Player Matchup

Lancelot
Lancelot
Dannyboi727
Lancelot
Level 70
God Stats
0W - 1L
1,500 SR
Queue Stats
17W - 27L
1,424 Elo+
Solo
Janus
Janus
GyroMatty
Janus
Level 128
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 6L
1,552 Elo+
Solo
Danzaburou
Danzaburou
I Luv Avocados
Danzaburou
Level 106
God Stats
0W - 1L
1,500 SR
Queue Stats
28W - 29L
1,537 Elo+
Solo
Shiva
Shiva
Spatinull
Shiva
Level 62
God Stats
30W - 14L
1,695 SR
Queue Stats
157W - 80L
1,576 Elo+
Solo
Artio
Artio
Ugrak
Artio
Level 81
God Stats
2W - 3L
1,521 SR
Queue Stats
110W - 111L
1,572 Elo+
Solo
Team Averages
Level 89
1,543 SR
1,532 Elo+

VS

Team Averages
Level 112
1,569 SR
1,577 Elo+
Poseidon
Poseidon
 
Poseidon
Level 108
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Shiva
Shiva
CivilHorse46710
Shiva
Level 106
God Stats
22W - 18L
1,535 SR
Queue Stats
347W - 390L
1,443 Elo+
Solo
Awilix
Awilix
Overlord_Nez
Awilix
Level 117
God Stats
19W - 15L
1,450 SR
Queue Stats
450W - 437L
1,543 Elo+
Solo
Sobek
Sobek
Yer Grammuh6886
Sobek
Level 82
God Stats
1W - 0L
1,500 SR
Queue Stats
42W - 35L
1,930 Elo+
Solo
Charybdis
Charybdis
hi The kappo
Charybdis
Level 148
God Stats
3W - 3L
1,860 SR
Queue Stats
344W - 372L
1,468 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Lancelot
Dannyboi727
Lancelot
10
0 / 3 / 1
5,428
1,086
1,095
3,620
1,386
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Janus
GyroMatty
Janus
11
1 / 1 / 1
6,263
1,253
6,757
3,204
1,083
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Danzaburou
I Luv Avocados
Danzaburou
11
0 / 1 / 1
5,911
1,182
4,091
5,506
2,375
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Mace

Mace

+10
Physical Power

Shiva
Spatinull
Shiva
11
0 / 3 / 2
5,943
1,189
8,348
9,278
7,582
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Artio
Ugrak
Artio
10
1 / 3 / 0
6,413
1,283
3,047
10,189
7,114
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Team 1 Tickets

334

VS

Team 2 Tickets

383

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
 
Poseidon
11
1 / 0 / 8
6,352
1,270
6,573
3,315
1,208
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

11
2 / 0 / 6
6,563
1,313
5,884
6,233
5,465
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Awilix
11
3 / 1 / 6
6,777
1,355
5,973
4,681
2,336
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

11
3 / 0 / 6
6,979
1,396
3,926
7,299
6,134
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Charybdis
hi The kappo
Charybdis
12
2 / 1 / 8
6,700
1,340
5,195
5,120
2,274
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Bow

Short Bow

+15%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
45
2
Kills
11
11
Deaths
2
5
Assists
34
Player
Kills
Deaths
Assists
KDA
W
Poseidon
 
Poseidon
1
0
8
5
W
2
0
6
5
L
Lancelot
Dannyboi727
Lancelot
0
3
1
0.17
L
Janus
GyroMatty
Janus
1
1
1
1.5
L
Danzaburou
I Luv Avocados
Danzaburou
0
1
1
0.5
W
Awilix
3
1
6
6
L
Shiva
Spatinull
Shiva
0
3
2
0.33
L
Artio
Ugrak
Artio
1
3
0
0.33
W
3
0
6
6
W
Charybdis
hi The kappo
Charybdis
2
1
8
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,338
Damage
27,551
31,797
Taken
26,648
19,540
Mitigated
17,417
5,788
Healing
4,961
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Poseidon
 
Poseidon
6,573
918
0
0
3,315
1,208
0
1,850
1,439
16,483
0
W
5,884
1,360
102
306
6,233
5,465
0
2,636
3,501
0
12,272
L
Lancelot
Dannyboi727
Lancelot
1,095
169
0
0
3,620
1,386
0
818
2,802
0
2,897
L
Janus
GyroMatty
Janus
6,757
360
0
60
3,204
1,083
0
868
2,336
24,756
0
L
Danzaburou
I Luv Avocados
Danzaburou
4,091
1,444
0
1,136
5,506
2,375
0
2,561
2,945
0
12,585
W
Awilix
5,973
2,185
0
88
4,681
2,336
0
1,584
3,036
0
12,669
L
Shiva
Spatinull
Shiva
8,348
1,161
83
630
9,278
7,582
0
3,191
6,087
0
13,360
L
Artio
Ugrak
Artio
3,047
332
1,409
2,470
10,189
7,114
0
3,061
7,128
8,320
0
W
3,926
268
598
2,202
7,299
6,134
0
2,204
4,969
11,961
0
W
Charybdis
hi The kappo
Charybdis
5,195
2,545
0
1,665
5,120
2,274
0
1,530
3,498
0
14,944

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,958
Gold Earned
33,371
91
Minions Killed
98
3
Camps Cleared
6
465,072
Distance Traveled
558,816
1
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Poseidon
6,352
1,270
43
9
1
118,026
1
W
Shiva
6,563
1,313
8
2
0
121,259
1
L
Lancelot
5,428
1,086
3
1
0
47,692
0
L
Janus
6,263
1,253
37
7
1
114,454
1
L
Danzaburou
5,911
1,182
20
4
0
87,773
0
W
Awilix
6,777
1,355
13
3
4
107,408
0
L
Shiva
5,943
1,189
17
3
1
107,171
0
L
Artio
6,413
1,283
14
3
1
107,982
0
W
Sobek
6,979
1,396
18
4
1
120,076
0
W
Charybdis
6,700
1,340
16
3
0
92,047
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role