Player Matchup

Chang'e
Chang'e
BlueGunner
Chang'e
Level 112
God Stats
1W - 1L
1,342 SR
Queue Stats
45W - 40L
1,596 Elo+
Party 1
Ne Zha
Ne Zha
Jesterful
Ne Zha
Level 46
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 2L
1,343 Elo+
Solo
Xbalanque
Xbalanque
SkellyYo
Xbalanque
Level 108
God Stats
5W - 0L
1,804 SR
Queue Stats
45W - 28L
1,582 Elo+
Party 1
Atlas
Atlas
Super Monkey848
Atlas
Level 43
God Stats
2W - 0L
1,695 SR
Queue Stats
7W - 9L
1,595 Elo+
Party 1
Ra
Ra
VizeAcrius
Ra
Level 100
God Stats
2W - 1L
1,283 SR
Queue Stats
31W - 25L
1,551 Elo+
Party 1
Team Averages
Level 82
1,525 SR
1,533 Elo+

VS

Team Averages
Level 54
1,568 SR
1,568 Elo+
Cliodhna
Cliodhna
ChiaYG
Cliodhna
Level 43
God Stats
0W - 2L
1,308 SR
Queue Stats
76W - 53L
1,658 Elo+
Party 2
Rama
Rama
ENetsui
Rama
Level 42
God Stats
1W - 1L
1,500 SR
Queue Stats
44W - 47L
1,354 Elo+
Solo
Susano
Susano
ImTheOneForYou
Susano
Level 38
God Stats
0W - 4L
1,679 SR
Queue Stats
35W - 31L
1,625 Elo+
Party 2
Amaterasu
Amaterasu
Swe3ts
Amaterasu
Level 69
God Stats
11W - 5L
1,854 SR
Queue Stats
78W - 57L
1,615 Elo+
Party 2
Eset
Eset
TheGreatOne1412
Eset
Level 78
God Stats
0W - 2L
1,500 SR
Queue Stats
106W - 89L
1,588 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
BlueGunner
Chang'e
14
5 / 2 / 0
8,391
645
7,207
8,667
4,965
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Ne Zha
Jesterful
Ne Zha
12
3 / 1 / 4
7,448
573
5,233
8,106
3,382
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Xbalanque
SkellyYo
Xbalanque
12
4 / 4 / 2
7,328
564
7,664
9,792
3,833
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

11
1 / 2 / 9
7,236
557
4,315
12,457
9,197
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

12
2 / 3 / 5
7,719
594
6,302
8,849
3,822
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cliodhna
ChiaYG
Cliodhna
2
0 / 0 / 0
4,185
322
210
1,521
321
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Rama
ENetsui
Rama
12
3 / 2 / 4
6,708
516
6,972
9,042
2,939
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

12
5 / 3 / 3
7,082
545
8,300
11,180
4,422
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Amaterasu
Swe3ts
Amaterasu
12
2 / 5 / 2
7,162
551
5,509
12,798
10,771
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

11
2 / 5 / 4
6,655
512
7,567
9,013
4,542
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
25
15
Kills
12
12
Deaths
15
20
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Chang'e
BlueGunner
Chang'e
5
2
0
2.5
L
Cliodhna
ChiaYG
Cliodhna
0
0
0
0
L
Rama
ENetsui
Rama
3
2
4
2.5
L
5
3
3
2.17
W
Ne Zha
Jesterful
Ne Zha
3
1
4
5
W
Xbalanque
SkellyYo
Xbalanque
4
4
2
1.25
W
1
2
9
2.75
L
Amaterasu
Swe3ts
Amaterasu
2
5
2
0.6
L
2
5
4
0.8
W
2
3
5
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,721
Damage
28,558
47,871
Taken
43,554
25,199
Mitigated
22,995
18,882
Healing
10,200
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chang'e
BlueGunner
Chang'e
7,207
1,508
663
4,117
8,667
4,965
686
545
8,122
54,496
0
L
Cliodhna
ChiaYG
Cliodhna
210
48
0
720
1,521
321
0
0
1,521
0
3,428
L
Rama
ENetsui
Rama
6,972
4,958
0
2,628
9,042
2,939
0
2,044
6,935
0
37,024
L
8,300
1,963
0
1,262
11,180
4,422
51
4,554
6,478
0
32,180
W
Ne Zha
Jesterful
Ne Zha
5,233
931
0
3,659
8,106
3,382
0
945
7,161
0
40,242
W
Xbalanque
SkellyYo
Xbalanque
7,664
3,667
0
2,420
9,792
3,833
838
2,769
7,023
0
51,865
W
4,315
1,130
0
2,723
12,457
9,197
0
2,162
10,295
18,685
0
L
Amaterasu
Swe3ts
Amaterasu
5,509
2,308
0
3,107
12,798
10,771
0
6,924
5,789
0
48,626
L
7,567
900
802
1,681
9,013
4,542
0
3,902
5,007
30,504
0
W
6,302
745
2,378
2,922
8,849
3,822
156
1,146
7,703
48,888
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,122
Gold Earned
31,792
404
Minions Killed
237
0
Camps Cleared
0
1,275,869
Distance Traveled
1,011,199
14
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chang'e
8,391
645
103
8
0
246,434
3
L
Cliodhna
4,185
322
8
1
0
54,727
1
L
Rama
6,708
516
51
4
0
236,710
2
L
Susano
7,082
545
43
3
0
249,839
3
W
Ne Zha
7,448
573
84
6
0
283,982
5
W
Xbalanque
7,328
564
96
7
0
224,721
3
W
Atlas
7,236
557
24
2
0
262,845
0
L
Amaterasu
7,162
551
96
7
0
245,794
1
L
Eset
6,655
512
39
3
0
224,129
4
W
Ra
7,719
594
97
7
0
257,887
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role