Player Matchup

Baron Samedi
Baron Samedi
DESTROYERX7
Baron Samedi
Level 74
God Stats
9W - 4L
1,646 SR
Queue Stats
55W - 92L
1,337 Elo+
Party 1
Chaac
Chaac
Th3RoyalBUffalo
Chaac
Level 43
God Stats
4W - 1L
1,724 SR
Queue Stats
91W - 81L
1,522 Elo+
Party 1
Ares
Ares
Tumoreth1
Ares
Level 122
God Stats
0W - 4L
1,142 SR
Queue Stats
382W - 417L
1,501 Elo+
Party 1
Lancelot
Lancelot
Valnic
Lancelot
Level 72
God Stats
10W - 6L
1,563 SR
Queue Stats
232W - 257L
1,525 Elo+
Party 1
Danzaburou
Danzaburou
mattandtwo
Danzaburou
Level 117
God Stats
7W - 10L
1,499 SR
Queue Stats
246W - 297L
1,526 Elo+
Party 1
Team Averages
Level 86
1,515 SR
1,482 Elo+

VS

Team Averages
Level 54
1,508 SR
1,403 Elo+
Cerberus
Cerberus
BagOfSumGas
Cerberus
Level 28
God Stats
2W - 1L
1,280 SR
Queue Stats
7W - 11L
1,399 Elo+
Party 2
Izanami
Izanami
BrandoV8
Izanami
Level 96
God Stats
17W - 8L
1,468 SR
Queue Stats
30W - 28L
1,488 Elo+
Party 2
Ratatoskr
Ratatoskr
MaxCaulfield
Ratatoskr
Level 66
God Stats
2W - 0L
1,646 SR
Queue Stats
10W - 13L
1,368 Elo+
Party 3
Baron Samedi
Baron Samedi
Rocosoy
Baron Samedi
Level 16
God Stats
1W - 1L
1,589 SR
Queue Stats
4W - 3L
1,368 Elo+
Party 3
Scylla
Scylla
ThePromo42
Scylla
Level 66
God Stats
2W - 0L
1,557 SR
Queue Stats
36W - 49L
1,391 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
DESTROYERX7
Baron Samedi
14
1 / 9 / 4
9,243
420
12,379
19,519
10,172
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

17
2 / 7 / 0
11,201
509
16,201
24,028
16,142
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Ares
15
1 / 7 / 6
10,707
487
13,557
26,109
31,885
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Lancelot
Valnic
Lancelot
17
9 / 5 / 4
11,967
544
26,458
18,866
8,402
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Danzaburou
mattandtwo
Danzaburou
19
2 / 1 / 5
12,017
546
7,599
17,045
7,284
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
BagOfSumGas
Cerberus
19
8 / 4 / 8
12,810
582
22,881
29,652
26,419
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Izanami
BrandoV8
Izanami
18
7 / 2 / 4
11,743
534
14,350
17,233
7,826
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Ratatoskr
MaxCaulfield
Ratatoskr
18
9 / 2 / 6
11,556
525
13,823
22,556
16,828
Thickbark Acorn

Thickbark Acorn

+40
Physical Power
+6%
Movement Speed
+10
Protections

PASSIVE: When Ratatoskr deals damage with an ability he restores 3% of his Maximum Health. Flurry now provides protections equal to the protections shred from enemy gods. Flurry gains an additional charge.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Baron Samedi
Rocosoy
Baron Samedi
14
1 / 3 / 17
10,073
458
11,834
17,852
19,701
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Scylla
ThePromo42
Scylla
16
4 / 5 / 10
10,056
457
13,628
16,591
6,811
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
74
15
Kills
29
29
Deaths
16
19
Assists
45
Player
Kills
Deaths
Assists
KDA
W
Cerberus
BagOfSumGas
Cerberus
8
4
8
3
W
Izanami
BrandoV8
Izanami
7
2
4
4.5
L
Baron Samedi
DESTROYERX7
Baron Samedi
1
9
4
0.33
W
Ratatoskr
MaxCaulfield
Ratatoskr
9
2
6
6
W
Baron Samedi
Rocosoy
Baron Samedi
1
3
17
3.17
L
2
7
0
0.29
W
Scylla
ThePromo42
Scylla
4
5
10
1.8
L
Ares
1
7
6
0.57
L
Lancelot
Valnic
Lancelot
9
5
4
2.2
L
Danzaburou
mattandtwo
Danzaburou
2
1
5
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

76,194
Damage
76,516
105,567
Taken
103,884
73,885
Mitigated
77,585
25,669
Healing
43,296
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cerberus
BagOfSumGas
Cerberus
22,881
1,819
78
12,284
29,652
26,419
144
3,246
25,385
103,549
0
W
Izanami
BrandoV8
Izanami
14,350
9,233
0
6,487
17,233
7,826
1,290
2,183
15,050
0
112,594
L
Baron Samedi
DESTROYERX7
Baron Samedi
12,379
1,620
1,486
3,306
19,519
10,172
1,829
9,712
9,215
58,823
0
W
Ratatoskr
MaxCaulfield
Ratatoskr
13,823
3,142
0
9,270
22,556
16,828
571
7,631
14,841
0
66,043
W
Baron Samedi
Rocosoy
Baron Samedi
11,834
2,052
5,396
6,363
17,852
19,701
155
6,748
10,973
29,171
0
L
16,201
4,444
0
6,254
24,028
16,142
1,620
13,756
9,543
0
86,453
W
Scylla
ThePromo42
Scylla
13,628
1,080
0
3,418
16,591
6,811
38
6,128
10,373
66,743
0
L
Ares
13,557
588
677
3,615
26,109
31,885
123
10,601
15,119
56,821
0
L
Lancelot
Valnic
Lancelot
26,458
6,542
0
1,732
18,866
8,402
0
7,478
11,143
0
106,684
L
Danzaburou
mattandtwo
Danzaburou
7,599
3,837
0
8,599
17,045
7,284
2,187
4,711
12,204
0
100,831

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,135
Gold Earned
56,238
607
Minions Killed
619
0
Camps Cleared
0
2,038,484
Distance Traveled
2,108,590
24
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cerberus
12,810
582
222
10
0
423,717
4
W
Izanami
11,743
534
177
8
0
398,643
0
L
Baron Samedi
9,243
420
90
4
0
356,274
5
W
Ratatoskr
11,556
525
88
4
0
477,091
0
W
Baron Samedi
10,073
458
37
2
0
405,893
2
L
Chaac
11,201
509
129
6
0
379,900
3
W
Scylla
10,056
457
95
4
0
403,246
2
L
Ares
10,707
487
67
3
0
383,901
9
L
Lancelot
11,967
544
142
6
0
494,518
3
L
Danzaburou
12,017
546
179
8
0
423,891
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role