Player Matchup

Mercury
Mercury
Bricked Up7643
Mercury
Level 40
God Stats
5W - 3L
1,459 SR
Queue Stats
42W - 55L
1,369 Elo+
Solo
Amaterasu
Amaterasu
Dare135
Amaterasu
Level 98
God Stats
1W - 4L
1,286 SR
Queue Stats
429W - 440L
1,321 Elo+
Solo
Zhong Kui
Zhong Kui
Foileee
Zhong Kui
Level 28
God Stats
0W - 2L
1,186 SR
Queue Stats
85W - 126L
1,205 Elo+
Party 1
Izanami
Izanami
SupremeThotts
Izanami
Level 37
God Stats
7W - 16L
996 SR
Queue Stats
15W - 33L
1,122 Elo+
Party 1
Artio
Artio
ThighHighSock
Artio
Level 8
God Stats
0W - 3L
1,174 SR
Queue Stats
8W - 14L
1,145 Elo+
Party 1
Team Averages
Level 42
1,220 SR
1,232 Elo+

VS

Team Averages
Level 86
1,407 SR
1,361 Elo+
Da Ji
Da Ji
 
Da Ji
Level 151
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Cupid
Cupid
DaQueenBreaker97
Cupid
Level 39
God Stats
12W - 5L
1,500 SR
Queue Stats
151W - 172L
1,372 Elo+
Party 2
Bellona
Bellona
FerminSchlottman
Bellona
Level 43
God Stats
1W - 0L
1,279 SR
Queue Stats
3W - 9L
1,251 Elo+
Solo
Merlin
Merlin
KMILLER0
Merlin
Level 129
God Stats
47W - 46L
1,451 SR
Queue Stats
179W - 196L
1,361 Elo+
Party 2
Cthulhu
Cthulhu
R3 zGhostJisus1
Cthulhu
Level 66
God Stats
11W - 18L
1,307 SR
Queue Stats
410W - 428L
1,321 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 4 / 1
5,753
443
3,036
11,104
4,049
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Amaterasu
Dare135
Amaterasu
11
1 / 2 / 0
6,111
470
4,988
14,263
10,192
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Zhong Kui
Foileee
Zhong Kui
10
0 / 2 / 0
5,786
445
3,134
8,255
6,595
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Izanami
9
0 / 4 / 0
5,398
415
2,628
7,311
2,018
Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

8
0 / 3 / 0
5,062
389
1,056
9,429
7,057
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
 
Da Ji
12
4 / 0 / 2
7,332
564
4,799
7,702
3,174
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

12
4 / 0 / 2
7,101
546
4,988
5,721
2,138
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

12
3 / 2 / 2
7,434
572
9,763
11,324
9,699
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Merlin
KMILLER0
Merlin
12
3 / 0 / 2
7,072
544
6,215
3,498
1,270
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

11
0 / 0 / 4
6,585
507
4,247
10,110
6,757
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
26
1
Kills
14
15
Deaths
2
1
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Da Ji
 
Da Ji
4
0
2
5
L
0
4
1
0.13
W
4
0
2
5
L
Amaterasu
Dare135
Amaterasu
1
2
0
0.5
W
3
2
2
2
L
Zhong Kui
Foileee
Zhong Kui
0
2
0
0
W
Merlin
KMILLER0
Merlin
3
0
2
4
W
0
0
4
2
L
Izanami
0
4
0
0
L
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,842
Damage
30,012
50,362
Taken
38,355
29,911
Mitigated
23,038
15,701
Healing
16,587
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Da Ji
 
Da Ji
4,799
1,217
0
4,160
7,702
3,174
0
334
7,358
0
46,745
L
3,036
1,612
0
1,190
11,104
4,049
0
1,462
9,642
0
42,542
W
4,988
2,270
173
3,003
5,721
2,138
76
409
5,312
0
51,764
L
Amaterasu
Dare135
Amaterasu
4,988
3,026
0
8,958
14,263
10,192
0
600
13,663
0
35,457
W
9,763
6,163
0
4,603
11,324
9,699
829
33
11,291
0
53,297
L
Zhong Kui
Foileee
Zhong Kui
3,134
873
0
2,535
8,255
6,595
391
4,705
3,550
34,040
0
W
Merlin
KMILLER0
Merlin
6,215
666
206
1,277
3,498
1,270
0
548
2,894
51,488
0
W
4,247
986
0
3,165
10,110
6,757
0
2,684
7,310
27,970
0
L
Izanami
2,628
2,088
0
1,308
7,311
2,018
74
749
6,562
0
33,487
L
1,056
118
188
1,522
9,429
7,057
0
2,946
6,483
16,933
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,110
Gold Earned
35,524
290
Minions Killed
375
0
Camps Cleared
0
1,232,419
Distance Traveled
1,197,793
13
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Da Ji
7,332
564
77
6
0
253,591
0
L
Mercury
5,753
443
62
5
0
245,019
3
W
Cupid
7,101
546
91
7
0
221,942
1
L
Amaterasu
6,111
470
56
4
0
252,084
6
W
Bellona
7,434
572
84
6
0
224,558
0
L
Zhong Kui
5,786
445
82
6
0
219,755
0
W
Merlin
7,072
544
84
6
0
245,306
6
W
Cthulhu
6,585
507
39
3
0
252,396
0
L
Izanami
5,398
415
63
5
0
252,158
1
L
Artio
5,062
389
27
2
0
263,403
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role