khepri
6,471
601
1,645
5,867
15,634
15,230
441
6,753
8,881
28,181
0
L
Danzaburou
LeeroyJ6084
Danzaburou
10,640
2,984
651
3,170
13,916
6,387
1,321
3,524
10,392
0
19,805
W
Thoth
8,967
620
539
1,687
9,175
4,173
189
3,497
5,678
23,850
0
L
1,180
163
23
0
3,626
1,233
173
1,182
2,444
4,750
0
L
11,536
5,529
646
893
10,342
4,243
1,232
3,074
7,268
27,146
0
W
12,032
5,717
3,275
4,887
12,017
6,361
4,331
4,682
7,335
0
33,228
W
7,775
4,616
357
1,468
11,176
4,436
1,818
5,777
5,399
0
23,459

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,414
Gold Earned
41,878
198
Minions Killed
116
0
Camps Cleared
0
1,101,752
Distance Traveled
819,073
2
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thor
8,808
734
19
2
0
198,519
3
L
Ao Kuang
9,264
772
16
1
0
185,917
1
W
Ah Muzen Cab
9,819
818
34
3
0
240,852
0
W
Khepri
10,418
868
32
3
0
241,781
0
L
Danzaburou
8,065
672
34
3
0
152,490
2
W
Thoth
9,959
830
41
3
0
210,847
1
L
Eset
6,848
571
8
1
0
112,548
0
L
Nu Wa
8,893
741
39
3
0
169,599
0
W
Chiron
10,897
908
46
4
0
219,309
0
W
Apollo
8,321
693
45
4
0
188,963
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role